Player Matchup

Mercury
Mercury
MikimQri
Mercury
Level 60
God Stats
2W - 1L
1,697 SR
Queue Stats
23W - 27L
1,480 Elo+
Party 3
Freya
Freya
Ricesensation
Freya
Level 8
God Stats
1W - 2L
1,532 SR
Queue Stats
2W - 4L
1,273 Elo+
Party 3
Skadi
Skadi
SadDolfin
Skadi
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 19L
1,500 Elo+
Party 1
Ymir
Ymir
TheDolfin
Ymir
Level 18
God Stats
1W - 2L
1,287 SR
Queue Stats
53W - 54L
1,459 Elo+
Party 1
Neith
Neith
ketaminedog
Neith
Level 24
God Stats
44W - 41L
1,499 SR
Queue Stats
73W - 71L
1,469 Elo+
Party 1
Team Averages
Level 22
1,503 SR
1,436 Elo+

VS

Team Averages
Level 17
1,339 SR
1,405 Elo+
Nox
Nox
KageForo48
Nox
Level 19
God Stats
4W - 5L
1,183 SR
Queue Stats
19W - 26L
1,355 Elo+
Party 4
Skadi
Skadi
LovelyLove0408
Skadi
Level 16
God Stats
17W - 15L
1,559 SR
Queue Stats
52W - 76L
1,306 Elo+
Party 2
Artemis
Artemis
SID22ACIDmann
Artemis
Level 17
God Stats
0W - 1L
1,307 SR
Queue Stats
44W - 69L
1,276 Elo+
Solo
Sobek
Sobek
dehbruh
Sobek
Level 28
God Stats
3W - 5L
1,144 SR
Queue Stats
25W - 30L
1,370 Elo+
Party 4
Fenrir
Fenrir
ittoo157
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MikimQri
Mercury
20
8 / 4 / 21
13,585
1,132
13,345
17,155
7,187
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 5 / 20
12,319
1,027
19,167
15,704
6,884
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
SadDolfin
Skadi
20
12 / 5 / 19
14,607
1,217
17,644
14,205
5,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
19
2 / 3 / 30
12,570
1,048
10,997
18,155
18,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
14 / 4 / 12
13,843
1,154
28,932
15,768
6,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

185

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 6 / 8
13,368
1,114
16,052
13,866
6,834
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
4 / 8 / 13
12,085
1,007
16,417
17,286
7,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
18
4 / 8 / 9
12,030
1,003
19,959
16,908
8,360
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Sobek
dehbruh
Sobek
18
0 / 3 / 16
10,831
903
5,703
20,625
24,315
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
ittoo157
Fenrir
17
4 / 15 / 10
11,737
978
17,560
28,175
17,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
77
40
Kills
21
21
Deaths
40
102
Assists
56
Player
Kills
Deaths
Assists
KDA
L
9
6
8
2.17
L
4
8
13
1.31
W
Mercury
MikimQri
Mercury
8
4
21
4.63
W
4
5
20
2.8
L
Artemis
4
8
9
1.06
W
Skadi
SadDolfin
Skadi
12
5
19
4.3
W
Ymir
2
3
30
5.67
L
Sobek
dehbruh
Sobek
0
3
16
2.67
L
Fenrir
ittoo157
Fenrir
4
15
10
0.6
W
14
4
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,085
Damage
75,691
80,987
Taken
96,860
44,571
Mitigated
65,210
11,122
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,052
3,594
0
0
13,866
6,834
0
3,268
10,598
36,327
0
L
16,417
7,423
0
728
17,286
7,847
0
5,846
11,440
0
33,148
W
Mercury
MikimQri
Mercury
13,345
7,782
0
490
17,155
7,187
0
6,199
10,956
0
24,275
W
19,167
7,790
0
4,382
15,704
6,884
0
2,897
12,807
43,815
0
L
Artemis
19,959
10,481
0
1,977
16,908
8,360
0
3,805
13,103
0
46,785
W
Skadi
SadDolfin
Skadi
17,644
12,175
0
2,859
14,205
5,488
0
5,240
8,965
0
36,558
W
Ymir
10,997
2,736
0
720
18,155
18,367
0
2,942
15,213
19,016
0
L
Sobek
dehbruh
Sobek
5,703
355
718
1,113
20,625
24,315
0
8,815
11,810
12,143
0
L
Fenrir
ittoo157
Fenrir
17,560
6,207
0
1,071
28,175
17,854
0
8,430
19,745
0
29,692
W
28,932
19,416
0
2,671
15,768
6,645
0
4,477
11,291
0
56,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,924
Gold Earned
60,051
201
Minions Killed
156
9
Camps Cleared
3
1,006,218
Distance Traveled
1,021,904
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
13,368
1,114
53
4
2
216,717
0
L
Skadi
12,085
1,007
24
2
0
200,935
0
W
Mercury
13,585
1,132
32
3
1
261,561
0
W
Freya
12,319
1,027
45
4
4
198,715
0
L
Artemis
12,030
1,003
51
4
0
181,698
0
W
Skadi
14,607
1,217
50
4
1
173,350
1
W
Ymir
12,570
1,048
23
2
0
173,822
0
L
Sobek
10,831
903
11
1
1
209,286
0
L
Fenrir
11,737
978
17
1
0
213,268
0
W
Neith
13,843
1,154
51
4
3
198,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role