Player Matchup

Athena
Athena
PøkeyBùmWânk
Athena
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 10L
1,799 Elo+
Party 1
Nu Wa
Nu Wa
StealthyEmo
Nu Wa
Level 118
God Stats
2W - 3L
1,500 SR
Queue Stats
483W - 333L
1,701 Elo+
Party 4
Sun Wukong
Sun Wukong
autindumb
Sun Wukong
Level 4
God Stats
2W - 0L
1,732 SR
Queue Stats
38W - 21L
1,675 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
datSTREAKK
Ah Muzen Cab
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,792 Elo+
Party 1
Sobek
Sobek
thehoundlives
Sobek
Level 49
God Stats
6W - 5L
1,200 SR
Queue Stats
49W - 36L
1,715 Elo+
Party 1
Team Averages
Level 43
1,486 SR
1,736 Elo+

VS

Team Averages
Level 45
1,443 SR
1,631 Elo+
Vamana
Vamana
Basil22
Vamana
Level 27
God Stats
16W - 20L
1,680 SR
Queue Stats
182W - 153L
1,653 Elo+
Party 3
Khepri
Khepri
HarkTheHunger
Khepri
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
295W - 213L
1,651 Elo+
Party 3
Hera
Hera
Snitchhy
Hera
Level 140
God Stats
0W - 2L
1,332 SR
Queue Stats
34W - 38L
1,570 Elo+
Party 2
Scylla
Scylla
arch8ic
Scylla
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,617 Elo+
Party 2
Anhur
Anhur
vivalapwn
Anhur
Level 27
God Stats
3W - 7L
1,200 SR
Queue Stats
190W - 189L
1,664 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 24
10,718
974
15,286
17,030
18,369
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

18
9 / 0 / 19
12,307
1,119
18,704
6,180
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
autindumb
Sun Wukong
18
5 / 0 / 21
11,830
1,075
13,608
14,040
16,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
datSTREAKK
Ah Muzen Cab
18
10 / 4 / 14
12,252
1,114
27,431
13,942
6,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 3 / 19
11,580
1,053
8,105
14,483
15,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

225

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Basil22
Vamana
16
3 / 7 / 4
10,463
951
13,983
21,924
16,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
2 / 0 / 4
10,277
934
6,614
17,052
19,155
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
17
2 / 5 / 8
10,922
993
19,015
12,583
5,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
arch8ic
Scylla
16
3 / 9 / 3
10,272
934
11,294
15,519
7,137
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
vivalapwn
Anhur
16
0 / 9 / 4
9,503
864
8,930
20,174
8,347
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
33
30
Kills
10
10
Deaths
30
97
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vamana
Basil22
Vamana
3
7
4
0.71
L
2
0
4
4
W
3
3
24
5
L
Hera
2
5
8
1.2
W
9
0
19
18.5
L
Scylla
arch8ic
Scylla
3
9
3
0.5
W
Sun Wukong
autindumb
Sun Wukong
5
0
21
15.5
W
Ah Muzen Cab
datSTREAKK
Ah Muzen Cab
10
4
14
4.25
W
3
3
19
4.17
L
Anhur
vivalapwn
Anhur
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,134
Damage
59,836
65,675
Taken
87,252
58,311
Mitigated
56,654
6,847
Healing
3,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Basil22
Vamana
13,983
6,540
0
1,053
21,924
16,407
0
11,438
10,486
352
32,791
L
6,614
506
0
0
17,052
19,155
0
7,465
9,587
23,962
0
W
15,286
3,057
0
0
17,030
18,369
0
9,349
7,101
25,771
0
L
Hera
19,015
3,786
0
0
12,583
5,608
0
6,843
5,740
44,120
0
W
18,704
2,680
0
148
6,180
2,075
0
4,275
1,641
37,881
0
L
Scylla
arch8ic
Scylla
11,294
1,910
0
464
15,519
7,137
0
6,745
8,774
22,485
0
W
Sun Wukong
autindumb
Sun Wukong
13,608
1,325
0
1,185
14,040
16,219
0
6,609
7,023
0
26,195
W
Ah Muzen Cab
datSTREAKK
Ah Muzen Cab
27,431
10,719
0
2,647
13,942
6,248
0
6,690
6,962
0
61,242
W
8,105
169
0
2,867
14,483
15,400
0
8,285
5,691
17,324
0
L
Anhur
vivalapwn
Anhur
8,930
3,306
0
2,248
20,174
8,347
0
9,604
10,570
0
32,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,687
Gold Earned
51,437
181
Minions Killed
214
6
Camps Cleared
5
1,125,352
Distance Traveled
1,056,410
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,463
951
39
4
2
234,365
0
L
Khepri
10,277
934
31
3
0
236,044
0
W
Athena
10,718
974
20
2
0
229,617
4
L
Hera
10,922
993
57
5
1
214,452
0
W
Nu Wa
12,307
1,119
37
3
1
217,307
0
L
Scylla
10,272
934
36
3
1
174,005
0
W
Sun Wukong
11,830
1,075
27
2
0
247,454
3
W
Ah Muzen Cab
12,252
1,114
74
7
4
213,729
0
W
Sobek
11,580
1,053
23
2
1
217,245
0
L
Anhur
9,503
864
51
5
1
197,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role