Player Matchup

Nemesis
Nemesis
Panda2282324
Nemesis
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
Petir
Rama
Level 26
God Stats
4W - 0L
1,819 SR
Queue Stats
15W - 9L
1,437 Elo+
Solo
Izanami
Izanami
VasiliyTerki
Izanami
Level 17
God Stats
9W - 6L
1,778 SR
Queue Stats
37W - 38L
1,391 Elo+
Solo
Thanatos
Thanatos
恕心ww
Thanatos
Level 6
God Stats
3W - 6L
1,397 SR
Queue Stats
38W - 42L
1,353 Elo+
Solo
Anubis
Anubis
旺旺碎碎冰
Anubis
Level 17
God Stats
8W - 8L
1,500 SR
Queue Stats
22W - 26L
1,334 Elo+
Solo
Team Averages
Level 17
1,599 SR
1,403 Elo+

VS

Team Averages
Level 20
1,407 SR
1,358 Elo+
Serqet
Serqet
XuTMaH90
Serqet
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 38L
1,491 Elo+
Solo
Tiamat
Tiamat
abu520
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,172 Elo+
Solo
Cernunnos
Cernunnos
coolcrazyk
Cernunnos
Level 24
God Stats
20W - 39L
1,378 SR
Queue Stats
51W - 94L
1,301 Elo+
Party 1
Kukulkan
Kukulkan
flow2131
Kukulkan
Level 22
God Stats
2W - 4L
1,250 SR
Queue Stats
150W - 174L
1,516 Elo+
Solo
Pele
Pele
t0miechan
Pele
Level 20
God Stats
19W - 27L
1,407 SR
Queue Stats
66W - 109L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Panda2282324
Nemesis
14
0 / 3 / 8
9,187
459
3,226
12,494
4,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rama
Petir
Rama
18
6 / 3 / 1
11,966
598
4,746
14,026
5,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
VasiliyTerki
Izanami
19
13 / 2 / 9
12,812
641
18,373
13,804
7,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
恕心ww
Thanatos
19
12 / 3 / 9
12,415
621
14,965
14,337
6,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
16 / 2 / 6
12,738
637
15,552
13,286
7,294
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
XuTMaH90
Serqet
17
5 / 3 / 3
11,489
574
7,322
10,902
4,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
abu520
Tiamat
13
2 / 12 / 3
8,864
443
3,239
15,423
4,404
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
coolcrazyk
Cernunnos
12
1 / 13 / 2
7,750
388
5,791
15,593
3,373
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
flow2131
Kukulkan
15
2 / 4 / 2
9,064
453
10,744
11,040
3,021
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
13
0 / 15 / 4
8,061
403
3,748
17,793
3,776
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
47
Kills
10
13
Deaths
47
33
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Panda2282324
Nemesis
0
3
8
1.33
W
Rama
Petir
Rama
6
3
1
2.17
W
Izanami
VasiliyTerki
Izanami
13
2
9
8.75
L
Serqet
XuTMaH90
Serqet
5
3
3
2.17
L
Tiamat
abu520
Tiamat
2
12
3
0.29
L
Cernunnos
coolcrazyk
Cernunnos
1
13
2
0.15
L
Kukulkan
flow2131
Kukulkan
2
4
2
0.75
L
Pele
0
15
4
0.13
W
Thanatos
恕心ww
Thanatos
12
3
9
5.5
W
16
2
6
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,862
Damage
30,844
67,947
Taken
70,751
30,820
Mitigated
19,152
41,094
Healing
3,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Panda2282324
Nemesis
3,226
484
0
4,312
12,494
4,950
196
2,719
9,635
0
41,697
W
Rama
Petir
Rama
4,746
3,860
0
7,421
14,026
5,094
5,751
2,740
11,286
0
81,818
W
Izanami
VasiliyTerki
Izanami
18,373
14,016
0
4,452
13,804
7,100
2,842
3,473
10,112
0
93,393
L
Serqet
XuTMaH90
Serqet
7,322
1,273
0
1,362
10,902
4,578
0
1,211
9,691
0
41,633
L
Tiamat
abu520
Tiamat
3,239
546
0
1,146
15,423
4,404
352
1,561
13,862
31,435
0
L
Cernunnos
coolcrazyk
Cernunnos
5,791
2,751
0
7
15,593
3,373
1,705
2,065
13,528
0
38,360
L
Kukulkan
flow2131
Kukulkan
10,744
689
0
335
11,040
3,021
123
1,807
9,233
52,959
0
L
Pele
3,748
1,572
0
833
17,793
3,776
697
8,908
8,885
0
31,410
W
Thanatos
恕心ww
Thanatos
14,965
2,560
0
17,637
14,337
6,382
0
2,929
11,408
0
83,663
W
15,552
1,764
0
7,272
13,286
7,294
1,230
2,122
10,866
76,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,118
Gold Earned
45,228
633
Minions Killed
368
0
Camps Cleared
0
1,777,305
Distance Traveled
1,681,561
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,187
459
57
3
0
404,633
4
W
Rama
11,966
598
147
7
0
317,791
1
W
Izanami
12,812
641
157
8
0
341,589
0
L
Serqet
11,489
574
79
4
0
376,600
3
L
Tiamat
8,864
443
61
3
0
308,517
2
L
Cernunnos
7,750
388
72
4
0
277,818
0
L
Kukulkan
9,064
453
103
5
0
404,282
7
L
Pele
8,061
403
53
3
0
314,344
1
W
Thanatos
12,415
621
125
6
0
409,479
7
W
Anubis
12,738
637
147
7
0
303,813
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role