Player Matchup

Sylvanus
Sylvanus
FuZeDay
Sylvanus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,302 Elo+
Party 1
Ah Puch
Ah Puch
MyNamesDad
Ah Puch
Level 64
God Stats
5W - 7L
1,439 SR
Queue Stats
326W - 283L
1,480 Elo+
Solo
Thanatos
Thanatos
Shugokii
Thanatos
Level 18
God Stats
1W - 2L
1,361 SR
Queue Stats
4W - 5L
1,339 Elo+
Party 1
Cupid
Cupid
TheRye
Cupid
Level 55
God Stats
1W - 1L
1,550 SR
Queue Stats
3W - 4L
1,392 Elo+
Party 1
Cu Chulainn
Cu Chulainn
temp-202336
Cu Chulainn
Level 67
God Stats
1W - 0L
1,119 SR
Queue Stats
2W - 4L
1,290 Elo+
Party 1
Team Averages
Level 65
1,394 SR
1,361 Elo+

VS

Team Averages
Level 76
1,557 SR
1,437 Elo+
Heimdallr
Heimdallr
CreativeCaptain
Heimdallr
Level 142
God Stats
4W - 11L
1,172 SR
Queue Stats
117W - 116L
1,516 Elo+
Party 3
Loki
Loki
DUTC_EDGAR
Loki
Level 69
God Stats
3W - 5L
1,760 SR
Queue Stats
157W - 214L
1,387 Elo+
Party 2
Hachiman
Hachiman
LORDJOSEPH01
Hachiman
Level 27
God Stats
4W - 5L
1,666 SR
Queue Stats
270W - 350L
1,356 Elo+
Party 2
Poseidon
Poseidon
corgimac
Poseidon
Level 125
God Stats
1W - 1L
1,791 SR
Queue Stats
64W - 54L
1,512 Elo+
Solo
Yemoja
Yemoja
jarhead1609
Yemoja
Level 16
God Stats
4W - 10L
1,395 SR
Queue Stats
9W - 21L
1,416 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FuZeDay
Sylvanus
18
5 / 3 / 13
11,422
497
8,194
14,282
16,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
MyNamesDad
Ah Puch
20
13 / 2 / 12
14,758
642
20,362
10,261
3,727
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Shugokii
Thanatos
20
11 / 6 / 10
13,544
589
14,274
21,305
8,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
TheRye
Cupid
18
4 / 4 / 15
11,704
509
22,643
18,401
7,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cu Chulainn
temp-202336
Cu Chulainn
20
6 / 5 / 4
13,224
575
11,663
20,471
23,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CreativeCaptain
Heimdallr
18
7 / 11 / 1
11,406
496
20,211
22,639
12,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
0 / 9 / 6
10,366
451
6,735
19,961
6,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
LORDJOSEPH01
Hachiman
16
2 / 6 / 6
9,786
425
7,889
15,773
3,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
corgimac
Poseidon
20
10 / 8 / 2
13,569
590
14,361
19,917
6,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
12
0 / 5 / 3
8,206
357
3,603
16,695
11,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
37
39
Kills
19
20
Deaths
39
54
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CreativeCaptain
Heimdallr
7
11
1
0.68
L
0
9
6
0.33
W
Sylvanus
FuZeDay
Sylvanus
5
3
13
3.83
L
Hachiman
LORDJOSEPH01
Hachiman
2
6
6
0.83
W
Ah Puch
MyNamesDad
Ah Puch
13
2
12
9.5
W
Thanatos
Shugokii
Thanatos
11
6
10
2.67
W
Cupid
TheRye
Cupid
4
4
15
2.88
L
Poseidon
corgimac
Poseidon
10
8
2
1.38
L
Yemoja
0
5
3
0.3
W
Cu Chulainn
temp-202336
Cu Chulainn
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,136
Damage
52,799
84,720
Taken
94,985
59,616
Mitigated
40,298
39,344
Healing
20,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CreativeCaptain
Heimdallr
20,211
11,308
0
3,037
22,639
12,437
292
3,616
18,917
0
74,115
L
6,735
1,175
0
4,338
19,961
6,943
0
5,799
13,897
0
73,514
W
Sylvanus
FuZeDay
Sylvanus
8,194
2,371
7,218
5,673
14,282
16,699
1,185
1,883
12,317
30,111
5,995
L
Hachiman
LORDJOSEPH01
Hachiman
7,889
3,688
0
2,080
15,773
3,819
0
4,857
10,823
0
44,378
W
Ah Puch
MyNamesDad
Ah Puch
20,362
599
0
2,222
10,261
3,727
1,126
4,588
5,419
86,346
0
W
Thanatos
Shugokii
Thanatos
14,274
3,641
721
16,338
21,305
8,265
3,534
4,533
16,472
0
69,272
W
Cupid
TheRye
Cupid
22,643
14,167
844
5,893
18,401
7,357
3,580
4,196
14,095
0
77,537
L
Poseidon
corgimac
Poseidon
14,361
1,993
0
5,714
19,917
6,020
780
8,337
11,031
97,971
0
L
Yemoja
3,603
705
2,783
3,023
16,695
11,079
0
4,514
12,098
12,863
0
W
Cu Chulainn
temp-202336
Cu Chulainn
11,663
2,758
0
435
20,471
23,568
1,391
1,910
18,453
876
83,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,652
Gold Earned
53,333
556
Minions Killed
528
0
Camps Cleared
0
2,237,937
Distance Traveled
1,962,479
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
11,406
496
108
5
0
365,994
3
L
Loki
10,366
451
144
6
0
425,720
2
W
Sylvanus
11,422
497
69
3
0
384,373
1
L
Hachiman
9,786
425
77
3
0
383,656
0
W
Ah Puch
14,758
642
157
7
0
457,024
7
W
Thanatos
13,544
589
99
4
0
488,132
1
W
Cupid
11,704
509
91
4
0
390,177
3
L
Poseidon
13,569
590
177
8
0
398,376
9
L
Yemoja
8,206
357
22
1
0
388,733
4
W
Cu Chulainn
13,224
575
140
6
0
518,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role