Player Matchup

Vulcan
Vulcan
AndGarcia
Vulcan
Level 21
God Stats
0W - 1L
1,474 SR
Queue Stats
1W - 4L
1,107 Elo+
Solo
Neith
Neith
Matsukashi
Neith
Level 3
God Stats
1W - 5L
1,288 SR
Queue Stats
4W - 13L
998 Elo+
Solo
Thor
Thor
RAGEMUCH785
Thor
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 14L
1,175 Elo+
Solo
Amaterasu
Amaterasu
WAV1
Amaterasu
Level 17
God Stats
3W - 1L
1,438 SR
Queue Stats
100W - 106L
1,397 Elo+
Solo
Hachiman
Hachiman
neves2spoooge
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,511 Elo+
Solo
Team Averages
Level 14
1,440 SR
1,238 Elo+

VS

Team Averages
Level 15
1,548 SR
1,301 Elo+
Nox
Nox
Glitchyomama1
Nox
Level 25
God Stats
12W - 5L
1,528 SR
Queue Stats
73W - 67L
1,498 Elo+
Solo
Danzaburou
Danzaburou
Magtri
Danzaburou
Level 27
God Stats
3W - 2L
1,830 SR
Queue Stats
136W - 145L
1,506 Elo+
Solo
Guan Yu
Guan Yu
sasasa11
Guan Yu
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,134 Elo+
Party 1
Jormungandr
Jormungandr
youlan19
Jormungandr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,087 Elo+
Party 1
Thanatos
Thanatos
yromgash
Thanatos
Level 15
God Stats
2W - 2L
1,382 SR
Queue Stats
21W - 26L
1,281 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
AndGarcia
Vulcan
20
5 / 8 / 8
13,774
475
14,112
17,229
7,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
13
8 / 4 / 4
11,512
397
7,002
8,431
2,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 8 / 6
13,348
460
10,006
17,591
5,952
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
WAV1
Amaterasu
20
10 / 6 / 7
14,345
495
14,532
20,328
11,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hachiman
neves2spoooge
Hachiman
19
5 / 4 / 12
13,627
470
18,776
22,790
7,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 3
16,320
563
21,015
22,759
11,223
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
Magtri
Danzaburou
20
12 / 9 / 5
15,827
546
18,570
24,066
12,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
sasasa11
Guan Yu
16
3 / 9 / 4
11,947
412
4,914
22,443
17,965
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
youlan19
Jormungandr
17
1 / 3 / 5
11,477
396
5,428
16,641
13,702
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Thanatos
yromgash
Thanatos
17
1 / 9 / 5
11,835
408
9,656
24,145
9,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
52
34
Kills
30
30
Deaths
35
37
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vulcan
AndGarcia
Vulcan
5
8
8
1.13
W
13
5
3
2.9
W
Danzaburou
Magtri
Danzaburou
12
9
5
1.61
L
Neith
8
4
4
2.5
L
6
8
6
1.13
L
Amaterasu
WAV1
Amaterasu
10
6
7
2.25
L
Hachiman
neves2spoooge
Hachiman
5
4
12
2.75
W
Guan Yu
sasasa11
Guan Yu
3
9
4
0.56
W
Jormungandr
youlan19
Jormungandr
1
3
5
1.17
W
Thanatos
yromgash
Thanatos
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,428
Damage
59,583
86,369
Taken
110,054
35,312
Mitigated
64,657
21,212
Healing
26,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
AndGarcia
Vulcan
14,112
4,135
0
2,323
17,229
7,267
0
7,064
10,065
63,802
0
W
21,015
1,700
0
6,122
22,759
11,223
2,965
4,334
18,425
113,765
0
W
Danzaburou
Magtri
Danzaburou
18,570
8,341
0
4,956
24,066
12,239
3,917
3,262
20,804
0
91,971
L
Neith
7,002
4,167
0
1,772
8,431
2,778
2,292
2,033
6,348
0
30,945
L
10,006
2,054
0
1,664
17,591
5,952
81
4,507
13,034
0
66,212
L
Amaterasu
WAV1
Amaterasu
14,532
8,633
0
6,056
20,328
11,740
870
5,505
14,673
0
50,615
L
Hachiman
neves2spoooge
Hachiman
18,776
12,535
0
9,397
22,790
7,575
3,389
7,988
14,727
0
80,429
W
Guan Yu
sasasa11
Guan Yu
4,914
818
386
2,003
22,443
17,965
1,893
4,648
17,795
180
55,018
W
Jormungandr
youlan19
Jormungandr
5,428
21
0
1,382
16,641
13,702
32
1,425
15,216
41,491
0
W
Thanatos
yromgash
Thanatos
9,656
2,321
0
11,504
24,145
9,528
482
2,131
22,014
0
68,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,606
Gold Earned
67,406
426
Minions Killed
494
0
Camps Cleared
0
2,125,207
Distance Traveled
2,456,985
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
13,774
475
92
3
0
453,601
2
W
Nox
16,320
563
174
6
0
476,069
0
W
Danzaburou
15,827
546
125
4
0
524,007
0
L
Neith
11,512
397
54
2
0
205,212
3
L
Thor
13,348
460
85
3
0
404,915
1
L
Amaterasu
14,345
495
74
3
0
581,222
0
L
Hachiman
13,627
470
121
4
0
480,257
2
W
Guan Yu
11,947
412
73
3
0
418,487
1
W
Jormungandr
11,477
396
45
2
0
504,433
2
W
Thanatos
11,835
408
77
3
0
533,989
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role