Player Matchup

Janus
Janus
 
Janus
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Hunter_RWBY
Bacchus
Level 107
God Stats
11W - 4L
1,500 SR
Queue Stats
513W - 427L
1,568 Elo+
Party 2
Nike
Nike
Trodmurcury8
Nike
Level 87
God Stats
32W - 9L
1,753 SR
Queue Stats
771W - 617L
1,631 Elo+
Party 2
Loki
Loki
etemptthelord
Loki
Level 69
God Stats
9W - 2L
1,586 SR
Queue Stats
16W - 6L
1,666 Elo+
Party 2
Danzaburou
Danzaburou
itSkullz
Danzaburou
Level 23
God Stats
7W - 3L
1,713 SR
Queue Stats
34W - 29L
1,607 Elo+
Party 2
Team Averages
Level 70
1,611 SR
1,594 Elo+

VS

Team Averages
Level 92
1,471 SR
1,625 Elo+
Ganesha
Ganesha
KenpachiJarvis
Ganesha
Level 144
God Stats
3W - 2L
1,891 SR
Queue Stats
35W - 24L
1,720 Elo+
Party 1
He Bo
He Bo
MuskyHoIes
He Bo
Level 24
God Stats
0W - 1L
1,168 SR
Queue Stats
8W - 8L
1,899 Elo+
Party 1
Skadi
Skadi
ReiiiGun
Skadi
Level 47
God Stats
6W - 8L
1,513 SR
Queue Stats
270W - 252L
1,467 Elo+
Solo
Chaac
Chaac
Scabzilla
Chaac
Level 127
God Stats
2W - 4L
1,634 SR
Queue Stats
116W - 101L
1,520 Elo+
Party 1
Thor
Thor
TheRoachLord
Thor
Level 120
God Stats
1W - 10L
1,150 SR
Queue Stats
117W - 105L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 3 / 2
6,097
610
1,174
4,484
1,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Hunter_RWBY
Bacchus
10
6 / 0 / 7
6,590
659
4,387
4,593
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 1 / 3
6,575
658
6,285
8,114
2,951
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
8 / 1 / 6
7,642
764
7,343
5,772
1,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
itSkullz
Danzaburou
10
1 / 2 / 5
5,923
592
1,939
4,273
1,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,377
538
1,622
5,825
2,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

He Bo
9
3 / 5 / 0
5,198
520
2,948
5,650
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Skadi
ReiiiGun
Skadi
8
2 / 4 / 0
5,140
514
2,945
4,730
1,262
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
Scabzilla
Chaac
9
1 / 3 / 0
5,421
542
4,461
8,909
3,599
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 4 / 2
5,150
515
2,307
7,162
2,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
19
Kills
7
7
Deaths
19
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
3
2
0.67
W
Bacchus
Hunter_RWBY
Bacchus
6
0
7
9.5
L
0
3
3
0.5
L
He Bo
3
5
0
0.6
L
Skadi
ReiiiGun
Skadi
2
4
0
0.5
L
Chaac
Scabzilla
Chaac
1
3
0
0.33
L
1
4
2
0.5
W
3
1
3
4.5
W
8
1
6
11
W
Danzaburou
itSkullz
Danzaburou
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,128
Damage
14,283
27,236
Taken
32,276
9,714
Mitigated
10,303
9,913
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
1,174
38
0
470
4,484
1,225
192
2,373
1,917
33,080
0
W
Bacchus
Hunter_RWBY
Bacchus
4,387
306
0
2,679
4,593
2,771
0
520
4,037
17,472
0
L
1,622
0
332
2,000
5,825
2,125
128
1,463
4,362
17,335
0
L
He Bo
2,948
102
0
590
5,650
1,248
0
1,376
4,186
11,146
0
L
Skadi
ReiiiGun
Skadi
2,945
1,357
0
428
4,730
1,262
688
799
3,931
0
25,898
L
Chaac
Scabzilla
Chaac
4,461
654
0
2,110
8,909
3,599
0
329
8,580
0
22,224
L
2,307
234
220
2,168
7,162
2,069
0
1,506
5,656
0
19,642
W
6,285
1,002
0
2,185
8,114
2,951
0
418
7,656
0
36,812
W
7,343
2,869
0
3,016
5,772
1,693
328
320
5,400
0
43,493
W
Danzaburou
itSkullz
Danzaburou
1,939
698
0
1,563
4,273
1,074
0
617
3,656
0
22,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,827
Gold Earned
26,286
303
Minions Killed
199
0
Camps Cleared
0
1,041,169
Distance Traveled
964,266
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,097
610
67
7
0
190,970
0
W
Bacchus
6,590
659
28
3
0
225,131
1
L
Ganesha
5,377
538
5
1
0
208,005
2
L
He Bo
5,198
520
15
2
0
211,019
5
L
Skadi
5,140
514
75
8
0
179,074
0
L
Chaac
5,421
542
50
5
0
180,139
4
L
Thor
5,150
515
54
5
0
186,029
0
W
Nike
6,575
658
84
8
0
196,877
2
W
Loki
7,642
764
78
8
0
246,558
1
W
Danzaburou
5,923
592
46
5
0
181,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role