Player Matchup

Persephone
Persephone
HAngeloDC
Persephone
Level 26
God Stats
0W - 1L
1,179 SR
Queue Stats
28W - 29L
1,334 Elo+
Solo
Fenrir
Fenrir
Prosawyers
Fenrir
Level 4
God Stats
0W - 3L
1,158 SR
Queue Stats
0W - 3L
1,153 Elo+
Solo
Hun Batz
Hun Batz
VibinNut
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,196 Elo+
Party 1
Neith
Neith
lafenice11
Neith
Level 16
God Stats
300W - 314L
1,475 SR
Queue Stats
327W - 344L
1,382 Elo+
Solo
Cernunnos
Cernunnos
yougotdied2
Cernunnos
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 103L
1,250 Elo+
Party 1
Team Averages
Level 20
1,362 SR
1,263 Elo+

VS

Team Averages
Level 17
1,508 SR
1,309 Elo+
Nike
Nike
BloodHungry007
Nike
Level 15
God Stats
15W - 8L
1,500 SR
Queue Stats
23W - 24L
1,192 Elo+
Solo
Chang'e
Chang'e
Cat_W1th_Hands
Chang'e
Level 29
God Stats
99W - 76L
1,562 SR
Queue Stats
450W - 513L
1,372 Elo+
Party 3
Izanami
Izanami
GekkoNoKami
Izanami
Level 21
God Stats
46W - 49L
1,464 SR
Queue Stats
268W - 345L
1,370 Elo+
Party 3
Nemesis
Nemesis
GreenSkulls482
Nemesis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Fafnir
Fafnir
Lost R3c1aim3r
Fafnir
Level 16
God Stats
1W - 0L
1,515 SR
Queue Stats
5W - 6L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HAngeloDC
Persephone
18
1 / 9 / 9
11,451
954
15,364
19,764
7,233
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Prosawyers
Fenrir
14
0 / 3 / 0
9,209
767
1,076
2,439
760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hun Batz
VibinNut
Hun Batz
18
7 / 9 / 5
13,700
1,142
22,672
22,463
8,462
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
18
2 / 3 / 8
11,501
958
13,632
15,419
6,004
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
yougotdied2
Cernunnos
18
6 / 9 / 6
12,775
1,065
23,725
20,521
7,438
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 17
12,125
1,010
10,790
15,609
14,834
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

20
11 / 1 / 16
15,080
1,257
17,857
19,513
7,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
GekkoNoKami
Izanami
20
12 / 3 / 17
14,590
1,216
26,441
20,109
8,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
3 / 8 / 8
10,963
914
8,927
12,726
5,783
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
3 / 2 / 20
12,846
1,071
9,213
17,529
29,935
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
111
16
Kills
33
33
Deaths
16
28
Assists
78
Player
Kills
Deaths
Assists
KDA
W
4
2
17
6.25
W
11
1
16
19
W
Izanami
GekkoNoKami
Izanami
12
3
17
6.83
W
3
8
8
0.88
L
Persephone
HAngeloDC
Persephone
1
9
9
0.61
W
3
2
20
6.5
L
Fenrir
Prosawyers
Fenrir
0
3
0
0
L
Hun Batz
VibinNut
Hun Batz
7
9
5
1.06
L
Neith
2
3
8
2
L
Cernunnos
yougotdied2
Cernunnos
6
9
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,469
Damage
73,228
80,606
Taken
85,486
29,897
Mitigated
66,334
1,847
Healing
25,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,790
699
0
0
15,609
14,834
0
3,679
11,930
77
20,070
W
17,857
943
6,183
8,980
19,513
7,741
0
4,349
15,164
62,169
0
W
Izanami
GekkoNoKami
Izanami
26,441
22,081
960
4,032
20,109
8,041
0
3,213
16,896
0
58,601
W
8,927
4,847
0
300
12,726
5,783
0
2,236
10,490
0
13,898
L
Persephone
HAngeloDC
Persephone
15,364
928
0
185
19,764
7,233
0
5,739
14,023
36,160
0
W
9,213
4,121
1,309
3,528
17,529
29,935
0
1,887
15,354
18,716
0
L
Fenrir
Prosawyers
Fenrir
1,076
532
0
85
2,439
760
0
789
1,650
0
1,076
L
Hun Batz
VibinNut
Hun Batz
22,672
6,016
0
0
22,463
8,462
0
7,888
14,575
0
49,533
L
Neith
13,632
6,250
0
1,569
15,419
6,004
0
5,772
9,647
0
31,822
L
Cernunnos
yougotdied2
Cernunnos
23,725
15,735
0
8
20,521
7,438
0
6,931
13,590
0
44,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,636
Gold Earned
65,604
173
Minions Killed
252
10
Camps Cleared
3
804,857
Distance Traveled
1,071,175
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
12,125
1,010
19
2
2
269,731
1
W
Chang'e
15,080
1,257
119
10
0
238,295
0
W
Izanami
14,590
1,216
82
7
1
218,241
1
W
Nemesis
10,963
914
10
1
0
146,286
0
L
Persephone
11,451
954
37
3
1
206,538
1
W
Fafnir
12,846
1,071
22
2
0
198,622
0
L
Fenrir
9,209
767
0
0
0
36,561
0
L
Hun Batz
13,700
1,142
56
5
8
195,477
0
L
Neith
11,501
958
48
4
1
198,752
0
L
Cernunnos
12,775
1,065
32
3
0
167,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role