Player Matchup

Chaac
Chaac
Silver III
TheHoodOussLad
Chaac
Silver III
Level 93
God Stats
0W - 1L
1,567 SR
Queue Stats
10W - 31L
780 MMR
Party 2
Fenrir
Fenrir
Bronze III
fishes123
Fenrir
Bronze III
Level 33
God Stats
3W - 10L
1,496 SR
Queue Stats
3W - 11L
1,415 MMR
Party 2
Neith
Neith
Bronze III
xMoist_Milkmanx
Neith
Bronze III
Level 42
God Stats
2W - 9L
1,436 SR
Queue Stats
3W - 13L
1,173 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 56
1,500 SR
1,123 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 96
1,379 SR
1,172 MMR
Apollo
Apollo
Bronze III
DylanNva
Apollo
Bronze III
Level 128
God Stats
1W - 0L
1,213 SR
Queue Stats
1W - 4L
1,400 MMR
Party 1
Bellona
Bellona
Bronze I
Penguin_House_
Bellona
Bronze I
Level 120
God Stats
3W - 10L
1,437 SR
Queue Stats
5W - 17L
982 MMR
Solo
Tiamat
Tiamat
Bronze III
kaneki-kun325
Tiamat
Bronze III
Level 41
God Stats
1W - 2L
1,488 SR
Queue Stats
1W - 7L
1,134 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 3
10,782
599
14,447
16,088
18,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
fishes123
Fenrir
14
2 / 4 / 3
10,627
590
9,176
14,866
5,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 4 / 5
10,791
600
9,028
11,657
4,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ScyllaPersephoneMedusaAphroditeCu Chulainn

VS

Bans
SetAresOsirisCthulhuJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DylanNva
Apollo
17
9 / 3 / 1
13,085
727
16,570
19,124
9,690
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

16
1 / 1 / 4
11,625
646
9,346
18,473
24,594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
0 / 2 / 8
11,229
624
8,857
10,908
8,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
6
Kills
10
10
Deaths
6
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
DylanNva
Apollo
9
3
1
3.17
W
1
1
4
3
L
3
2
3
2.25
L
Fenrir
fishes123
Fenrir
2
4
3
0.88
W
0
2
8
2
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,651
Damage
34,773
42,611
Taken
48,505
28,510
Mitigated
42,482
15,118
Healing
17,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DylanNva
Apollo
16,570
11,180
0
8,021
19,124
9,690
2,877
48
18,876
0
90,304
W
9,346
2,043
551
5,949
18,473
24,594
0
30
18,043
8,827
58,497
L
14,447
1,250
0
8,544
16,088
18,567
80
4,363
11,344
0
53,746
L
Fenrir
fishes123
Fenrir
9,176
1,723
942
3,453
14,866
5,588
0
2,821
11,803
0
21,789
W
8,857
1,488
0
2,841
10,908
8,198
451
0
10,707
37,534
0
L
9,028
2,901
0
2,179
11,657
4,355
144
1,946
9,621
0
49,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,200
Gold Earned
35,939
219
Minions Killed
244
0
Camps Cleared
0
1,063,200
Distance Traveled
1,009,697
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,085
727
84
5
0
317,144
4
W
Bellona
11,625
646
93
5
0
357,589
4
L
Chaac
10,782
599
72
4
0
343,278
4
L
Fenrir
10,627
590
33
2
0
389,563
4
W
Tiamat
11,229
624
67
4
0
334,964
2
L
Neith
10,791
600
114
6
0
330,359
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role