Player Matchup

Cthulhu
Cthulhu
CameronGoldsmith
Cthulhu
Level 5
God Stats
2W - 2L
1,102 SR
Queue Stats
4W - 6L
1,303 Elo+
Solo
Sol
Sol
JustCallMeBerto
Sol
Level 108
God Stats
57W - 48L
1,731 SR
Queue Stats
497W - 484L
1,504 Elo+
Party 1
Chiron
Chiron
TomNoble
Chiron
Level 66
God Stats
25W - 19L
1,707 SR
Queue Stats
575W - 564L
1,515 Elo+
Party 1
Team Averages
Level 60
1,513 SR
1,441 Elo+

VS

Team Averages
Level 84
1,712 SR
1,527 Elo+
Danzaburou
Danzaburou
Beaubly
Danzaburou
Level 23
God Stats
15W - 8L
1,619 SR
Queue Stats
79W - 70L
1,615 Elo+
Solo
Scylla
Scylla
EPICSHARKNADO
Scylla
Level 115
God Stats
8W - 12L
1,639 SR
Queue Stats
162W - 145L
1,544 Elo+
Solo
Sobek
Sobek
LaxusDreyner17
Sobek
Level 114
God Stats
8W - 1L
1,878 SR
Queue Stats
42W - 62L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 6
9,110
651
6,934
13,864
12,972
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
1 / 5 / 7
8,994
642
12,505
12,959
4,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
TomNoble
Chiron
14
5 / 3 / 2
10,236
731
7,942
13,708
5,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beaubly
Danzaburou
14
7 / 3 / 5
10,361
740
15,751
13,015
4,862
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
5 / 3 / 4
9,825
702
10,189
6,769
2,501
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 12
10,023
716
6,975
18,010
17,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
8
Kills
13
13
Deaths
8
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Beaubly
Danzaburou
7
3
5
3.17
L
2
5
6
1
W
5
3
4
2.33
L
1
5
7
0.9
W
1
2
12
3.5
L
Chiron
TomNoble
Chiron
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,381
Damage
32,915
40,531
Taken
37,794
22,260
Mitigated
24,486
8,479
Healing
10,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Beaubly
Danzaburou
15,751
9,181
1,305
4,245
13,015
4,862
2,381
7,518
5,397
0
63,537
L
6,934
357
241
1,294
13,864
12,972
102
5,572
8,292
23,202
0
W
10,189
747
0
213
6,769
2,501
900
4,134
2,560
40,165
0
L
12,505
3,248
0
3,621
12,959
4,214
663
5,108
7,851
37,704
0
W
6,975
477
289
4,866
18,010
17,123
205
7,270
10,340
17,017
0
L
Chiron
TomNoble
Chiron
7,942
1,908
579
2,744
13,708
5,074
490
6,508
7,200
0
35,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,340
Gold Earned
30,209
149
Minions Killed
159
0
Camps Cleared
0
722,390
Distance Traveled
722,237
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,361
740
91
7
0
225,694
1
L
Cthulhu
9,110
651
26
2
0
229,683
1
W
Scylla
9,825
702
57
4
0
223,712
1
L
Sol
8,994
642
44
3
0
227,496
0
W
Sobek
10,023
716
11
1
0
272,831
3
L
Chiron
10,236
731
79
6
0
265,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role