Player Matchup

Anhur
Anhur
CnscientiousZeal
Anhur
Level 28
God Stats
55W - 56L
1,527 SR
Queue Stats
60W - 70L
1,402 Elo+
Party 1
Scylla
Scylla
ERTY51
Scylla
Level 29
God Stats
13W - 16L
1,509 SR
Queue Stats
73W - 87L
1,414 Elo+
Party 1
Set
Set
Masutanamakemodo
Set
Level 9
God Stats
12W - 14L
1,501 SR
Queue Stats
13W - 16L
1,498 Elo+
Party 1
Cthulhu
Cthulhu
mamasalsa1
Cthulhu
Level 26
God Stats
24W - 22L
1,546 SR
Queue Stats
40W - 46L
1,395 Elo+
Party 1
Horus
Horus
xX_H4Zz0o_Xx
Horus
Level 62
God Stats
124W - 154L
1,515 SR
Queue Stats
131W - 169L
1,390 Elo+
Party 1
Team Averages
Level 31
1,520 SR
1,420 Elo+

VS

Team Averages
Level 18
1,472 SR
1,303 Elo+
Erlang Shen
Erlang Shen
DodoRex11
Erlang Shen
Level 16
God Stats
2W - 5L
1,613 SR
Queue Stats
140W - 169L
1,390 Elo+
Solo
Ne Zha
Ne Zha
NAbigmac
Ne Zha
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
XRECRUITGODX806
Kuzenbo
Level 26
God Stats
1W - 4L
1,197 SR
Queue Stats
158W - 235L
1,170 Elo+
Party 2
Apollo
Apollo
ghostman6777
Apollo
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 132L
1,160 Elo+
Party 2
Janus
Janus
m4tch4
Janus
Level 42
God Stats
7W - 14L
1,551 SR
Queue Stats
211W - 283L
1,294 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
9 / 0 / 6
7,331
666
7,384
3,998
1,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
ERTY51
Scylla
10
2 / 0 / 4
6,075
552
3,305
1,680
442
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 3
5,739
522
2,228
4,772
1,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
mamasalsa1
Cthulhu
12
2 / 0 / 0
6,498
591
4,197
6,533
2,747
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
3 / 0 / 7
6,733
612
2,080
4,162
1,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DodoRex11
Erlang Shen
9
0 / 1 / 0
4,846
441
3,459
5,856
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
NAbigmac
Ne Zha
9
1 / 6 / 0
5,289
481
2,237
9,370
2,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 6 / 0
4,287
390
1,100
8,526
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
6
0 / 4 / 0
4,175
380
2,336
5,093
1,371
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
m4tch4
Janus
9
0 / 2 / 0
5,346
486
0
4,910
1,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
1
18
Kills
1
1
Deaths
19
20
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
6
12
L
Erlang Shen
DodoRex11
Erlang Shen
0
1
0
0
W
Scylla
ERTY51
Scylla
2
0
4
4
W
2
1
3
3.5
L
Ne Zha
NAbigmac
Ne Zha
1
6
0
0.17
L
0
6
0
0
L
Apollo
0
4
0
0
L
Janus
m4tch4
Janus
0
2
0
0
W
Cthulhu
mamasalsa1
Cthulhu
2
0
0
2
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,194
Damage
9,132
21,145
Taken
33,755
7,731
Mitigated
13,314
8,991
Healing
6,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,384
3,845
0
1,612
3,998
1,276
1,570
562
3,436
0
32,444
L
Erlang Shen
DodoRex11
Erlang Shen
3,459
1,365
0
1,569
5,856
2,330
158
3,537
2,319
0
16,954
W
Scylla
ERTY51
Scylla
3,305
341
0
0
1,680
442
594
0
1,680
24,394
0
W
2,228
1,195
0
1,969
4,772
1,440
119
82
4,690
0
27,052
L
Ne Zha
NAbigmac
Ne Zha
2,237
964
0
2,980
9,370
2,349
0
2,273
7,097
0
25,555
L
1,100
531
0
281
8,526
6,116
0
1,220
7,306
5,060
0
L
Apollo
2,336
1,076
0
340
5,093
1,371
0
118
4,975
0
11,917
L
Janus
m4tch4
Janus
0
0
0
1,565
4,910
1,148
0
354
4,556
28,235
0
W
Cthulhu
mamasalsa1
Cthulhu
4,197
726
91
1,935
6,533
2,747
641
0
6,533
31,561
0
W
2,080
1,292
871
2,513
4,162
1,826
992
456
3,706
0
20,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,376
Gold Earned
23,943
271
Minions Killed
181
0
Camps Cleared
0
989,240
Distance Traveled
881,927
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,331
666
68
6
0
178,048
2
L
Erlang Shen
4,846
441
33
3
0
181,181
0
W
Scylla
6,075
552
48
4
0
186,290
1
W
Set
5,739
522
60
5
0
183,119
2
L
Ne Zha
5,289
481
50
5
0
150,839
0
L
Kuzenbo
4,287
390
7
1
0
179,509
1
L
Apollo
4,175
380
24
2
0
173,959
0
L
Janus
5,346
486
67
6
0
196,439
0
W
Cthulhu
6,498
591
59
5
0
201,939
1
W
Horus
6,733
612
36
3
0
239,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role