Player Matchup

Chaac
Chaac
Gold II
Apex Vulpes
Chaac
Gold II
Level 128
God Stats
7W - 5L
1,563 SR
Queue Stats
91W - 106L
1,428 MMR
Party 1
Izanami
Izanami
Gold I
Bpositive247
Izanami
Gold I
Level 127
God Stats
12W - 14L
1,597 SR
Queue Stats
401W - 353L
1,708 MMR
Party 1
Nu Wa
Nu Wa
Platinum V
PackofJews
Nu Wa
Platinum V
Level 109
God Stats
32W - 13L
1,766 SR
Queue Stats
131W - 110L
1,838 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,642 SR
1,658 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,349 SR
1,729 MMR
Zeus
Zeus
Platinum V
MnovaForLife
Zeus
Platinum V
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 47L
1,861 MMR
Party 2
Cupid
Cupid
Gold IV
SilverTouch734
Cupid
Gold IV
Level 125
God Stats
1W - 0L
1,220 SR
Queue Stats
48W - 35L
1,704 MMR
Party 2
Tyr
Tyr
Gold I
klinde6
Tyr
Gold I
Level 121
God Stats
2W - 2L
1,326 SR
Queue Stats
137W - 157L
1,621 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 8 / 3
13,714
623
10,906
24,870
24,133
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Bpositive247
Izanami
17
2 / 4 / 3
13,656
621
10,316
10,049
3,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
17
2 / 2 / 6
13,239
602
15,314
10,657
3,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CabrakanSobekCu ChulainnScyllaAphrodite

VS

Bans
DanzaburouGuan YuCthulhuKumbhakarnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 5
15,047
684
15,289
12,646
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
3 / 1 / 9
13,116
596
12,393
16,042
5,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tyr
17
3 / 5 / 10
13,886
631
8,383
17,187
14,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
38
10
Kills
14
14
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
6
8
3
0.94
L
Izanami
Bpositive247
Izanami
2
4
3
0.88
W
8
4
5
2.63
L
Nu Wa
2
2
6
2.5
W
3
1
9
7.5
W
Tyr
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,536
Damage
36,065
45,576
Taken
45,875
31,872
Mitigated
23,782
11,795
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,906
2,256
0
6,952
24,870
24,133
609
5,103
19,767
0
51,639
L
Izanami
Bpositive247
Izanami
10,316
5,263
0
2,254
10,049
3,825
2,635
5,361
4,688
0
79,760
W
15,289
972
0
4,381
12,646
4,442
1,233
2,769
9,623
106,976
0
L
Nu Wa
15,314
6,173
79
2,510
10,657
3,914
882
4,932
5,725
66,682
0
W
12,393
6,769
173
7,215
16,042
5,265
2,375
4,644
11,182
0
82,806
W
Tyr
8,383
1,184
0
2,882
17,187
14,075
535
7,269
9,404
0
50,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,609
Gold Earned
42,049
269
Minions Killed
320
0
Camps Cleared
0
1,185,663
Distance Traveled
1,210,939
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
13,714
623
57
3
0
369,753
3
L
Izanami
13,656
621
117
5
0
398,889
1
W
Zeus
15,047
684
171
8
0
368,578
1
L
Nu Wa
13,239
602
95
4
0
417,021
5
W
Cupid
13,116
596
83
4
0
400,429
3
W
Tyr
13,886
631
66
3
0
441,932
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role