Player Matchup

Artemis
Artemis
ExTazPiNgVinenAK
Artemis
Level 6
God Stats
0W - 2L
1,269 SR
Queue Stats
8W - 15L
1,169 Elo+
Party 1
Fenrir
Fenrir
Ghost_Sides
Fenrir
Level 6
God Stats
6W - 2L
1,500 SR
Queue Stats
15W - 20L
1,057 Elo+
Party 1
Ah Puch
Ah Puch
Shasuya-Ritter
Ah Puch
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 63L
1,326 Elo+
Party 2
Mulan
Mulan
ShuisSleepy
Mulan
Level 15
God Stats
7W - 13L
1,468 SR
Queue Stats
39W - 62L
1,279 Elo+
Party 2
Bakasura
Bakasura
TriPP3n420XD
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 53L
1,023 Elo+
Solo
Team Averages
Level 10
1,447 SR
1,171 Elo+

VS

Team Averages
Level 23
1,415 SR
1,321 Elo+
Thor
Thor
DezNuttz106
Thor
Level 26
God Stats
79W - 77L
1,427 SR
Queue Stats
80W - 81L
1,304 Elo+
Solo
Thanatos
Thanatos
Kash20100
Thanatos
Level 13
God Stats
4W - 3L
1,358 SR
Queue Stats
87W - 104L
1,360 Elo+
Solo
Hel
Hel
Kidcrusher2728
Hel
Level 26
God Stats
21W - 19L
1,494 SR
Queue Stats
148W - 159L
1,386 Elo+
Solo
Neith
Neith
ZiggyBella
Neith
Level 23
God Stats
168W - 169L
1,323 SR
Queue Stats
183W - 184L
1,280 Elo+
Solo
The Morrigan
The Morrigan
scorched1_
The Morrigan
Level 25
God Stats
37W - 34L
1,474 SR
Queue Stats
483W - 521L
1,276 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 6 / 9
11,052
1,005
11,194
12,033
5,870
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
18
4 / 7 / 8
11,800
1,073
11,374
22,192
11,696
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 7 / 10
12,714
1,156
17,445
14,886
5,214
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 13 / 12
11,553
1,050
12,004
27,624
25,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
TriPP3n420XD
Bakasura
17
2 / 13 / 10
10,897
991
5,835
23,739
12,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 3 / 11
13,383
1,217
16,490
12,751
5,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Kash20100
Thanatos
18
3 / 5 / 21
11,343
1,031
13,257
14,357
5,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
15 / 3 / 19
14,166
1,288
20,541
12,466
5,576
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
10 / 1 / 27
14,658
1,333
25,130
8,818
4,066
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
scorched1_
The Morrigan
19
5 / 6 / 24
12,641
1,149
16,173
14,797
6,249
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
148
17
Kills
46
46
Deaths
18
49
Assists
102
Player
Kills
Deaths
Assists
KDA
W
13
3
11
6.17
L
3
6
9
1.25
L
Fenrir
4
7
8
1.14
W
Thanatos
Kash20100
Thanatos
3
5
21
2.7
W
15
3
19
8.17
L
5
7
10
1.43
L
3
13
12
0.69
L
Bakasura
TriPP3n420XD
Bakasura
2
13
10
0.54
W
Neith
10
1
27
23.5
W
The Morrigan
scorched1_
The Morrigan
5
6
24
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,852
Damage
91,591
100,474
Taken
63,189
60,677
Mitigated
27,726
3,145
Healing
21,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,490
9,980
0
1,826
12,751
5,882
0
2,473
9,871
101
38,605
L
11,194
7,149
0
0
12,033
5,870
0
5,701
6,332
0
25,901
L
Fenrir
11,374
4,678
0
139
22,192
11,696
0
5,769
16,423
0
24,373
W
Thanatos
Kash20100
Thanatos
13,257
3,521
0
2,832
14,357
5,953
0
5,856
7,984
0
20,423
W
20,541
1,003
7,978
5,121
12,466
5,576
0
2,269
10,072
37,288
0
L
17,445
1,382
0
1,221
14,886
5,214
0
4,071
10,815
63,929
0
L
12,004
2,940
0
469
27,624
25,132
0
12,179
15,445
0
22,876
L
Bakasura
TriPP3n420XD
Bakasura
5,835
3,706
0
1,316
23,739
12,765
0
7,776
15,963
0
10,431
W
Neith
25,130
13,682
0
2,068
8,818
4,066
0
2,291
6,471
0
52,175
W
The Morrigan
scorched1_
The Morrigan
16,173
4,966
975
828
14,797
6,249
0
4,556
9,633
30,081
3,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,016
Gold Earned
66,191
194
Minions Killed
244
4
Camps Cleared
9
924,495
Distance Traveled
955,390
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,383
1,217
43
4
3
177,734
1
L
Artemis
11,052
1,005
19
2
0
158,371
1
L
Fenrir
11,800
1,073
21
2
1
241,931
1
W
Thanatos
11,343
1,031
31
3
0
197,803
0
W
Hel
14,166
1,288
47
4
4
232,133
0
L
Ah Puch
12,714
1,156
106
10
2
177,563
0
L
Mulan
11,553
1,050
22
2
1
186,289
0
L
Bakasura
10,897
991
26
2
0
160,341
0
W
Neith
14,658
1,333
85
8
0
209,050
0
W
The Morrigan
12,641
1,149
38
3
2
138,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role