Player Matchup

Zeus
Zeus
Axxesvz
Zeus
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 184L
1,495 Elo+
Party 3
Pele
Pele
BoxBlind04
Pele
Level 64
God Stats
3W - 5L
1,522 SR
Queue Stats
115W - 120L
1,425 Elo+
Party 1
Thor
Thor
MrZachAttack02
Thor
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
273W - 285L
1,466 Elo+
Party 1
Vulcan
Vulcan
XxCaystar2xX
Vulcan
Level 87
God Stats
3W - 5L
1,493 SR
Queue Stats
287W - 241L
1,467 Elo+
Party 3
Vamana
Vamana
danimaster1911
Vamana
Level 102
God Stats
5W - 2L
1,758 SR
Queue Stats
309W - 295L
1,493 Elo+
Party 3
Team Averages
Level 81
1,555 SR
1,469 Elo+

VS

Team Averages
Level 110
1,483 SR
1,459 Elo+
Raijin
Raijin
Chance21
Raijin
Level 100
God Stats
3W - 2L
1,482 SR
Queue Stats
226W - 237L
1,434 Elo+
Party 2
Merlin
Merlin
DestroyerGameYT
Merlin
Level 140
God Stats
3W - 4L
1,368 SR
Queue Stats
515W - 593L
1,432 Elo+
Solo
Skadi
Skadi
Killrock77
Skadi
Level 88
God Stats
5W - 5L
1,627 SR
Queue Stats
198W - 208L
1,430 Elo+
Party 2
Erlang Shen
Erlang Shen
KingHardRod
Erlang Shen
Level 121
God Stats
2W - 3L
1,411 SR
Queue Stats
427W - 464L
1,474 Elo+
Solo
Izanami
Izanami
Shookme
Izanami
Level 102
God Stats
1W - 0L
1,530 SR
Queue Stats
8W - 7L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Axxesvz
Zeus
17
5 / 7 / 10
10,282
734
16,375
13,228
5,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
10 / 9 / 6
11,433
817
17,343
18,710
8,969
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
5 / 11 / 5
10,459
747
8,156
16,177
7,125
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Vulcan
16
3 / 7 / 9
9,810
701
11,562
12,517
5,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
3 / 5 / 17
10,292
735
11,099
26,106
14,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Chance21
Raijin
17
4 / 6 / 18
11,064
790
16,511
10,806
4,071
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
13 / 6 / 10
12,718
908
18,529
13,904
5,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
20
11 / 3 / 13
12,182
870
14,539
11,635
4,672
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Erlang Shen
KingHardRod
Erlang Shen
17
3 / 6 / 23
10,272
734
8,432
27,688
17,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Izanami
Shookme
Izanami
18
8 / 5 / 21
11,511
822
20,445
14,021
5,598
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
124
26
Kills
39
39
Deaths
26
47
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Zeus
Axxesvz
Zeus
5
7
10
1.43
L
10
9
6
1.44
W
Raijin
Chance21
Raijin
4
6
18
2.17
W
13
6
10
3
W
Skadi
11
3
13
5.83
W
Erlang Shen
KingHardRod
Erlang Shen
3
6
23
2.42
L
5
11
5
0.68
W
Izanami
Shookme
Izanami
8
5
21
3.7
L
Vulcan
3
7
9
1.07
L
3
5
17
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,535
Damage
78,456
86,738
Taken
78,054
41,164
Mitigated
37,923
25,439
Healing
30,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Axxesvz
Zeus
16,375
2,615
856
2,320
13,228
5,249
100
6,292
6,744
34,295
0
L
17,343
3,063
938
4,608
18,710
8,969
0
7,377
11,087
0
22,435
W
Raijin
Chance21
Raijin
16,511
2,163
2,459
1,136
10,806
4,071
768
5,086
5,346
30,594
0
W
18,529
1,190
476
3,207
13,904
5,989
422
4,968
8,508
38,007
0
W
Skadi
14,539
7,086
2,077
2,605
11,635
4,672
2,337
4,296
6,989
0
32,295
W
Erlang Shen
KingHardRod
Erlang Shen
8,432
2,376
4,046
9,592
27,688
17,593
203
7,840
19,313
0
12,301
L
8,156
477
744
1,023
16,177
7,125
0
6,698
9,341
0
17,598
W
Izanami
Shookme
Izanami
20,445
12,929
2,056
3,025
14,021
5,598
1,515
3,886
9,961
0
38,071
L
Vulcan
11,562
3,172
1,087
1,929
12,517
5,223
0
5,745
6,548
19,251
0
L
11,099
4,269
1,484
10,450
26,106
14,598
210
7,878
17,978
0
24,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,276
Gold Earned
57,747
133
Minions Killed
150
0
Camps Cleared
0
1,053,447
Distance Traveled
1,147,771
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,282
734
45
3
0
190,014
1
L
Pele
11,433
817
20
1
0
191,338
0
W
Raijin
11,064
790
35
3
0
228,147
1
W
Merlin
12,718
908
43
3
0
209,263
1
W
Skadi
12,182
870
29
2
0
223,548
1
W
Erlang Shen
10,272
734
6
0
0
241,690
0
L
Thor
10,459
747
22
2
0
200,446
2
W
Izanami
11,511
822
37
3
0
245,123
0
L
Vulcan
9,810
701
35
3
0
224,789
0
L
Vamana
10,292
735
11
1
0
246,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role