Player Matchup

Ra
Ra
Joffreys_Coffrey
Ra
Level 43
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 21L
1,066 Elo+
Party 1
Danzaburou
Danzaburou
XRedWolfieX
Danzaburou
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 21L
1,236 Elo+
Party 1
Ymir
Ymir
el_taquerro
Ymir
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
16W - 6L
1,500 Elo+
Solo
Team Averages
Level 41
1,500 SR
1,268 Elo+

VS

Team Averages
Level 39
1,413 SR
1,254 Elo+
Sol
Sol
Taygeta3276
Sol
Level 69
God Stats
1W - 8L
1,500 SR
Queue Stats
125W - 216L
1,240 Elo+
Solo
Anhur
Anhur
dgjohn400
Anhur
Level 29
God Stats
0W - 1L
1,291 SR
Queue Stats
33W - 44L
1,336 Elo+
Solo
Discordia
Discordia
kalesalad55
Discordia
Level 18
God Stats
10W - 13L
1,449 SR
Queue Stats
20W - 27L
1,186 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 11
8,997
750
6,523
8,821
2,986
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
XRedWolfieX
Danzaburou
13
12 / 3 / 4
10,629
886
12,229
10,119
3,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 2 / 9
8,465
705
3,213
9,290
7,781
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 3
8,978
748
6,950
8,930
2,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
dgjohn400
Anhur
11
2 / 9 / 3
8,855
738
3,565
11,249
4,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Discordia
kalesalad55
Discordia
10
0 / 6 / 4
7,169
597
5,154
8,460
2,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
18
Kills
7
8
Deaths
18
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
3
3
11
2.83
L
5
3
3
2.17
W
Danzaburou
XRedWolfieX
Danzaburou
12
3
4
4.67
L
Anhur
dgjohn400
Anhur
2
9
3
0.39
W
3
2
9
3.75
L
Discordia
kalesalad55
Discordia
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,965
Damage
15,669
28,230
Taken
28,639
14,038
Mitigated
10,441
5,983
Healing
1,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,523
704
1,260
2,585
8,821
2,986
651
3,359
4,857
25,419
0
L
6,950
727
0
526
8,930
2,969
0
3,820
5,110
23,005
0
W
Danzaburou
XRedWolfieX
Danzaburou
12,229
5,926
0
735
10,119
3,271
1,831
4,074
5,404
0
30,188
L
Anhur
dgjohn400
Anhur
3,565
1,014
222
274
11,249
4,943
0
3,775
7,474
0
18,927
W
3,213
688
671
732
9,290
7,781
543
2,974
5,595
10,803
0
L
Discordia
kalesalad55
Discordia
5,154
80
0
0
8,460
2,529
0
2,165
6,295
25,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,091
Gold Earned
25,002
98
Minions Killed
100
0
Camps Cleared
0
594,783
Distance Traveled
482,693
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,997
750
46
4
0
211,647
0
L
Sol
8,978
748
38
3
0
190,970
0
W
Danzaburou
10,629
886
35
3
0
213,372
0
L
Anhur
8,855
738
30
3
0
122,798
0
W
Ymir
8,465
705
17
1
0
169,764
2
L
Discordia
7,169
597
32
3
0
168,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role