Player Matchup

Amaterasu
Amaterasu
Argus Lasher
Amaterasu
Level 105
God Stats
4W - 9L
1,266 SR
Queue Stats
187W - 244L
1,366 Elo+
Party 2
Xbalanque
Xbalanque
Sticked_Up
Xbalanque
Level 45
God Stats
0W - 1L
1,306 SR
Queue Stats
9W - 4L
1,513 Elo+
Party 2
Fenrir
Fenrir
YaBoiTrent777
Fenrir
Level 100
God Stats
0W - 3L
1,500 SR
Queue Stats
112W - 156L
1,353 Elo+
Party 2
Nu Wa
Nu Wa
ZiTZN
Nu Wa
Level 29
God Stats
6W - 5L
1,731 SR
Queue Stats
37W - 46L
1,455 Elo+
Party 3
Jormungandr
Jormungandr
isor lopez
Jormungandr
Level 39
God Stats
3W - 3L
1,840 SR
Queue Stats
103W - 133L
1,497 Elo+
Party 3
Team Averages
Level 64
1,529 SR
1,437 Elo+

VS

Team Averages
Level 66
1,497 SR
1,398 Elo+
Raijin
Raijin
 
Raijin
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chernobog
Chernobog
DocAquarius7
Chernobog
Level 89
God Stats
23W - 12L
1,510 SR
Queue Stats
379W - 500L
1,332 Elo+
Party 4
Nike
Nike
Whateva-Forever
Nike
Level 47
God Stats
6W - 9L
1,426 SR
Queue Stats
85W - 138L
1,314 Elo+
Party 4
Da Ji
Da Ji
deflin3362
Da Ji
Level 46
God Stats
56W - 54L
1,500 SR
Queue Stats
94W - 102L
1,418 Elo+
Party 1
Aphrodite
Aphrodite
slimben25
Aphrodite
Level 63
God Stats
3W - 2L
1,550 SR
Queue Stats
193W - 186L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Argus Lasher
Amaterasu
14
1 / 4 / 0
8,876
522
7,087
14,395
10,384
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Sticked_Up
Xbalanque
11
2 / 4 / 1
7,041
414
9,867
11,860
3,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 5 / 2
7,203
424
4,120
12,800
5,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
ZiTZN
Nu Wa
13
4 / 5 / 1
8,154
480
9,715
9,753
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
isor lopez
Jormungandr
10
1 / 3 / 4
6,954
409
6,178
13,836
10,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
10 / 2 / 3
10,320
607
9,806
11,480
4,319
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
DocAquarius7
Chernobog
13
2 / 1 / 5
7,691
452
8,689
8,591
3,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
2 / 0 / 2
8,414
495
9,042
11,814
9,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Da Ji
16
7 / 0 / 6
9,817
577
9,619
13,604
7,714
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
slimben25
Aphrodite
12
0 / 5 / 4
7,334
431
5,414
10,374
3,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
8
Kills
21
21
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
2
3
5.75
L
Amaterasu
Argus Lasher
Amaterasu
1
4
0
0.25
W
Chernobog
DocAquarius7
Chernobog
2
1
5
4.5
L
Xbalanque
Sticked_Up
Xbalanque
2
4
1
0.63
W
2
0
2
3
L
0
5
2
0.2
L
Nu Wa
ZiTZN
Nu Wa
4
5
1
0.9
W
Da Ji
7
0
6
10
L
Jormungandr
isor lopez
Jormungandr
1
3
4
1
W
Aphrodite
slimben25
Aphrodite
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,967
Damage
42,570
62,644
Taken
55,863
32,926
Mitigated
28,325
16,790
Healing
22,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,806
924
0
5,931
11,480
4,319
64
4,343
7,137
72,760
0
L
Amaterasu
Argus Lasher
Amaterasu
7,087
2,882
231
4,736
14,395
10,384
0
577
13,072
0
38,959
W
Chernobog
DocAquarius7
Chernobog
8,689
5,041
0
2,722
8,591
3,174
2,246
2,669
5,922
0
51,151
L
Xbalanque
Sticked_Up
Xbalanque
9,867
6,395
0
4,201
11,860
3,889
680
1,563
10,297
0
41,151
W
9,042
1,032
0
3,712
11,814
9,285
0
449
11,365
2,482
35,883
L
4,120
672
0
3,430
12,800
5,080
0
3,638
9,087
0
35,169
L
Nu Wa
ZiTZN
Nu Wa
9,715
2,586
0
2,319
9,753
3,227
1,172
4,808
4,945
44,537
0
W
Da Ji
9,619
3,683
0
3,912
13,604
7,714
0
3,676
9,928
0
58,929
L
Jormungandr
isor lopez
Jormungandr
6,178
2,025
215
1,658
13,836
10,346
12
5,320
8,516
26,029
0
W
Aphrodite
slimben25
Aphrodite
5,414
1,206
2,344
3,835
10,374
3,833
1,061
4,756
5,618
29,910
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,228
Gold Earned
43,576
316
Minions Killed
419
0
Camps Cleared
0
1,497,128
Distance Traveled
1,574,105
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,320
607
124
7
0
319,402
0
L
Amaterasu
8,876
522
80
5
0
289,679
5
W
Chernobog
7,691
452
81
5
0
320,744
6
L
Xbalanque
7,041
414
67
4
0
290,427
1
W
Nike
8,414
495
70
4
0
267,613
2
L
Fenrir
7,203
424
63
4
0
334,183
1
L
Nu Wa
8,154
480
68
4
0
271,027
3
W
Da Ji
9,817
577
97
6
0
353,900
0
L
Jormungandr
6,954
409
38
2
0
311,812
5
W
Aphrodite
7,334
431
47
3
0
312,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role