Player Matchup

Tyr
Tyr
AhShucks
Tyr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 54L
1,522 Elo+
Party 1
Ymir
Ymir
AllForKrillin
Ymir
Level 18
God Stats
6W - 11L
1,502 SR
Queue Stats
15W - 17L
1,635 Elo+
Party 2
Rama
Rama
BighappyHa
Rama
Level 24
God Stats
0W - 2L
1,330 SR
Queue Stats
67W - 87L
1,492 Elo+
Solo
Fenrir
Fenrir
Fizzlepop88
Fenrir
Level 14
God Stats
8W - 10L
1,560 SR
Queue Stats
29W - 25L
1,542 Elo+
Party 1
The Morrigan
The Morrigan
TheSpectaculum
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,689 Elo+
Party 2
Team Averages
Level 18
1,478 SR
1,576 Elo+

VS

Team Averages
Level 24
1,559 SR
1,552 Elo+
Apollo
Apollo
EVGA3070FTW
Apollo
Level 17
God Stats
5W - 7L
1,510 SR
Queue Stats
111W - 76L
1,698 Elo+
Solo
Ares
Ares
FelixGuardado
Ares
Level 28
God Stats
7W - 2L
1,608 SR
Queue Stats
86W - 64L
1,614 Elo+
Solo
Cupid
Cupid
SupCamo44
Cupid
Level 29
God Stats
8W - 6L
1,657 SR
Queue Stats
24W - 20L
1,592 Elo+
Solo
Susano
Susano
TheTrueDemonlord
Susano
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 304L
1,445 Elo+
Party 3
Izanami
Izanami
goku_ss_god_Blue
Izanami
Level 35
God Stats
39W - 28L
1,519 SR
Queue Stats
608W - 628L
1,410 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 2 / 1
5,632
563
4,258
7,356
3,672
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

7
2 / 4 / 0
4,962
496
3,199
6,857
3,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 3
4,674
467
3,509
5,827
1,313
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
7
4 / 6 / 0
5,085
509
2,669
8,126
2,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
TheSpectaculum
The Morrigan
9
0 / 5 / 2
5,188
519
2,598
5,777
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
12 / 1 / 2
7,779
778
9,057
5,950
2,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
3 / 2 / 8
6,143
614
4,099
7,300
5,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Cupid
SupCamo44
Cupid
10
4 / 1 / 6
5,793
579
5,128
4,530
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 4 / 1
4,108
411
1,111
4,420
973
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
1 / 2 / 2
5,541
554
2,273
3,469
1,052
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
10
Kills
20
20
Deaths
10
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
L
2
4
0
0.5
L
0
3
3
0.5
W
Apollo
12
1
2
13
W
3
2
8
3.5
L
Fenrir
4
6
0
0.67
W
Cupid
SupCamo44
Cupid
4
1
6
7
L
The Morrigan
TheSpectaculum
The Morrigan
0
5
2
0.2
W
0
4
1
0.13
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,233
Damage
21,668
33,943
Taken
25,669
12,376
Mitigated
11,558
6,199
Healing
5,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,258
878
0
1,638
7,356
3,672
40
166
7,190
0
22,620
L
3,199
1,011
0
515
6,857
3,008
0
1,381
5,476
13,387
0
L
3,509
3,114
0
2,405
5,827
1,313
0
1,978
3,849
0
21,078
W
Apollo
9,057
5,997
0
2,133
5,950
2,816
0
1,191
4,677
0
45,814
W
4,099
593
0
1,500
7,300
5,184
0
1,929
5,353
9,183
0
L
Fenrir
2,669
584
0
1,359
8,126
2,667
0
464
7,662
0
15,906
W
Cupid
SupCamo44
Cupid
5,128
2,492
362
1,621
4,530
1,533
0
1,115
3,415
0
31,220
L
The Morrigan
TheSpectaculum
The Morrigan
2,598
633
0
282
5,777
1,716
0
110
5,667
25,404
297
W
1,111
244
0
0
4,420
973
30
0
4,420
0
4,565
W
2,273
1,342
0
0
3,469
1,052
983
1,286
2,007
0
28,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,541
Gold Earned
29,364
213
Minions Killed
236
0
Camps Cleared
0
859,743
Distance Traveled
879,274
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,632
563
58
6
0
158,843
0
L
Ymir
4,962
496
26
3
0
192,248
1
L
Rama
4,674
467
44
4
0
149,866
0
W
Apollo
7,779
778
84
8
0
198,278
1
W
Ares
6,143
614
10
1
0
183,610
3
L
Fenrir
5,085
509
30
3
0
176,777
0
W
Cupid
5,793
579
60
6
0
169,636
2
L
The Morrigan
5,188
519
55
6
0
182,009
2
W
Susano
4,108
411
11
1
0
166,534
0
W
Izanami
5,541
554
71
7
0
161,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role