Player Matchup

Anhur
Anhur
SirSmexi69
Anhur
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,775 Elo+
Party 1
Sobek
Sobek
campkidsonpus
Sobek
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
nodnarBredimiT
Kuzenbo
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,806 Elo+
Party 1
Team Averages
Level 15
1,500 SR
1,694 Elo+

VS

Team Averages
Level 32
1,441 SR
1,416 Elo+
Neith
Neith
ItsCurtisK
Neith
Level 28
God Stats
0W - 2L
1,322 SR
Queue Stats
0W - 2L
1,374 Elo+
Party 2
Vulcan
Vulcan
markkoller
Vulcan
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,374 Elo+
Party 2
Chaac
Chaac
sebbih
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
15 / 2 / 7
12,004
857
13,292
11,794
4,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 2 / 14
10,914
780
6,433
12,182
11,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
2 / 2 / 17
9,714
694
10,069
15,949
18,106
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
2 / 8 / 4
8,462
604
7,649
9,867
3,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
markkoller
Vulcan
11
0 / 7 / 4
7,903
565
7,962
8,949
2,849
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
sebbih
Chaac
12
4 / 7 / 2
9,470
676
13,926
17,294
15,040
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
22
Kills
6
6
Deaths
22
38
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Neith
2
8
4
0.5
W
Anhur
15
2
7
9.25
W
5
2
14
6
L
Vulcan
markkoller
Vulcan
0
7
4
0.29
W
2
2
17
5.25
L
Chaac
sebbih
Chaac
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,794
Damage
29,537
39,925
Taken
36,110
34,270
Mitigated
21,133
9,857
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
7,649
3,231
0
763
9,867
3,244
462
3,620
6,247
0
21,357
W
Anhur
13,292
5,427
0
2,978
11,794
4,880
1,196
856
10,938
0
48,281
W
6,433
901
0
3,434
12,182
11,284
378
2,370
9,812
23,963
0
L
Vulcan
markkoller
Vulcan
7,962
2,843
0
782
8,949
2,849
44
4,957
3,992
22,326
0
W
10,069
3,186
677
2,768
15,949
18,106
150
4,801
11,148
34,878
0
L
Chaac
sebbih
Chaac
13,926
3,098
270
3,112
17,294
15,040
660
7,973
9,321
0
50,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,632
Gold Earned
25,835
154
Minions Killed
141
0
Camps Cleared
0
771,815
Distance Traveled
694,613
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,462
604
38
3
0
208,580
0
W
Anhur
12,004
857
74
5
0
227,751
1
W
Sobek
10,914
780
32
2
0
272,501
0
L
Vulcan
7,903
565
38
3
0
253,993
1
W
Kuzenbo
9,714
694
48
3
0
271,563
1
L
Chaac
9,470
676
65
5
0
232,040
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role