Player Matchup

Sun Wukong
Sun Wukong
AlexQuigz25
Sun Wukong
Level 82
God Stats
1W - 0L
1,815 SR
Queue Stats
7W - 6L
1,203 Elo+
Party 2
Eset
Eset
ChunkyOfficer
Eset
Level 51
God Stats
1W - 1L
1,775 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
LargeJunkBob
Ne Zha
Level 127
God Stats
1W - 1L
1,658 SR
Queue Stats
7W - 7L
1,203 Elo+
Party 2
Team Averages
Level 87
1,750 SR
1,302 Elo+

VS

Team Averages
Level 110
1,644 SR
1,533 Elo+
Kumbhakarna
Kumbhakarna
Big B Dugg
Kumbhakarna
Level 127
God Stats
18W - 28L
1,496 SR
Queue Stats
483W - 675L
1,319 Elo+
Solo
Tyr
Tyr
VenomToSlick
Tyr
Level 110
God Stats
2W - 8L
1,726 SR
Queue Stats
339W - 234L
1,644 Elo+
Party 1
Fenrir
Fenrir
l TheeWolf l
Fenrir
Level 93
God Stats
373W - 175L
1,711 SR
Queue Stats
608W - 383L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlexQuigz25
Sun Wukong
11
7 / 2 / 6
8,177
818
5,216
6,533
6,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 2 / 10
7,890
789
5,426
4,738
1,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
12
5 / 0 / 9
8,534
853
9,275
7,330
4,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Big B Dugg
Kumbhakarna
8
0 / 5 / 2
6,163
616
2,583
8,576
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 3 / 2
7,238
724
2,961
7,801
5,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
10
3 / 6 / 1
7,543
754
3,344
8,838
3,426
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
14
Kills
4
4
Deaths
14
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AlexQuigz25
Sun Wukong
7
2
6
5
L
Kumbhakarna
Big B Dugg
Kumbhakarna
0
5
2
0.2
W
2
2
10
3.5
W
Ne Zha
5
0
9
9.5
L
1
3
2
0.67
L
Fenrir
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,917
Damage
8,888
18,601
Taken
25,215
12,032
Mitigated
12,870
6,144
Healing
4,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AlexQuigz25
Sun Wukong
5,216
814
0
791
6,533
6,260
1,001
1,286
5,247
0
12,392
L
Kumbhakarna
Big B Dugg
Kumbhakarna
2,583
233
0
690
8,576
3,561
0
1,599
6,702
11,859
0
W
5,426
424
1,317
1,445
4,738
1,644
496
341
4,397
30,520
0
W
Ne Zha
9,275
1,741
0
2,591
7,330
4,128
262
980
6,350
0
36,513
L
2,961
482
0
1,869
7,801
5,883
0
1,798
5,573
0
20,221
L
Fenrir
3,344
1,022
0
1,769
8,838
3,426
0
2,067
6,496
0
12,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,601
Gold Earned
20,944
127
Minions Killed
73
0
Camps Cleared
0
600,906
Distance Traveled
524,342
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,177
818
24
2
0
188,856
1
L
Kumbhakarna
6,163
616
5
1
0
176,127
0
W
Eset
7,890
789
65
7
0
189,849
2
W
Ne Zha
8,534
853
38
4
0
222,201
0
L
Tyr
7,238
724
48
5
0
167,366
1
L
Fenrir
7,543
754
20
2
0
180,849
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role