Player Matchup

Danzaburou
Danzaburou
Jinkiyatsu
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Odin
Odin
Kelkius
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ra
Ra
Renz0M
Ra
Level 5
God Stats
1W - 5L
1,440 SR
Queue Stats
1W - 6L
1,241 Elo+
Solo
Team Averages
Level 11
1,480 SR
1,414 Elo+

VS

Team Averages
Level 95
1,541 SR
1,456 Elo+
Scylla
Scylla
RetroYoy
Scylla
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 4L
1,435 Elo+
Party 2
Kuzenbo
Kuzenbo
TrajecitoKun
Kuzenbo
Level 13
God Stats
4W - 1L
1,623 SR
Queue Stats
6W - 2L
1,435 Elo+
Party 2
Hachiman
Hachiman
voltior
Hachiman
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Jinkiyatsu
Danzaburou
12
1 / 5 / 2
9,074
648
6,576
12,730
4,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odin
Kelkius
Odin
12
3 / 4 / 1
9,709
694
6,547
11,537
7,929
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ra
9
0 / 12 / 1
7,530
538
2,006
12,717
4,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
RetroYoy
Scylla
13
6 / 1 / 10
10,612
758
13,057
7,623
2,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
TrajecitoKun
Kuzenbo
13
3 / 0 / 13
9,963
712
4,497
6,023
8,594
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
voltior
Hachiman
14
12 / 3 / 2
11,148
796
10,730
13,643
5,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
21
21
Deaths
4
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Jinkiyatsu
Danzaburou
1
5
2
0.4
L
Odin
Kelkius
Odin
3
4
1
0.88
L
Ra
0
12
1
0.04
W
Scylla
RetroYoy
Scylla
6
1
10
11
W
Kuzenbo
TrajecitoKun
Kuzenbo
3
0
13
9.5
W
Hachiman
voltior
Hachiman
12
3
2
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,129
Damage
28,284
36,984
Taken
27,289
17,006
Mitigated
16,912
6,338
Healing
7,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Jinkiyatsu
Danzaburou
6,576
3,912
0
3,512
12,730
4,929
0
4,354
8,376
0
37,265
L
Odin
Kelkius
Odin
6,547
836
0
733
11,537
7,929
0
7,820
3,717
0
19,190
L
Ra
2,006
508
150
1,943
12,717
4,148
14
5,416
7,301
17,907
0
W
Scylla
RetroYoy
Scylla
13,057
2,062
0
946
7,623
2,680
0
279
7,344
50,399
0
W
Kuzenbo
TrajecitoKun
Kuzenbo
4,497
1,655
0
146
6,023
8,594
311
572
5,451
11,217
0
W
Hachiman
voltior
Hachiman
10,730
6,759
0
6,647
13,643
5,638
1,826
1,281
12,362
0
70,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,313
Gold Earned
31,723
106
Minions Killed
180
0
Camps Cleared
0
594,794
Distance Traveled
722,075
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,074
648
51
4
0
215,393
2
L
Odin
9,709
694
26
2
0
203,369
2
L
Ra
7,530
538
29
2
0
176,032
0
W
Scylla
10,612
758
70
5
0
240,534
1
W
Kuzenbo
9,963
712
12
1
0
272,166
2
W
Hachiman
11,148
796
98
7
0
209,375
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role