Player Matchup

Tiamat
Tiamat
RhuCore
Tiamat
Level 159
God Stats
25W - 12L
1,629 SR
Queue Stats
130W - 69L
1,793 Elo+
Party 1
Bellona
Bellona
Scorpions666
Bellona
Level 158
God Stats
3W - 0L
1,543 SR
Queue Stats
162W - 116L
1,620 Elo+
Party 1
Izanami
Izanami
ZikaDoPantanal
Izanami
Level 68
God Stats
1W - 0L
1,858 SR
Queue Stats
28W - 19L
1,500 Elo+
Party 1
Team Averages
Level 128
1,677 SR
1,638 Elo+

VS

Team Averages
Level 87
1,581 SR
1,509 Elo+
Neith
Neith
ElDueño06
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
TripaFlaca
Merlin
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
gui013memo
Fenrir
Level 92
God Stats
1W - 2L
1,742 SR
Queue Stats
26W - 26L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RhuCore
Tiamat
12
8 / 2 / 5
9,083
826
9,768
9,663
8,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
Scorpions666
Bellona
11
4 / 3 / 9
8,290
754
7,658
13,028
10,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
2 / 4 / 8
8,030
730
3,149
7,933
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 4 / 5
7,028
639
4,875
6,962
2,368
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
TripaFlaca
Merlin
11
5 / 4 / 4
8,371
761
9,248
7,579
2,985
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
gui013memo
Fenrir
11
3 / 6 / 4
7,538
685
6,075
9,207
6,364
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
14
Kills
9
9
Deaths
14
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Neith
1
4
5
0.88
W
Tiamat
RhuCore
Tiamat
8
2
5
5.25
W
Bellona
Scorpions666
Bellona
4
3
9
2.83
L
Merlin
TripaFlaca
Merlin
5
4
4
1.75
W
2
4
8
1.5
L
Fenrir
gui013memo
Fenrir
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
20,198
30,624
Taken
23,748
21,969
Mitigated
11,717
9,264
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,875
1,377
0
1,435
6,962
2,368
0
2,508
4,454
0
27,869
W
Tiamat
RhuCore
Tiamat
9,768
1,561
819
3,410
9,663
8,862
541
2,502
7,161
30,428
0
W
Bellona
Scorpions666
Bellona
7,658
1,897
625
2,551
13,028
10,474
522
3,358
9,670
0
23,147
L
Merlin
TripaFlaca
Merlin
9,248
812
0
1,559
7,579
2,985
0
3,060
4,519
29,718
0
W
3,149
1,534
416
1,443
7,933
2,633
1,854
3,440
4,493
0
17,777
L
Fenrir
gui013memo
Fenrir
6,075
1,527
0
360
9,207
6,364
0
4,297
4,910
0
20,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,403
Gold Earned
22,937
111
Minions Killed
129
0
Camps Cleared
0
584,935
Distance Traveled
545,508
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,028
639
53
5
0
179,633
5
W
Tiamat
9,083
826
31
3
0
205,387
3
W
Bellona
8,290
754
46
4
0
203,717
2
L
Merlin
8,371
761
51
5
0
180,825
6
W
Izanami
8,030
730
34
3
0
175,831
0
L
Fenrir
7,538
685
25
2
0
185,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role