Player Matchup

Raijin
Raijin
IN O O ID IL E
Raijin
Level 157
God Stats
3W - 5L
1,280 SR
Queue Stats
125W - 128L
1,477 Elo+
Party 2
Cernunnos
Cernunnos
JC Draco
Cernunnos
Level 87
God Stats
27W - 15L
1,634 SR
Queue Stats
166W - 165L
1,415 Elo+
Party 2
Bacchus
Bacchus
Jburge95
Bacchus
Level 101
God Stats
18W - 18L
1,581 SR
Queue Stats
314W - 344L
1,443 Elo+
Party 4
Fenrir
Fenrir
NWOLCSSA
Fenrir
Level 126
God Stats
5W - 4L
1,515 SR
Queue Stats
19W - 16L
1,492 Elo+
Party 2
Sun Wukong
Sun Wukong
Waltercantquit
Sun Wukong
Level 141
God Stats
31W - 31L
1,527 SR
Queue Stats
944W - 1,045L
1,429 Elo+
Party 4
Team Averages
Level 122
1,507 SR
1,451 Elo+

VS

Team Averages
Level 108
1,434 SR
1,368 Elo+
Agni
Agni
Arnold Zonico
Agni
Level 150
God Stats
6W - 16L
1,176 SR
Queue Stats
284W - 340L
1,292 Elo+
Solo
Mulan
Mulan
BluePheasant11
Mulan
Level 143
God Stats
10W - 10L
1,504 SR
Queue Stats
606W - 578L
1,427 Elo+
Party 3
Ares
Ares
GRUG8991
Ares
Level 120
God Stats
0W - 1L
1,675 SR
Queue Stats
94W - 96L
1,470 Elo+
Party 1
Arachne
Arachne
Spacelyy IV
Arachne
Level 66
God Stats
67W - 70L
1,448 SR
Queue Stats
279W - 301L
1,403 Elo+
Party 3
Apollo
Apollo
v8 SmarmyCat
Apollo
Level 63
God Stats
2W - 4L
1,367 SR
Queue Stats
20W - 38L
1,248 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 2
8,750
625
5,894
8,280
3,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
JC Draco
Cernunnos
13
5 / 1 / 3
8,015
573
8,072
7,888
2,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Jburge95
Bacchus
13
5 / 1 / 5
8,336
595
6,863
7,118
7,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
NWOLCSSA
Fenrir
15
6 / 1 / 2
8,635
617
4,811
10,038
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
Waltercantquit
Sun Wukong
13
0 / 1 / 2
8,030
574
7,129
12,045
6,691
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,205
443
3,360
7,888
2,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 2 / 1
7,174
512
8,603
11,240
9,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ares
10
3 / 4 / 0
6,935
495
3,495
8,449
3,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Arachne
Spacelyy IV
Arachne
11
1 / 4 / 1
6,675
477
4,164
9,935
4,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
10
0 / 5 / 1
5,867
419
3,869
8,775
2,273
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
19
Kills
4
4
Deaths
19
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
2
1
0.25
L
Ares
3
4
0
0.75
W
3
0
2
4
W
Cernunnos
JC Draco
Cernunnos
5
1
3
6.5
W
Bacchus
Jburge95
Bacchus
5
1
5
7.5
W
Fenrir
NWOLCSSA
Fenrir
6
1
2
7
L
Arachne
Spacelyy IV
Arachne
1
4
1
0.38
W
Sun Wukong
Waltercantquit
Sun Wukong
0
1
2
1
L
Apollo
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,769
Damage
23,491
45,369
Taken
46,287
24,284
Mitigated
22,249
18,650
Healing
11,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,360
222
0
1,770
7,888
2,598
246
5,829
2,059
31,334
0
L
8,603
1,964
0
6,162
11,240
9,508
0
0
11,240
0
43,419
L
Ares
3,495
346
0
772
8,449
3,841
0
2,790
5,659
16,452
0
W
5,894
290
0
3,123
8,280
3,397
492
2,613
5,246
68,395
0
W
Cernunnos
JC Draco
Cernunnos
8,072
3,920
0
2,394
7,888
2,621
367
1,742
6,146
0
53,800
W
Bacchus
Jburge95
Bacchus
6,863
599
0
2,562
7,118
7,588
179
1,907
5,166
20,368
0
W
Fenrir
NWOLCSSA
Fenrir
4,811
845
0
4,573
10,038
3,987
0
116
9,861
0
62,741
L
Arachne
Spacelyy IV
Arachne
4,164
3,172
0
1,606
9,935
4,029
0
1,830
8,105
0
42,779
W
Sun Wukong
Waltercantquit
Sun Wukong
7,129
1,786
0
5,998
12,045
6,691
428
0
11,395
0
51,262
L
Apollo
3,869
2,123
0
1,545
8,775
2,273
0
2,308
6,467
0
25,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,766
Gold Earned
32,856
477
Minions Killed
321
0
Camps Cleared
0
1,262,424
Distance Traveled
1,242,807
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,205
443
58
4
0
249,014
2
L
Mulan
7,174
512
103
7
0
271,544
5
L
Ares
6,935
495
24
2
0
257,356
6
W
Raijin
8,750
625
132
9
0
258,010
1
W
Cernunnos
8,015
573
89
6
0
245,788
0
W
Bacchus
8,336
595
32
2
0
266,825
1
W
Fenrir
8,635
617
107
8
0
253,525
1
L
Arachne
6,675
477
86
6
0
264,990
1
W
Sun Wukong
8,030
574
117
8
0
238,276
0
L
Apollo
5,867
419
50
4
0
199,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role