Player Matchup

Fafnir
Fafnir
JoePa_21
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,420 Elo+
Party 3
Bellona
Bellona
SpatialLlama513
Bellona
Level 23
God Stats
32W - 25L
1,707 SR
Queue Stats
644W - 613L
1,459 Elo+
Solo
Neith
Neith
Victazo_01
Neith
Level 27
God Stats
2W - 1L
1,705 SR
Queue Stats
72W - 66L
1,407 Elo+
Party 3
Tiamat
Tiamat
XxSlowfootxX
Tiamat
Level 28
God Stats
23W - 19L
1,591 SR
Queue Stats
205W - 246L
1,400 Elo+
Party 2
Hades
Hades
あおい120
Hades
Level 23
God Stats
2W - 2L
1,492 SR
Queue Stats
48W - 63L
1,280 Elo+
Party 2
Team Averages
Level 25
1,599 SR
1,393 Elo+

VS

Team Averages
Level 12
1,434 SR
1,336 Elo+
Kuzenbo
Kuzenbo
CrazyTrain3214
Kuzenbo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,211 Elo+
Party 1
Erlang Shen
Erlang Shen
OG Mr Kipling
Erlang Shen
Level 27
God Stats
4W - 4L
1,502 SR
Queue Stats
38W - 44L
1,456 Elo+
Solo
Fenrir
Fenrir
bagelmann1
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 7L
1,312 Elo+
Party 1
Zeus
Zeus
bucha13579
Zeus
Level 6
God Stats
3W - 9L
1,358 SR
Queue Stats
12W - 26L
1,354 Elo+
Party 4
Loki
Loki
corck128
Loki
Level 6
God Stats
7W - 10L
1,310 SR
Queue Stats
15W - 27L
1,347 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
JoePa_21
Fafnir
14
7 / 3 / 12
10,677
593
5,324
15,109
21,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 1 / 8
10,981
610
13,346
12,351
11,537
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
14
11 / 6 / 10
10,265
570
12,462
11,747
4,311
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
4 / 2 / 3
9,688
538
7,798
8,379
4,618
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 5 / 4
8,375
465
8,301
10,878
9,245
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 7 / 5
6,638
369
2,434
14,002
8,487
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Erlang Shen
OG Mr Kipling
Erlang Shen
12
4 / 6 / 3
8,101
450
11,099
18,552
14,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Fenrir
bagelmann1
Fenrir
13
6 / 6 / 3
8,929
496
11,685
14,668
5,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 11 / 6
7,686
427
8,854
11,289
4,489
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
14
5 / 4 / 4
8,883
494
6,931
10,894
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
33
Kills
17
17
Deaths
34
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
7
5
0.36
W
Fafnir
JoePa_21
Fafnir
7
3
12
4.33
L
Erlang Shen
OG Mr Kipling
Erlang Shen
4
6
3
0.92
W
5
1
8
9
W
Neith
11
6
10
2.67
W
Tiamat
4
2
3
2.75
L
Fenrir
bagelmann1
Fenrir
6
6
3
1.25
L
2
11
6
0.45
L
Loki
5
4
4
1.75
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,231
Damage
41,003
58,464
Taken
69,405
51,027
Mitigated
37,113
12,781
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,434
1,442
0
0
14,002
8,487
0
5,112
8,890
17,436
0
W
Fafnir
JoePa_21
Fafnir
5,324
2,137
0
2,315
15,109
21,316
508
3,106
12,003
17,462
0
L
Erlang Shen
OG Mr Kipling
Erlang Shen
11,099
6,071
0
4,797
18,552
14,870
0
2,747
15,805
0
39,347
W
13,346
5,754
0
3,721
12,351
11,537
532
506
11,845
0
71,200
W
Neith
12,462
5,056
0
2,506
11,747
4,311
3,467
3,829
7,918
0
54,208
W
Tiamat
7,798
1,991
126
3,134
8,379
4,618
3,814
504
7,875
49,533
0
L
Fenrir
bagelmann1
Fenrir
11,685
5,725
0
2,480
14,668
5,490
0
5,331
9,337
0
34,301
L
8,854
2,899
0
0
11,289
4,489
192
4,574
6,715
32,967
0
L
Loki
6,931
2,654
0
2,278
10,894
3,777
127
3,657
7,237
0
48,035
W
8,301
580
222
757
10,878
9,245
1,654
3,343
7,535
22,679
2

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,986
Gold Earned
40,237
392
Minions Killed
322
0
Camps Cleared
0
1,588,064
Distance Traveled
1,486,653
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,638
369
30
2
0
242,102
0
W
Fafnir
10,677
593
29
2
0
332,101
0
L
Erlang Shen
8,101
450
77
4
0
285,521
0
W
Bellona
10,981
610
139
8
0
318,065
0
W
Neith
10,265
570
79
4
0
312,494
1
W
Tiamat
9,688
538
107
6
0
358,738
0
L
Fenrir
8,929
496
61
3
0
320,833
0
L
Zeus
7,686
427
60
3
0
243,674
0
L
Loki
8,883
494
94
5
0
394,523
1
W
Hades
8,375
465
38
2
0
266,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role