Player Matchup

Anhur
Anhur
Bulletv8
Anhur
Level 109
God Stats
4W - 2L
1,797 SR
Queue Stats
17W - 9L
1,769 Elo+
Party 1
Ymir
Ymir
naniiaxII
Ymir
Level 66
God Stats
4W - 0L
1,690 SR
Queue Stats
96W - 82L
1,548 Elo+
Solo
Thoth
Thoth
тєтѕυσ
Thoth
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 68
1,662 SR
1,606 Elo+

VS

Team Averages
Level 70
1,517 SR
1,476 Elo+
Cabrakan
Cabrakan
Buttgun Blazing
Cabrakan
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 91L
1,501 Elo+
Solo
Heimdallr
Heimdallr
Gieckster101
Heimdallr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,444 Elo+
Solo
Janus
Janus
hansyboy99
Janus
Level 67
God Stats
43W - 56L
1,551 SR
Queue Stats
166W - 178L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Bulletv8
Anhur
12
7 / 1 / 6
9,116
760
8,310
7,325
2,925
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
12
1 / 0 / 12
8,758
730
6,129
8,506
7,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 1 / 7
9,199
767
11,887
8,037
2,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
2 / 6 / 0
7,751
646
4,257
13,288
11,170
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Heimdallr
Gieckster101
Heimdallr
10
0 / 6 / 2
7,294
608
6,751
10,965
2,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
12
0 / 3 / 1
7,416
618
5,072
7,027
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
15
Kills
2
2
Deaths
15
25
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Bulletv8
Anhur
7
1
6
10
L
Cabrakan
2
6
0
0.33
L
Heimdallr
Gieckster101
Heimdallr
0
6
2
0.17
L
Janus
0
3
1
0.17
W
Ymir
1
0
12
7
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,326
Damage
16,080
23,868
Taken
31,280
13,011
Mitigated
15,893
3,499
Healing
4,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Bulletv8
Anhur
8,310
5,417
0
1,714
7,325
2,925
545
2,902
4,305
0
25,208
L
Cabrakan
4,257
542
381
2,592
13,288
11,170
0
6,316
6,972
18,346
0
L
Heimdallr
Gieckster101
Heimdallr
6,751
2,987
0
1,176
10,965
2,940
0
6,447
4,518
0
26,593
L
Janus
5,072
0
0
434
7,027
1,783
0
5,314
1,713
36,437
0
W
Ymir
6,129
1,715
0
1,075
8,506
7,134
0
3,276
5,018
15,617
0
W
11,887
194
0
710
8,037
2,952
684
2,761
5,164
49,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,073
Gold Earned
22,461
138
Minions Killed
120
0
Camps Cleared
0
686,791
Distance Traveled
602,587
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,116
760
43
4
0
230,637
3
L
Cabrakan
7,751
646
18
2
0
195,936
1
L
Heimdallr
7,294
608
45
4
0
191,676
1
L
Janus
7,416
618
57
5
0
214,975
3
W
Ymir
8,758
730
18
2
0
211,898
2
W
Thoth
9,199
767
77
6
0
244,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role