Player Matchup

Hercules
Hercules
GOdFAth3RAfRiCA
Hercules
Level 15
God Stats
0W - 2L
1,301 SR
Queue Stats
19W - 41L
1,278 Elo+
Party 2
Kukulkan
Kukulkan
InvaderTy
Kukulkan
Level 68
God Stats
9W - 8L
1,485 SR
Queue Stats
36W - 49L
1,392 Elo+
Party 2
Mulan
Mulan
LaneBlazer420
Mulan
Level 28
God Stats
2W - 3L
1,482 SR
Queue Stats
74W - 86L
1,393 Elo+
Solo
Ymir
Ymir
Samuraiasis
Ymir
Level 8
God Stats
15W - 8L
1,577 SR
Queue Stats
15W - 11L
1,482 Elo+
Party 2
Thor
Thor
roovzla
Thor
Level 5
God Stats
1W - 3L
1,319 SR
Queue Stats
1W - 4L
1,316 Elo+
Solo
Team Averages
Level 25
1,433 SR
1,372 Elo+

VS

Team Averages
Level 34
1,468 SR
1,466 Elo+
Medusa
Medusa
AClassMan
Medusa
Level 26
God Stats
14W - 22L
1,383 SR
Queue Stats
15W - 23L
1,392 Elo+
Solo
Kukulkan
Kukulkan
BdjangoG97
Kukulkan
Level 28
God Stats
14W - 13L
1,359 SR
Queue Stats
145W - 147L
1,526 Elo+
Party 3
Anubis
Anubis
Cuh MeCuh
Anubis
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 5L
1,395 Elo+
Party 1
Loki
Loki
Dark_Cloud_420
Loki
Level 28
God Stats
20W - 15L
1,523 SR
Queue Stats
127W - 110L
1,571 Elo+
Party 3
Chaac
Chaac
Randdom Luck
Chaac
Level 86
God Stats
3W - 2L
1,577 SR
Queue Stats
54W - 49L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
18
2 / 7 / 4
12,490
892
5,275
26,485
22,002
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
InvaderTy
Kukulkan
18
1 / 7 / 4
12,222
873
19,025
18,448
8,367
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 5 / 4
12,160
869
15,635
26,448
21,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
2 / 4 / 3
11,833
845
7,013
23,641
29,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
roovzla
Thor
18
0 / 10 / 5
11,302
807
2,484
21,252
11,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AClassMan
Medusa
20
5 / 1 / 11
12,920
923
22,274
10,577
5,143
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
BdjangoG97
Kukulkan
20
5 / 1 / 14
13,589
971
20,049
7,266
3,417
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Cuh MeCuh
Anubis
20
9 / 4 / 11
14,250
1,018
26,731
13,526
7,888
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
12 / 1 / 12
14,578
1,041
22,988
10,089
4,744
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
2 / 0 / 16
13,666
976
14,046
12,591
13,643
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
97
7
Kills
33
33
Deaths
7
20
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Medusa
AClassMan
Medusa
5
1
11
10.5
W
Kukulkan
BdjangoG97
Kukulkan
5
1
14
12
W
Anubis
Cuh MeCuh
Anubis
9
4
11
3.63
W
12
1
12
18
L
Hercules
2
7
4
0.57
L
Kukulkan
InvaderTy
Kukulkan
1
7
4
0.43
L
2
5
4
0.8
W
2
0
16
10
L
2
4
3
0.88
L
Thor
roovzla
Thor
0
10
5
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,432
Damage
106,088
116,274
Taken
54,049
92,049
Mitigated
34,835
12,554
Healing
14,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AClassMan
Medusa
22,274
12,663
0
1,181
10,577
5,143
0
4,265
6,262
0
47,318
W
Kukulkan
BdjangoG97
Kukulkan
20,049
1,065
790
1,386
7,266
3,417
0
4,069
3,147
41,706
0
W
Anubis
Cuh MeCuh
Anubis
26,731
1,983
0
5,251
13,526
7,888
0
6,384
7,042
54,670
0
W
22,988
8,812
0
655
10,089
4,744
0
3,126
6,892
0
52,630
L
Hercules
5,275
1,656
0
4,233
26,485
22,002
0
8,069
18,416
0
16,807
L
Kukulkan
InvaderTy
Kukulkan
19,025
730
1,365
1,053
18,448
8,367
0
5,206
13,242
71,478
0
L
15,635
3,519
0
3,385
26,448
21,038
0
8,518
17,930
0
35,540
W
14,046
2,143
0
5,391
12,591
13,643
0
8,194
4,337
0
20,946
L
7,013
1,142
671
1,608
23,641
29,575
0
14,862
8,779
20,367
0
L
Thor
roovzla
Thor
2,484
0
0
239
21,252
11,067
0
10,125
11,127
0
7,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,007
Gold Earned
69,003
244
Minions Killed
275
2
Camps Cleared
14
1,186,507
Distance Traveled
1,189,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,920
923
83
6
3
222,358
0
W
Kukulkan
13,589
971
53
4
3
238,341
0
W
Anubis
14,250
1,018
83
6
0
184,076
0
W
Loki
14,578
1,041
43
3
8
272,145
0
L
Hercules
12,490
892
33
2
1
233,436
0
L
Kukulkan
12,222
873
128
9
0
257,981
0
L
Mulan
12,160
869
44
3
0
241,397
0
W
Chaac
13,666
976
13
1
0
272,696
0
L
Ymir
11,833
845
32
2
1
246,868
0
L
Thor
11,302
807
7
1
0
206,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role