Player Matchup

Danzaburou
Danzaburou
aquinix8
Danzaburou
Level 83
God Stats
1W - 1L
1,771 SR
Queue Stats
28W - 54L
1,729 Elo+
Party 1
Baron Samedi
Baron Samedi
fedeskr_69
Baron Samedi
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 59L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
raynerzyz
Guan Yu
Level 60
God Stats
1W - 0L
1,377 SR
Queue Stats
2W - 7L
1,729 Elo+
Party 1
Team Averages
Level 75
1,549 SR
1,653 Elo+

VS

Team Averages
Level 107
1,626 SR
1,525 Elo+
Izanami
Izanami
ARG3NT0
Izanami
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Seekhr
Ne Zha
Level 157
God Stats
2W - 1L
1,825 SR
Queue Stats
138W - 137L
1,660 Elo+
Solo
Kukulkan
Kukulkan
h2oconcloro
Kukulkan
Level 6
God Stats
0W - 2L
1,552 SR
Queue Stats
1W - 6L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
aquinix8
Danzaburou
13
8 / 1 / 5
9,074
825
7,242
10,051
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
fedeskr_69
Baron Samedi
11
3 / 3 / 10
7,888
717
7,032
10,629
6,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
raynerzyz
Guan Yu
12
4 / 0 / 10
8,851
805
6,885
13,220
12,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ARG3NT0
Izanami
11
2 / 4 / 0
7,331
666
7,568
8,477
2,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
Seekhr
Ne Zha
11
2 / 5 / 2
7,627
693
12,285
9,949
6,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
h2oconcloro
Kukulkan
8
0 / 6 / 1
6,368
579
6,173
6,863
2,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
15
Kills
4
4
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
ARG3NT0
Izanami
2
4
0
0.5
L
Ne Zha
Seekhr
Ne Zha
2
5
2
0.6
W
Danzaburou
aquinix8
Danzaburou
8
1
5
10.5
W
Baron Samedi
fedeskr_69
Baron Samedi
3
3
10
2.67
L
Kukulkan
h2oconcloro
Kukulkan
0
6
1
0.08
W
Guan Yu
raynerzyz
Guan Yu
4
0
10
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,159
Damage
26,026
33,900
Taken
25,289
22,616
Mitigated
11,019
19,711
Healing
3,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ARG3NT0
Izanami
7,568
6,054
0
1,811
8,477
2,628
0
1,962
6,315
0
35,982
L
Ne Zha
Seekhr
Ne Zha
12,285
4,438
0
992
9,949
6,173
0
2,639
6,995
0
30,745
W
Danzaburou
aquinix8
Danzaburou
7,242
2,793
0
4,118
10,051
3,584
819
1,849
8,202
0
35,583
W
Baron Samedi
fedeskr_69
Baron Samedi
7,032
944
2,024
3,559
10,629
6,516
44
1,827
8,802
24,107
0
L
Kukulkan
h2oconcloro
Kukulkan
6,173
660
0
738
6,863
2,218
0
1,813
4,880
17,194
0
W
Guan Yu
raynerzyz
Guan Yu
6,885
2,145
3,909
6,101
13,220
12,516
51
2,602
10,618
0
18,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,813
Gold Earned
21,326
132
Minions Killed
121
0
Camps Cleared
0
559,816
Distance Traveled
546,282
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,331
666
69
6
0
177,042
2
L
Ne Zha
7,627
693
24
2
0
186,331
1
W
Danzaburou
9,074
825
77
7
0
183,303
6
W
Baron Samedi
7,888
717
31
3
0
173,981
1
L
Kukulkan
6,368
579
28
3
0
182,909
3
W
Guan Yu
8,851
805
24
2
0
202,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role