Player Matchup

Ymir
Ymir
BibbyBigBrain
Ymir
Level 28
God Stats
3W - 2L
1,887 SR
Queue Stats
27W - 24L
1,457 Elo+
Party 1
Pele
Pele
Laika87
Pele
Level 21
God Stats
8W - 12L
1,611 SR
Queue Stats
61W - 62L
1,530 Elo+
Party 1
Janus
Janus
LazrHipoh
Janus
Level 58
God Stats
6W - 8L
1,627 SR
Queue Stats
166W - 148L
1,538 Elo+
Party 1
Athena
Athena
Mekatorque
Athena
Level 116
God Stats
2W - 3L
1,747 SR
Queue Stats
264W - 210L
1,474 Elo+
Party 1
Neith
Neith
grantbones
Neith
Level 16
God Stats
3W - 4L
1,701 SR
Queue Stats
3W - 4L
1,666 Elo+
Party 1
Team Averages
Level 48
1,715 SR
1,533 Elo+

VS

Team Averages
Level 54
1,481 SR
1,439 Elo+
Chang'e
Chang'e
BMF ss519
Chang'e
Level 28
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 2
Tsukuyomi
Tsukuyomi
DDMuffin
Tsukuyomi
Level 25
God Stats
0W - 1L
1,582 SR
Queue Stats
10W - 8L
1,596 Elo+
Party 2
Mulan
Mulan
Luna_Muerta77
Mulan
Level 33
God Stats
3W - 7L
1,418 SR
Queue Stats
347W - 401L
1,368 Elo+
Solo
Ymir
Ymir
NValentino
Ymir
Level 26
God Stats
1W - 4L
1,333 SR
Queue Stats
6W - 9L
1,490 Elo+
Party 2
Danzaburou
Danzaburou
ic3CloWnZ
Danzaburou
Level 159
God Stats
17W - 14L
1,666 SR
Queue Stats
277W - 250L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 11
9,524
560
4,771
9,854
6,426
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
Laika87
Pele
17
8 / 2 / 5
10,468
616
10,670
11,513
4,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
LazrHipoh
Janus
16
4 / 3 / 6
9,995
588
7,535
7,142
2,527
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Mekatorque
Athena
17
12 / 1 / 6
11,145
656
17,428
11,591
10,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
15
3 / 1 / 2
9,071
534
5,455
4,908
2,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BMF ss519
Chang'e
12
2 / 8 / 1
7,519
442
6,295
12,141
3,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
DDMuffin
Tsukuyomi
14
3 / 5 / 0
8,482
499
2,610
11,562
3,728
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 8 / 2
7,515
442
6,647
15,333
7,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
0 / 6 / 3
6,931
408
4,499
14,913
7,058
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
ic3CloWnZ
Danzaburou
15
4 / 2 / 0
9,085
534
4,504
8,524
2,920
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
15
29
Kills
9
9
Deaths
29
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BMF ss519
Chang'e
2
8
1
0.31
W
2
2
11
3.75
L
Tsukuyomi
DDMuffin
Tsukuyomi
3
5
0
0.6
W
Pele
Laika87
Pele
8
2
5
5.25
W
Janus
LazrHipoh
Janus
4
3
6
2.33
L
0
8
2
0.13
W
Athena
Mekatorque
Athena
12
1
6
15
L
0
6
3
0.25
W
Neith
3
1
2
4
L
Danzaburou
ic3CloWnZ
Danzaburou
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,859
Damage
24,555
45,008
Taken
62,473
26,377
Mitigated
24,910
14,919
Healing
14,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BMF ss519
Chang'e
6,295
283
145
1,940
12,141
3,606
156
6,344
5,747
28,321
0
W
4,771
934
0
1,000
9,854
6,426
794
3,115
6,662
22,479
0
L
Tsukuyomi
DDMuffin
Tsukuyomi
2,610
1,072
0
3,318
11,562
3,728
564
5,304
6,110
0
45,241
W
Pele
Laika87
Pele
10,670
3,993
0
4,388
11,513
4,541
327
1,495
9,873
0
67,993
W
Janus
LazrHipoh
Janus
7,535
183
0
1,288
7,142
2,527
1,743
3,534
3,332
63,671
0
L
6,647
1,583
0
3,565
15,333
7,598
127
7,869
7,018
0
36,727
W
Athena
Mekatorque
Athena
17,428
4,703
66
5,586
11,591
10,229
625
1,820
9,320
58,707
0
L
4,499
684
279
1,426
14,913
7,058
290
7,373
7,465
26,688
0
W
Neith
5,455
2,637
0
2,591
4,908
2,654
800
352
4,556
0
50,999
L
Danzaburou
ic3CloWnZ
Danzaburou
4,504
2,387
0
4,166
8,524
2,920
608
2,100
6,399
0
60,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,203
Gold Earned
39,532
507
Minions Killed
380
0
Camps Cleared
0
1,656,249
Distance Traveled
1,517,210
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,519
442
59
3
0
279,805
0
W
Ymir
9,524
560
33
2
0
310,732
1
L
Tsukuyomi
8,482
499
89
5
0
346,538
0
W
Pele
10,468
616
127
7
0
382,671
0
W
Janus
9,995
588
136
8
0
339,068
1
L
Mulan
7,515
442
70
4
0
294,046
0
W
Athena
11,145
656
98
6
0
337,456
2
L
Ymir
6,931
408
43
3
0
287,428
0
W
Neith
9,071
534
113
7
0
286,322
0
L
Danzaburou
9,085
534
119
7
0
309,393
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role