Player Matchup

He Bo
He Bo
Dragonabyss8
He Bo
Level 156
God Stats
0W - 1L
1,297 SR
Queue Stats
97W - 57L
1,482 Elo+
Party 2
Chiron
Chiron
GarbageSushi
Chiron
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 32L
1,386 Elo+
Party 2
Tiamat
Tiamat
Kowalski san
Tiamat
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
LightKevy
Zhong Kui
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,215 Elo+
Party 2
Guan Yu
Guan Yu
SlimMagician195
Guan Yu
Level 109
God Stats
0W - 3L
1,168 SR
Queue Stats
141W - 127L
1,512 Elo+
Solo
Team Averages
Level 94
1,393 SR
1,419 Elo+

VS

Team Averages
Level 77
1,430 SR
1,459 Elo+
Izanami
Izanami
AdriP4837
Izanami
Level 83
God Stats
10W - 8L
1,377 SR
Queue Stats
188W - 229L
1,462 Elo+
Party 3
Janus
Janus
LunaChild
Janus
Level 113
God Stats
1W - 1L
1,582 SR
Queue Stats
87W - 67L
1,485 Elo+
Party 1
Terra
Terra
RUFHER
Terra
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,385 Elo+
Party 1
Cerberus
Cerberus
Rene38739
Cerberus
Level 139
God Stats
5W - 1L
1,531 SR
Queue Stats
64W - 54L
1,498 Elo+
Party 1
He Bo
He Bo
TheAlexEra16
He Bo
Level 27
God Stats
2W - 2L
1,163 SR
Queue Stats
162W - 204L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
10,103
842
13,732
12,139
4,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
16
1 / 4 / 8
9,506
792
10,791
10,651
3,844
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
15
0 / 4 / 6
8,619
718
7,649
9,889
8,131
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
LightKevy
Zhong Kui
16
3 / 6 / 5
9,608
801
9,805
13,485
8,725
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
3 / 5 / 7
9,590
799
7,068
16,193
17,627
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AdriP4837
Izanami
16
2 / 1 / 17
9,540
795
8,372
6,340
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
LunaChild
Janus
19
8 / 1 / 12
10,796
900
22,358
11,854
5,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Terra
RUFHER
Terra
16
1 / 1 / 19
9,059
755
1,137
12,016
14,779
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cerberus
Rene38739
Cerberus
16
6 / 4 / 17
9,807
817
11,854
22,794
23,474
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 4 / 10
10,076
840
12,324
11,623
6,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
100
11
Kills
25
25
Deaths
11
32
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Izanami
AdriP4837
Izanami
2
1
17
10.5
L
4
6
6
1.17
L
Chiron
1
4
8
1.25
L
Tiamat
0
4
6
0.75
L
Zhong Kui
LightKevy
Zhong Kui
3
6
5
0.92
W
Janus
LunaChild
Janus
8
1
12
14
W
Terra
RUFHER
Terra
1
1
19
10.5
W
Cerberus
Rene38739
Cerberus
6
4
17
3.63
L
3
5
7
1.3
W
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,045
Damage
56,045
62,357
Taken
64,627
42,432
Mitigated
53,435
25,483
Healing
29,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AdriP4837
Izanami
8,372
4,654
1,709
986
6,340
3,294
2,511
3,388
2,952
0
31,940
L
13,732
435
2,609
1,946
12,139
4,105
516
9,850
2,201
31,248
0
L
Chiron
10,791
4,027
1,917
1,629
10,651
3,844
1,153
9,369
1,162
0
18,212
L
Tiamat
7,649
323
776
1,241
9,889
8,131
414
8,230
1,578
16,569
0
L
Zhong Kui
LightKevy
Zhong Kui
9,805
1,051
798
2,168
13,485
8,725
1,118
9,402
3,975
19,933
0
W
Janus
LunaChild
Janus
22,358
681
3,756
2,966
11,854
5,845
1,066
6,094
5,760
45,456
0
W
Terra
RUFHER
Terra
1,137
299
5,997
2,490
12,016
14,779
460
4,586
7,430
3,672
0
W
Cerberus
Rene38739
Cerberus
11,854
520
676
5,665
22,794
23,474
429
11,093
11,701
18,395
0
L
7,068
773
6,625
5,774
16,193
17,627
416
10,117
5,768
0
15,822
W
12,324
427
3,302
2,223
11,623
6,043
644
6,025
5,598
21,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,426
Gold Earned
49,278
120
Minions Killed
154
0
Camps Cleared
0
1,076,217
Distance Traveled
1,010,185
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,540
795
47
4
0
174,850
0
L
He Bo
10,103
842
28
2
0
201,987
0
L
Chiron
9,506
792
21
2
0
197,834
0
L
Tiamat
8,619
718
25
2
0
216,377
0
L
Zhong Kui
9,608
801
36
3
0
211,098
1
W
Janus
10,796
900
59
5
0
231,888
1
W
Terra
9,059
755
4
0
0
209,245
0
W
Cerberus
9,807
817
29
2
0
173,350
0
L
Guan Yu
9,590
799
10
1
0
248,921
0
W
He Bo
10,076
840
15
1
0
220,852
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role