Player Matchup

Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Elcareqlo
Cu Chulainn
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 17L
1,574 Elo+
Party 3
Jing Wei
Jing Wei
Max lnstinct
Jing Wei
Level 126
God Stats
2W - 4L
1,500 SR
Queue Stats
287W - 238L
1,497 Elo+
Party 2
Sobek
Sobek
Prometheus14634
Sobek
Level 138
God Stats
11W - 17L
1,441 SR
Queue Stats
1,295W - 1,266L
1,437 Elo+
Party 3
Kumbhakarna
Kumbhakarna
R17 POLAR
Kumbhakarna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
276W - 235L
1,494 Elo+
Party 2
Team Averages
Level 100
1,488 SR
1,500 Elo+

VS

Team Averages
Level 51
1,570 SR
1,359 Elo+
Sol
Sol
KallMeByKami
Sol
Level 68
God Stats
26W - 26L
1,453 SR
Queue Stats
317W - 384L
1,360 Elo+
Party 1
Arachne
Arachne
Lilghost7714
Arachne
Level 24
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 15L
956 Elo+
Party 1
Ymir
Ymir
bolinhoboy
Ymir
Level 69
God Stats
0W - 1L
1,745 SR
Queue Stats
165W - 223L
1,415 Elo+
Party 1
Janus
Janus
yLuigi Maat
Janus
Level 80
God Stats
2W - 7L
1,421 SR
Queue Stats
322W - 388L
1,412 Elo+
Party 1
Ra
Ra
yfat bear
Ra
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,652 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
11 / 3 / 5
9,521
595
9,384
7,427
3,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Elcareqlo
Cu Chulainn
15
6 / 0 / 7
8,933
558
5,861
8,818
6,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jing Wei
Max lnstinct
Jing Wei
15
5 / 1 / 11
9,278
580
7,252
9,028
3,374
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
3 / 0 / 14
7,792
487
5,701
12,105
9,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
R17 POLAR
Kumbhakarna
16
11 / 0 / 9
9,900
619
10,864
12,133
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 1
6,440
403
5,493
9,975
2,492
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
Lilghost7714
Arachne
10
1 / 4 / 0
6,631
414
1,905
8,568
3,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 9 / 1
5,666
354
3,950
11,889
5,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

12
1 / 6 / 0
7,760
485
5,844
9,090
2,781
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 10 / 0
6,166
385
3,264
9,654
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
5
36
Kills
3
4
Deaths
36
46
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
11
3
5
4.5
W
Cu Chulainn
Elcareqlo
Cu Chulainn
6
0
7
9.5
L
0
7
1
0.07
L
Arachne
Lilghost7714
Arachne
1
4
0
0.25
W
Jing Wei
Max lnstinct
Jing Wei
5
1
11
10.5
W
3
0
14
10
W
Kumbhakarna
R17 POLAR
Kumbhakarna
11
0
9
15.5
L
0
9
1
0.06
L
1
6
0
0.17
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,062
Damage
20,456
49,511
Taken
49,176
27,910
Mitigated
17,170
20,080
Healing
5,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
9,384
754
2,057
2,008
7,427
3,003
666
2,463
4,750
47,402
0
W
Cu Chulainn
Elcareqlo
Cu Chulainn
5,861
519
0
3,473
8,818
6,667
389
3,345
5,247
0
45,208
L
5,493
1,751
0
2,524
9,975
2,492
1,508
4,619
5,171
32,653
0
L
Arachne
Lilghost7714
Arachne
1,905
1,283
0
1,908
8,568
3,321
0
3,509
4,993
0
26,246
W
Jing Wei
Max lnstinct
Jing Wei
7,252
4,607
0
3,080
9,028
3,374
3,626
2,524
6,458
0
54,569
W
5,701
438
0
5,013
12,105
9,541
216
4,775
7,198
17,359
0
W
Kumbhakarna
R17 POLAR
Kumbhakarna
10,864
1,326
0
4,449
12,133
5,325
1,439
4,678
7,307
61,239
0
L
3,950
185
0
244
11,889
5,312
588
6,072
5,596
14,369
0
L
5,844
496
0
718
9,090
2,781
658
4,808
4,072
39,352
0
L
3,264
536
52
34
9,654
3,264
420
6,369
2,970
18,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,424
Gold Earned
32,663
408
Minions Killed
248
0
Camps Cleared
0
1,418,649
Distance Traveled
1,353,593
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,521
595
95
6
0
270,709
0
W
Cu Chulainn
8,933
558
71
4
0
285,336
0
L
Sol
6,440
403
49
3
0
280,864
1
L
Arachne
6,631
414
52
3
0
243,860
0
W
Jing Wei
9,278
580
97
6
0
279,041
4
W
Sobek
7,792
487
27
2
0
280,424
4
W
Kumbhakarna
9,900
619
118
7
0
303,139
1
L
Ymir
5,666
354
21
1
0
289,670
0
L
Janus
7,760
485
92
6
0
268,250
0
L
Ra
6,166
385
34
2
0
270,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role