Player Matchup

Tsukuyomi
Tsukuyomi
Dripp_2hard_
Tsukuyomi
Level 8
God Stats
0W - 2L
1,060 SR
Queue Stats
1W - 5L
1,313 Elo+
Party 1
Discordia
Discordia
RockAtm513
Discordia
Level 135
God Stats
39W - 52L
1,456 SR
Queue Stats
542W - 695L
1,398 Elo+
Solo
Ymir
Ymir
SYLYNT T0AD
Ymir
Level 102
God Stats
62W - 62L
1,440 SR
Queue Stats
249W - 299L
1,458 Elo+
Party 1
Team Averages
Level 82
1,319 SR
1,389 Elo+

VS

Team Averages
Level 12
1,412 SR
1,489 Elo+
Artemis
Artemis
MRTUGO
Artemis
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
59W - 34L
1,535 Elo+
Party 2
Tiamat
Tiamat
Vexinglii
Tiamat
Level 14
God Stats
6W - 10L
1,236 SR
Queue Stats
71W - 91L
1,411 Elo+
Solo
Guan Yu
Guan Yu
fear_of_gods_X
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dripp_2hard_
Tsukuyomi
9
0 / 7 / 3
7,337
564
5,786
10,004
3,207
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Discordia
RockAtm513
Discordia
12
5 / 5 / 1
9,032
695
9,116
10,233
3,477
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 7 / 6
8,273
636
5,345
15,579
14,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
MRTUGO
Artemis
14
11 / 1 / 7
10,691
822
12,342
9,509
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Vexinglii
Tiamat
12
4 / 3 / 14
9,551
735
6,767
8,268
5,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
4 / 2 / 14
9,508
731
11,074
19,210
12,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
5
Kills
19
19
Deaths
6
10
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Dripp_2hard_
Tsukuyomi
0
7
3
0.21
W
Artemis
MRTUGO
Artemis
11
1
7
14.5
L
Discordia
RockAtm513
Discordia
5
5
1
1.1
L
0
7
6
0.43
W
Tiamat
Vexinglii
Tiamat
4
3
14
3.67
W
4
2
14
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,247
Damage
30,183
35,816
Taken
36,987
21,097
Mitigated
21,111
3,990
Healing
20,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Dripp_2hard_
Tsukuyomi
5,786
1,574
489
932
10,004
3,207
0
1,388
8,616
0
13,189
W
Artemis
MRTUGO
Artemis
12,342
6,564
0
2,538
9,509
3,324
1,981
5,291
4,218
0
46,730
L
Discordia
RockAtm513
Discordia
9,116
480
0
2,056
10,233
3,477
120
1,454
8,779
43,502
0
L
5,345
1,218
0
513
15,579
14,413
0
3,945
11,634
20,121
0
W
Tiamat
Vexinglii
Tiamat
6,767
307
118
2,501
8,268
5,472
869
5,506
2,762
20,623
0
W
11,074
2,815
3,724
11,398
19,210
12,315
273
4,590
14,620
0
35,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,642
Gold Earned
29,750
94
Minions Killed
108
0
Camps Cleared
0
551,057
Distance Traveled
689,678
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,337
564
17
1
0
188,603
0
W
Artemis
10,691
822
34
3
0
199,228
3
L
Discordia
9,032
695
55
4
0
203,737
2
L
Ymir
8,273
636
22
2
0
158,717
0
W
Tiamat
9,551
735
34
3
0
227,856
0
W
Guan Yu
9,508
731
40
3
0
262,594
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role