Player Matchup

Tiamat
Tiamat
HayesOMNI
Tiamat
Level 134
God Stats
18W - 12L
1,700 SR
Queue Stats
229W - 218L
1,532 Elo+
Party 2
Chernobog
Chernobog
HybridRain
Chernobog
Level 126
God Stats
0W - 2L
1,365 SR
Queue Stats
184W - 173L
1,535 Elo+
Party 2
Sun Wukong
Sun Wukong
TheNativeOne316
Sun Wukong
Level 69
God Stats
206W - 250L
1,506 SR
Queue Stats
232W - 306L
1,478 Elo+
Solo
Team Averages
Level 110
1,524 SR
1,515 Elo+

VS

Team Averages
Level 116
1,684 SR
1,560 Elo+
The Morrigan
The Morrigan
Lobo The Blobbo
The Morrigan
Level 122
God Stats
1W - 0L
1,728 SR
Queue Stats
13W - 16L
1,585 Elo+
Party 1
Neith
Neith
MoistMuskox
Neith
Level 82
God Stats
45W - 39L
1,564 SR
Queue Stats
45W - 40L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
UnhappyTrain
Baron Samedi
Level 145
God Stats
2W - 2L
1,759 SR
Queue Stats
86W - 93L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HayesOMNI
Tiamat
14
5 / 3 / 4
10,811
676
13,719
10,732
8,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
HybridRain
Chernobog
14
3 / 4 / 6
10,392
650
10,412
12,823
5,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
TheNativeOne316
Sun Wukong
13
2 / 4 / 6
10,198
637
7,919
16,314
15,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Lobo The Blobbo
The Morrigan
14
4 / 4 / 7
11,032
690
10,242
10,719
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 2 / 4
11,237
702
12,255
12,101
4,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
UnhappyTrain
Baron Samedi
14
2 / 4 / 9
11,689
731
11,125
18,739
17,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
31
10
Kills
11
11
Deaths
10
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
HayesOMNI
Tiamat
5
3
4
2.33
L
Chernobog
HybridRain
Chernobog
3
4
6
1.5
W
The Morrigan
Lobo The Blobbo
The Morrigan
4
4
7
1.88
W
5
2
4
3.5
L
Sun Wukong
TheNativeOne316
Sun Wukong
2
4
6
1.25
W
Baron Samedi
UnhappyTrain
Baron Samedi
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,050
Damage
33,622
39,869
Taken
41,559
30,697
Mitigated
26,497
10,748
Healing
18,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
HayesOMNI
Tiamat
13,719
1,496
0
1,853
10,732
8,864
686
6,418
4,314
54,650
0
L
Chernobog
HybridRain
Chernobog
10,412
4,595
0
2,086
12,823
5,929
1,576
7,168
5,655
0
35,274
W
The Morrigan
Lobo The Blobbo
The Morrigan
10,242
1,379
104
2,003
10,719
3,997
542
2,232
8,337
36,368
0
W
12,255
3,802
1,548
4,728
12,101
4,573
1,943
3,976
7,899
0
65,434
L
Sun Wukong
TheNativeOne316
Sun Wukong
7,919
1,034
1,368
5,441
16,314
15,904
573
7,945
8,369
314
33,436
W
Baron Samedi
UnhappyTrain
Baron Samedi
11,125
1,290
2,258
7,782
18,739
17,927
338
6,996
11,240
36,155
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
33,958
172
Minions Killed
198
0
Camps Cleared
0
891,457
Distance Traveled
828,194
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,811
676
75
5
0
308,211
4
L
Chernobog
10,392
650
59
4
0
275,879
3
W
The Morrigan
11,032
690
47
3
0
271,920
2
W
Neith
11,237
702
111
7
0
286,900
0
L
Sun Wukong
10,198
637
38
2
0
307,367
6
W
Baron Samedi
11,689
731
40
3
0
269,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role