Player Matchup

Neith
Neith
Akujin_Nendo
Neith
Level 147
God Stats
12W - 11L
1,653 SR
Queue Stats
60W - 70L
1,422 Elo+
Party 2
Cabrakan
Cabrakan
Dark_Nendo
Cabrakan
Level 148
God Stats
2W - 3L
1,470 SR
Queue Stats
72W - 72L
1,557 Elo+
Party 2
Scylla
Scylla
Salocin0013
Scylla
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
soulofdead
Danzaburou
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,505 Elo+
Party 3
Team Averages
Level 104
1,531 SR
1,496 Elo+

VS

Team Averages
Level 61
1,679 SR
1,365 Elo+
Hachiman
Hachiman
ShadowJew22
Hachiman
Level 86
God Stats
1W - 1L
1,733 SR
Queue Stats
11W - 36L
1,335 Elo+
Party 1
Sun Wukong
Sun Wukong
ShirtlessRex
Sun Wukong
Level 24
God Stats
3W - 7L
1,529 SR
Queue Stats
11W - 34L
1,321 Elo+
Party 1
Geb
Geb
Twin44x
Geb
Level 24
God Stats
2W - 4L
1,678 SR
Queue Stats
10W - 20L
1,460 Elo+
Party 1
Hera
Hera
orpten
Hera
Level 109
God Stats
0W - 1L
1,777 SR
Queue Stats
12W - 33L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 11
15,347
808
24,164
15,038
9,531
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Dark_Nendo
Cabrakan
20
4 / 0 / 18
14,659
772
15,357
17,570
21,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
20
6 / 0 / 8
14,909
785
20,973
8,829
3,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
soulofdead
Danzaburou
19
4 / 2 / 11
14,148
745
11,228
15,417
7,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ShadowJew22
Hachiman
18
0 / 6 / 4
12,425
654
11,493
19,075
7,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
ShirtlessRex
Sun Wukong
19
3 / 7 / 1
12,978
683
8,608
27,047
22,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Geb
17
0 / 6 / 3
12,115
638
9,380
25,698
25,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hera
orpten
Hera
18
3 / 7 / 0
12,782
673
13,827
13,892
5,561
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
26
Kills
6
6
Deaths
26
48
Assists
8
Player
Kills
Deaths
Assists
KDA
W
12
4
11
4.38
W
Cabrakan
Dark_Nendo
Cabrakan
4
0
18
13
W
Scylla
6
0
8
10
L
Hachiman
ShadowJew22
Hachiman
0
6
4
0.33
L
Sun Wukong
ShirtlessRex
Sun Wukong
3
7
1
0.5
L
Geb
0
6
3
0.25
L
Hera
orpten
Hera
3
7
0
0.43
W
Danzaburou
soulofdead
Danzaburou
4
2
11
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,722
Damage
43,308
56,854
Taken
85,712
41,796
Mitigated
60,622
19,014
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,164
7,725
0
3,722
15,038
9,531
3,318
5,706
9,332
0
79,278
W
Cabrakan
Dark_Nendo
Cabrakan
15,357
2,009
1,275
2,321
17,570
21,528
1,242
8,209
9,361
47,351
0
W
Scylla
20,973
587
2,397
4,460
8,829
3,727
803
2,892
5,937
74,878
0
L
Hachiman
ShadowJew22
Hachiman
11,493
4,665
243
2,384
19,075
7,518
0
7,511
11,564
0
58,497
L
Sun Wukong
ShirtlessRex
Sun Wukong
8,608
795
0
6,140
27,047
22,281
0
13,136
13,911
0
57,373
L
Geb
9,380
340
0
3,040
25,698
25,262
0
10,584
15,114
32,395
0
L
Hera
orpten
Hera
13,827
2,533
0
784
13,892
5,561
231
5,775
8,117
52,899
0
W
Danzaburou
soulofdead
Danzaburou
11,228
5,027
0
4,839
15,417
7,010
2,059
7,123
8,294
0
44,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,063
Gold Earned
50,300
333
Minions Killed
312
17
Camps Cleared
10
1,461,049
Distance Traveled
1,276,499
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
15,347
808
96
5
4
318,603
2
W
Cabrakan
14,659
772
57
3
5
396,776
1
W
Scylla
14,909
785
113
6
7
394,689
3
L
Hachiman
12,425
654
80
4
5
330,937
3
L
Sun Wukong
12,978
683
97
5
1
312,768
2
L
Geb
12,115
638
53
3
0
336,518
4
L
Hera
12,782
673
82
4
4
296,276
0
W
Danzaburou
14,148
745
67
4
1
350,981
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role