Player Matchup

Cabrakan
Cabrakan
JimothyBobbins
Cabrakan
Level 44
God Stats
72W - 58L
1,658 SR
Queue Stats
165W - 176L
1,493 Elo+
Party 2
Ne Zha
Ne Zha
PeterTingle29
Ne Zha
Level 56
God Stats
0W - 1L
1,678 SR
Queue Stats
19W - 23L
1,498 Elo+
Party 3
Nu Wa
Nu Wa
Spudkatt
Nu Wa
Level 27
God Stats
32W - 48L
1,216 SR
Queue Stats
42W - 63L
1,358 Elo+
Party 2
Kukulkan
Kukulkan
VamosIndeed
Kukulkan
Level 61
God Stats
153W - 141L
1,610 SR
Queue Stats
234W - 230L
1,451 Elo+
Party 2
Apollo
Apollo
gibbyfat
Apollo
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 39L
1,462 Elo+
Party 3
Team Averages
Level 55
1,532 SR
1,452 Elo+

VS

Team Averages
Level 81
1,541 SR
1,374 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ah Puch
Ah Puch
ApexPred4209285
Ah Puch
Level 76
God Stats
4W - 7L
1,578 SR
Queue Stats
38W - 45L
1,229 Elo+
Party 1
Achilles
Achilles
DepressedSlug
Achilles
Level 84
God Stats
2W - 1L
1,470 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 4
Kuzenbo
Kuzenbo
LORDZITI
Kuzenbo
Level 69
God Stats
4W - 4L
1,627 SR
Queue Stats
30W - 38L
1,293 Elo+
Party 1
Artemis
Artemis
Queti
Artemis
Level 74
God Stats
25W - 29L
1,530 SR
Queue Stats
112W - 115L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
1 / 3 / 2
7,032
639
5,300
10,975
11,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 1 / 0
6,253
568
1,944
5,030
1,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nu Wa
Spudkatt
Nu Wa
12
0 / 4 / 1
6,489
590
3,475
5,327
1,427
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
VamosIndeed
Kukulkan
15
2 / 2 / 0
7,762
706
6,554
6,416
2,266
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
gibbyfat
Apollo
13
0 / 3 / 1
6,515
592
2,296
6,939
2,651
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
3 / 0 / 5
8,671
788
7,169
4,053
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 0 / 4
8,112
737
7,912
3,647
1,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Achilles
DepressedSlug
Achilles
15
4 / 1 / 3
8,811
801
3,351
5,647
3,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
LORDZITI
Kuzenbo
14
2 / 1 / 7
8,168
743
4,075
10,485
11,063
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Queti
Artemis
15
4 / 1 / 2
8,364
760
5,376
5,036
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
13
13
Deaths
3
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
5
5.5
W
0
0
4
2
W
Achilles
DepressedSlug
Achilles
4
1
3
5.5
L
Cabrakan
1
3
2
0.67
W
Kuzenbo
LORDZITI
Kuzenbo
2
1
7
5.5
L
0
1
0
0
W
Artemis
Queti
Artemis
4
1
2
5
L
Nu Wa
Spudkatt
Nu Wa
0
4
1
0.13
L
Kukulkan
VamosIndeed
Kukulkan
2
2
0
1
L
Apollo
gibbyfat
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,569
Damage
27,883
34,687
Taken
28,868
19,303
Mitigated
19,812
2,933
Healing
4,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
7,169
1,232
0
524
4,053
1,551
544
2,704
1,349
30,226
0
W
7,912
54
0
1,429
3,647
1,616
1,201
1,854
1,793
43,030
0
W
Achilles
DepressedSlug
Achilles
3,351
999
0
1,026
5,647
3,559
0
3,144
2,503
0
22,030
L
Cabrakan
5,300
1,036
0
1,315
10,975
11,188
0
5,324
5,403
14,009
0
W
Kuzenbo
LORDZITI
Kuzenbo
4,075
1,217
0
296
10,485
11,063
752
5,750
4,735
16,144
0
L
1,944
70
0
66
5,030
1,771
0
2,695
2,335
0
9,698
W
Artemis
Queti
Artemis
5,376
2,062
0
1,329
5,036
2,023
319
2,513
2,523
0
32,169
L
Nu Wa
Spudkatt
Nu Wa
3,475
985
0
227
5,327
1,427
0
4,263
952
22,289
0
L
Kukulkan
VamosIndeed
Kukulkan
6,554
464
0
0
6,416
2,266
0
3,989
2,295
35,299
0
L
Apollo
gibbyfat
Apollo
2,296
1,105
0
1,325
6,939
2,651
0
2,514
4,329
0
20,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,051
Gold Earned
42,126
204
Minions Killed
304
4
Camps Cleared
13
863,947
Distance Traveled
1,066,008
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,671
788
65
6
5
219,267
1
W
Ah Puch
8,112
737
108
10
3
232,537
1
W
Achilles
8,811
801
46
4
5
222,199
0
L
Cabrakan
7,032
639
10
1
1
173,688
1
W
Kuzenbo
8,168
743
18
2
0
208,107
0
L
Ne Zha
6,253
568
32
3
0
171,143
0
W
Artemis
8,364
760
67
6
0
183,898
2
L
Nu Wa
6,489
590
37
3
0
152,504
1
L
Kukulkan
7,762
706
84
8
0
194,633
0
L
Apollo
6,515
592
41
4
3
171,979
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role