Player Matchup

Cthulhu
Cthulhu
Aura_Games1
Cthulhu
Level 26
God Stats
18W - 18L
1,488 SR
Queue Stats
125W - 140L
1,265 Elo+
Party 1
Ah Puch
Ah Puch
MustyDustard
Ah Puch
Level 42
God Stats
9W - 10L
1,312 SR
Queue Stats
266W - 352L
1,271 Elo+
Party 1
Fenrir
Fenrir
SilkManz
Fenrir
Level 18
God Stats
5W - 4L
1,307 SR
Queue Stats
15W - 37L
1,191 Elo+
Solo
Team Averages
Level 29
1,369 SR
1,242 Elo+

VS

Team Averages
Level 35
1,500 SR
1,230 Elo+
Da Ji
Da Ji
KRUTY_KI11ER
Da Ji
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 56L
1,251 Elo+
Solo
Geb
Geb
Null_Ace17
Geb
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,226 Elo+
Solo
The Morrigan
The Morrigan
StormierSet1314
The Morrigan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 27L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aura_Games1
Cthulhu
12
6 / 1 / 9
8,930
812
5,174
7,456
6,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
MustyDustard
Ah Puch
12
7 / 4 / 7
9,479
862
6,812
8,447
3,278
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
SilkManz
Fenrir
11
3 / 5 / 8
8,194
745
3,947
6,490
3,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 5 / 3
9,223
838
5,739
10,095
5,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 3 / 4
6,416
583
530
3,005
1,815
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Spellbook

Spellbook

+20
Magical Power
+75
Mana

The Morrigan
StormierSet1314
The Morrigan
10
0 / 8 / 6
7,080
644
1,462
8,663
3,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
7
10
Deaths
16
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aura_Games1
Cthulhu
6
1
9
10.5
L
7
5
3
1.7
W
Ah Puch
MustyDustard
Ah Puch
7
4
7
2.63
L
0
3
4
0.67
W
Fenrir
SilkManz
Fenrir
3
5
8
1.4
L
The Morrigan
StormierSet1314
The Morrigan
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,933
Damage
7,731
22,393
Taken
21,763
12,962
Mitigated
10,367
4,818
Healing
378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aura_Games1
Cthulhu
5,174
609
0
1,296
7,456
6,473
1,160
451
6,454
21,256
0
L
5,739
1,929
0
0
10,095
5,001
0
5,010
4,935
0
22,528
W
Ah Puch
MustyDustard
Ah Puch
6,812
1,403
0
3,220
8,447
3,278
690
1,061
7,311
33,853
0
L
530
197
0
0
3,005
1,815
0
1,444
1,486
1,315
0
W
Fenrir
SilkManz
Fenrir
3,947
449
0
302
6,490
3,211
502
350
6,115
0
13,354
L
The Morrigan
StormierSet1314
The Morrigan
1,462
715
0
378
8,663
3,551
0
5,057
3,356
4,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,603
Gold Earned
22,719
105
Minions Killed
43
0
Camps Cleared
0
549,356
Distance Traveled
317,589
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,930
812
42
4
0
213,033
1
L
Da Ji
9,223
838
32
3
0
182,046
0
W
Ah Puch
9,479
862
43
4
0
153,166
1
L
Geb
6,416
583
1
0
0
45,764
0
W
Fenrir
8,194
745
20
2
0
183,157
0
L
The Morrigan
7,080
644
10
1
0
89,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role