Player Matchup

Jormungandr
Jormungandr
Psyco_86
Jormungandr
Level 144
God Stats
0W - 5L
1,386 SR
Queue Stats
395W - 374L
1,475 Elo+
Solo
Skadi
Skadi
SwiftKO
Skadi
Level 78
God Stats
16W - 12L
1,349 SR
Queue Stats
444W - 395L
1,452 Elo+
Party 1
Chaac
Chaac
Tyler_lou
Chaac
Level 62
God Stats
14W - 16L
1,548 SR
Queue Stats
236W - 225L
1,411 Elo+
Party 1
Ra
Ra
Vid-Hogg
Ra
Level 69
God Stats
2W - 9L
1,256 SR
Queue Stats
420W - 381L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
pasta43
Sylvanus
Level 139
God Stats
56W - 50L
1,645 SR
Queue Stats
131W - 164L
1,552 Elo+
Solo
Team Averages
Level 98
1,437 SR
1,471 Elo+

VS

Team Averages
Level 94
1,456 SR
1,454 Elo+
Izanami
Izanami
 
Izanami
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Deaquino2
Hercules
Level 91
God Stats
14W - 10L
1,439 SR
Queue Stats
171W - 197L
1,373 Elo+
Party 3
Kali
Kali
llDecenzyll
Kali
Level 67
God Stats
6W - 7L
1,417 SR
Queue Stats
59W - 63L
1,481 Elo+
Party 2
Bacchus
Bacchus
poppincris
Bacchus
Level 83
God Stats
6W - 5L
1,384 SR
Queue Stats
46W - 59L
1,409 Elo+
Party 3
The Morrigan
The Morrigan
xTwoPenny0x
The Morrigan
Level 100
God Stats
3W - 4L
1,543 SR
Queue Stats
313W - 276L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Psyco_86
Jormungandr
12
1 / 3 / 3
7,591
447
6,372
11,661
5,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
SwiftKO
Skadi
13
2 / 5 / 0
7,305
430
5,165
9,746
2,938
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chaac
Tyler_lou
Chaac
14
2 / 3 / 2
8,305
489
10,183
11,940
8,654
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 5 / 2
7,823
460
7,088
11,034
4,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
pasta43
Sylvanus
12
0 / 2 / 2
7,194
423
5,134
8,247
6,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
6 / 2 / 4
9,834
578
8,041
10,352
3,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Deaquino2
Hercules
15
2 / 1 / 1
9,297
547
4,831
17,555
14,398
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 2 / 4
8,281
487
6,456
13,307
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
poppincris
Bacchus
14
3 / 0 / 9
9,055
533
6,452
10,929
12,080
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
xTwoPenny0x
The Morrigan
16
4 / 2 / 5
9,432
555
6,316
6,599
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
7
Kills
17
18
Deaths
7
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
4
4
W
Hercules
Deaquino2
Hercules
2
1
1
2.5
L
Jormungandr
Psyco_86
Jormungandr
1
3
3
0.83
L
Skadi
SwiftKO
Skadi
2
5
0
0.4
L
Chaac
Tyler_lou
Chaac
2
3
2
1
L
2
5
2
0.6
W
2
2
4
2
L
Sylvanus
pasta43
Sylvanus
0
2
2
0.5
W
Bacchus
poppincris
Bacchus
3
0
9
7.5
W
The Morrigan
xTwoPenny0x
The Morrigan
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,942
Damage
32,096
52,628
Taken
58,742
28,605
Mitigated
37,865
14,108
Healing
22,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,041
5,600
0
5,288
10,352
3,484
2,314
2,343
8,009
0
77,486
W
Hercules
Deaquino2
Hercules
4,831
1,560
0
7,903
17,555
14,398
1,844
4,056
13,499
0
48,940
L
Jormungandr
Psyco_86
Jormungandr
6,372
1,872
0
358
11,661
5,656
0
958
10,703
41,391
0
L
Skadi
SwiftKO
Skadi
5,165
2,712
495
2,103
9,746
2,938
0
2,167
7,579
0
44,912
L
Chaac
Tyler_lou
Chaac
10,183
1,973
0
2,533
11,940
8,654
0
717
11,223
0
51,229
L
7,088
456
246
2,517
11,034
4,478
0
4,147
6,887
49,335
0
W
6,456
2,883
0
5,760
13,307
4,994
0
4,411
8,896
0
45,381
L
Sylvanus
pasta43
Sylvanus
5,134
526
1,715
4,141
8,247
6,879
72
2,113
6,134
21,847
0
W
Bacchus
poppincris
Bacchus
6,452
799
0
2,301
10,929
12,080
642
4,045
6,884
19,106
0
W
The Morrigan
xTwoPenny0x
The Morrigan
6,316
1,236
0
1,132
6,599
2,909
1,506
3,739
2,860
54,822
6,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,218
Gold Earned
45,899
387
Minions Killed
514
0
Camps Cleared
0
1,509,280
Distance Traveled
1,575,762
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,834
578
155
9
0
276,464
2
W
Hercules
9,297
547
113
7
0
327,039
3
L
Jormungandr
7,591
447
78
5
0
292,216
1
L
Skadi
7,305
430
76
4
0
309,603
1
L
Chaac
8,305
489
103
6
0
314,772
1
L
Ra
7,823
460
93
5
0
288,435
3
W
Kali
8,281
487
89
5
0
343,774
1
L
Sylvanus
7,194
423
37
2
0
304,254
7
W
Bacchus
9,055
533
36
2
0
314,674
3
W
The Morrigan
9,432
555
121
7
0
313,811
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role