Player Matchup

Tiamat
Tiamat
DILA SALAZAR
Tiamat
Level 9
God Stats
4W - 3L
1,697 SR
Queue Stats
14W - 13L
1,505 Elo+
Solo
Izanami
Izanami
Froman__
Izanami
Level 29
God Stats
9W - 15L
1,353 SR
Queue Stats
477W - 463L
1,432 Elo+
Party 1
Sun Wukong
Sun Wukong
Skybass_
Sun Wukong
Level 21
God Stats
7W - 9L
1,203 SR
Queue Stats
221W - 237L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
YatirGomehIvri
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,284 Elo+
Solo
Discordia
Discordia
inciensos
Discordia
Level 29
God Stats
9W - 14L
1,448 SR
Queue Stats
213W - 218L
1,594 Elo+
Solo
Team Averages
Level 19
1,440 SR
1,465 Elo+

VS

Team Averages
Level 22
1,441 SR
1,576 Elo+
Medusa
Medusa
DumpTruckBron
Medusa
Level 21
God Stats
10W - 7L
1,533 SR
Queue Stats
276W - 278L
1,385 Elo+
Party 2
The Morrigan
The Morrigan
Elentari Np
The Morrigan
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Okura NP
Hun Batz
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,858 Elo+
Party 3
Hel
Hel
Sinhands
Hel
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 27L
1,665 Elo+
Party 3
Ymir
Ymir
StepBro-Nano
Ymir
Level 23
God Stats
1W - 3L
1,170 SR
Queue Stats
46W - 46L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
3 / 2 / 2
7,615
508
4,414
7,802
3,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Froman__
Izanami
14
3 / 4 / 3
8,326
555
8,114
10,739
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sun Wukong
Skybass_
Sun Wukong
11
3 / 8 / 3
7,174
478
7,650
13,923
6,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
7
0 / 15 / 4
5,656
377
820
10,008
2,791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
inciensos
Discordia
11
1 / 2 / 1
6,461
431
3,323
5,169
1,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
7,626
508
6,610
6,473
1,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Elentari Np
The Morrigan
15
4 / 1 / 6
9,101
607
5,515
5,076
1,756
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Okura NP
Hun Batz
13
12 / 2 / 4
8,718
581
7,251
9,952
3,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 3 / 7
10,212
681
12,039
12,962
7,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
2 / 3 / 2
7,833
522
2,025
10,594
5,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
10
Kills
28
31
Deaths
10
13
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Tiamat
3
2
2
2
W
1
1
4
3
W
The Morrigan
Elentari Np
The Morrigan
4
1
6
7
L
Izanami
Froman__
Izanami
3
4
3
1.13
W
Hun Batz
Okura NP
Hun Batz
12
2
4
7
W
9
3
7
4.17
L
Sun Wukong
Skybass_
Sun Wukong
3
8
3
0.56
W
2
3
2
1
L
Kukulkan
0
15
4
0.13
L
Discordia
inciensos
Discordia
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,321
Damage
33,440
47,641
Taken
45,057
17,665
Mitigated
20,660
8,036
Healing
17,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,414
228
0
2,536
7,802
3,798
0
410
7,392
32,626
0
W
6,610
2,733
0
2,400
6,473
1,904
2,794
1,246
5,008
0
48,992
W
The Morrigan
Elentari Np
The Morrigan
5,515
964
0
666
5,076
1,756
257
1,489
3,283
58,820
0
L
Izanami
Froman__
Izanami
8,114
5,271
0
2,432
10,739
3,268
44
3,475
7,218
0
46,576
W
Hun Batz
Okura NP
Hun Batz
7,251
1,486
0
3,218
9,952
3,748
0
953
8,809
0
40,567
W
12,039
1,045
1,332
7,612
12,962
7,981
55
1,282
11,570
76,043
0
L
Sun Wukong
Skybass_
Sun Wukong
7,650
2,578
0
1,818
13,923
6,209
0
8,090
5,823
0
35,067
W
2,025
0
379
1,683
10,594
5,271
775
2,402
7,830
26,225
0
L
Kukulkan
820
522
0
0
10,008
2,791
82
3,863
6,055
10,671
0
L
Discordia
inciensos
Discordia
3,323
199
0
1,250
5,169
1,599
33
3,359
1,574
31,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,232
Gold Earned
43,490
280
Minions Killed
492
0
Camps Cleared
0
1,269,004
Distance Traveled
1,430,841
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,615
508
64
4
0
279,520
5
W
Medusa
7,626
508
103
7
0
269,575
1
W
The Morrigan
9,101
607
119
8
0
299,792
0
L
Izanami
8,326
555
75
5
0
248,707
3
W
Hun Batz
8,718
581
76
5
0
316,280
1
W
Hel
10,212
681
148
10
0
279,837
0
L
Sun Wukong
7,174
478
57
4
0
269,548
0
W
Ymir
7,833
522
46
3
0
265,357
0
L
Kukulkan
5,656
377
17
1
0
271,063
3
L
Discordia
6,461
431
67
4
0
200,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role