Player Matchup

Hou Yi
Hou Yi
FeistyLeprekaun
Hou Yi
Level 101
God Stats
2W - 5L
1,471 SR
Queue Stats
6W - 15L
1,274 Elo+
Party 2
Ne Zha
Ne Zha
Fmd0_Jeith
Ne Zha
Level 123
God Stats
1W - 3L
1,347 SR
Queue Stats
159W - 174L
1,524 Elo+
Solo
Amaterasu
Amaterasu
MagnaSombra
Amaterasu
Level 102
God Stats
2W - 6L
1,500 SR
Queue Stats
284W - 329L
1,377 Elo+
Solo
Nox
Nox
Monsumune
Nox
Level 46
God Stats
19W - 35L
1,164 SR
Queue Stats
389W - 501L
1,295 Elo+
Solo
Cthulhu
Cthulhu
bmxman325
Cthulhu
Level 57
God Stats
1W - 2L
1,461 SR
Queue Stats
6W - 14L
1,304 Elo+
Party 2
Team Averages
Level 86
1,389 SR
1,355 Elo+

VS

Team Averages
Level 47
1,479 SR
1,344 Elo+
Sylvanus
Sylvanus
MynameisDaemon
Sylvanus
Level 31
God Stats
40W - 55L
1,427 SR
Queue Stats
75W - 119L
1,285 Elo+
Party 1
Sobek
Sobek
Percychew
Sobek
Level 89
God Stats
16W - 12L
1,864 SR
Queue Stats
748W - 761L
1,506 Elo+
Solo
Danzaburou
Danzaburou
bGsmokinjoe
Danzaburou
Level 30
God Stats
19W - 23L
1,466 SR
Queue Stats
71W - 101L
1,299 Elo+
Party 1
He Bo
He Bo
krackablam
He Bo
Level 28
God Stats
1W - 2L
1,237 SR
Queue Stats
61W - 91L
1,309 Elo+
Party 1
Awilix
Awilix
xNewdull
Awilix
Level 56
God Stats
12W - 15L
1,400 SR
Queue Stats
150W - 211L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 3
11,519
461
11,624
17,208
6,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
Fmd0_Jeith
Ne Zha
17
2 / 6 / 7
11,496
460
8,351
22,535
8,779
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
MagnaSombra
Amaterasu
20
6 / 4 / 2
13,589
544
15,635
23,866
22,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
2 / 6 / 6
11,464
459
16,447
16,809
6,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
bmxman325
Cthulhu
18
3 / 6 / 8
12,620
505
12,448
26,564
28,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
18
4 / 2 / 9
12,121
485
9,528
21,253
17,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sobek
Percychew
Sobek
19
0 / 3 / 9
11,579
463
9,206
23,000
28,351
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
bGsmokinjoe
Danzaburou
19
4 / 7 / 9
12,681
507
25,264
18,488
8,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
20
5 / 2 / 9
13,337
533
20,218
19,843
8,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
xNewdull
Awilix
20
15 / 5 / 2
14,367
575
14,980
21,556
9,117
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
66
19
Kills
28
28
Deaths
19
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
6
6
3
1.25
L
Ne Zha
Fmd0_Jeith
Ne Zha
2
6
7
0.92
L
Amaterasu
MagnaSombra
Amaterasu
6
4
2
1.75
L
2
6
6
0.83
W
Sylvanus
4
2
9
4.25
W
Sobek
Percychew
Sobek
0
3
9
1.5
W
Danzaburou
bGsmokinjoe
Danzaburou
4
7
9
1.21
L
Cthulhu
bmxman325
Cthulhu
3
6
8
1.17
W
He Bo
5
2
9
4.75
W
Awilix
xNewdull
Awilix
15
5
2
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,505
Damage
79,196
106,982
Taken
104,140
72,861
Mitigated
71,868
29,128
Healing
42,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,624
7,309
0
3,542
17,208
6,626
1,324
4,221
12,855
0
46,157
L
Ne Zha
Fmd0_Jeith
Ne Zha
8,351
2,429
0
9,292
22,535
8,779
0
6,762
15,580
0
76,148
L
Amaterasu
MagnaSombra
Amaterasu
15,635
5,019
0
6,726
23,866
22,163
748
13,366
10,274
561
89,851
L
16,447
605
0
3,668
16,809
6,539
426
8,170
8,234
82,926
0
W
Sylvanus
9,528
1,921
3,922
9,783
21,253
17,964
1,351
8,856
12,397
43,518
0
W
Sobek
Percychew
Sobek
9,206
600
0
11,452
23,000
28,351
94
2,114
20,886
64,624
0
W
Danzaburou
bGsmokinjoe
Danzaburou
25,264
12,752
0
2,170
18,488
8,034
2,078
4,555
13,933
0
92,118
L
Cthulhu
bmxman325
Cthulhu
12,448
569
418
5,482
26,564
28,754
320
5,630
20,800
45,695
0
W
He Bo
20,218
2,145
0
9,115
19,843
8,402
700
7,830
12,013
89,567
0
W
Awilix
xNewdull
Awilix
14,980
6,164
0
5,972
21,556
9,117
0
6,081
15,475
0
104,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,688
Gold Earned
64,085
561
Minions Killed
589
0
Camps Cleared
0
2,106,762
Distance Traveled
2,304,863
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
11,519
461
73
3
0
355,418
3
L
Ne Zha
11,496
460
113
5
0
455,117
2
L
Amaterasu
13,589
544
157
6
0
447,766
10
L
Nox
11,464
459
128
5
0
448,996
3
W
Sylvanus
12,121
485
65
3
0
421,458
5
W
Sobek
11,579
463
102
4
0
448,174
4
W
Danzaburou
12,681
507
132
5
0
440,033
1
L
Cthulhu
12,620
505
90
4
0
399,465
2
W
He Bo
13,337
533
154
6
0
453,880
0
W
Awilix
14,367
575
136
5
0
541,318
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role