Player Matchup

Rama
Rama
Esehippie
Rama
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Skadi
Skadi
KJHUTH
Skadi
Level 14
God Stats
0W - 1L
1,138 SR
Queue Stats
3W - 20L
1,145 Elo+
Solo
Chaac
Chaac
Lofï
Chaac
Level 28
God Stats
15W - 12L
1,806 SR
Queue Stats
66W - 105L
1,306 Elo+
Party 1
Ares
Ares
SlimsyCreator88
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Izanami
Izanami
vincentguingab-v
Izanami
Level 29
God Stats
47W - 38L
1,640 SR
Queue Stats
156W - 233L
1,336 Elo+
Party 1
Team Averages
Level 17
1,517 SR
1,357 Elo+

VS

Team Averages
Level 16
1,511 SR
1,465 Elo+
Izanami
Izanami
BOOMGOESTHEDUCK
Izanami
Level 29
God Stats
17W - 23L
1,511 SR
Queue Stats
48W - 55L
1,440 Elo+
Solo
Bakasura
Bakasura
DarkOmen--
Bakasura
Level 47
God Stats
1W - 1L
1,305 SR
Queue Stats
133W - 180L
1,384 Elo+
Party 2
Cu Chulainn
Cu Chulainn
G3L1T0
Cu Chulainn
Level 2
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
PhantomHarley_
The Morrigan
Level 1
God Stats
1W - 2L
1,738 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
fly-cannery1
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
8
0 / 2 / 0
5,000
455
2,036
5,670
1,500
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
KJHUTH
Skadi
8
1 / 5 / 1
5,212
474
2,866
8,589
2,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
Lofï
Chaac
9
0 / 2 / 1
4,755
432
2,617
8,247
4,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
2 / 7 / 0
4,922
447
2,211
8,718
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 1
5,243
477
838
6,306
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
6,969
634
7,025
5,732
1,908
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bakasura
DarkOmen--
Bakasura
11
4 / 0 / 4
6,494
590
4,143
5,530
1,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
G3L1T0
Cu Chulainn
12
3 / 1 / 2
6,551
596
6,507
7,863
4,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
PhantomHarley_
The Morrigan
10
4 / 1 / 4
6,280
571
3,551
4,318
1,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
10
2 / 1 / 6
6,058
551
2,890
3,030
1,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
17
18
Deaths
5
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
W
Bakasura
DarkOmen--
Bakasura
4
0
4
6
L
Rama
0
2
0
0
W
Cu Chulainn
G3L1T0
Cu Chulainn
3
1
2
4
L
Skadi
KJHUTH
Skadi
1
5
1
0.3
L
Chaac
Lofï
Chaac
0
2
1
0.25
W
The Morrigan
PhantomHarley_
The Morrigan
4
1
4
6
L
2
7
0
0.29
W
Yemoja
2
1
6
5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,568
Damage
24,116
37,530
Taken
26,473
14,668
Mitigated
11,436
5,386
Healing
7,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,025
5,757
0
2,013
5,732
1,908
2,563
197
5,510
0
46,967
W
Bakasura
DarkOmen--
Bakasura
4,143
3,047
0
1,456
5,530
1,955
0
37
5,443
0
26,700
L
Rama
2,036
1,527
0
0
5,670
1,500
337
1,806
3,664
0
21,247
W
Cu Chulainn
G3L1T0
Cu Chulainn
6,507
1,597
0
3,118
7,863
4,691
301
120
7,618
0
33,798
L
Skadi
KJHUTH
Skadi
2,866
1,506
0
0
8,589
2,801
426
230
8,114
0
23,194
L
Chaac
Lofï
Chaac
2,617
500
0
3,031
8,247
4,260
312
879
6,678
0
15,868
W
The Morrigan
PhantomHarley_
The Morrigan
3,551
1,229
0
0
4,318
1,261
386
335
3,933
25,739
1,103
L
2,211
261
0
288
8,718
4,422
322
2,102
6,429
4,683
0
W
Yemoja
2,890
835
441
419
3,030
1,621
50
1,522
1,508
16,011
0
L
838
802
0
2,067
6,306
1,685
0
504
5,685
0
30,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,132
Gold Earned
32,352
176
Minions Killed
306
0
Camps Cleared
0
1,001,919
Distance Traveled
983,647
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,969
634
85
8
0
162,021
0
W
Bakasura
6,494
590
70
6
0
260,040
0
L
Rama
5,000
455
45
4
0
213,278
1
W
Cu Chulainn
6,551
596
70
6
0
206,363
1
L
Skadi
5,212
474
32
3
0
174,596
2
L
Chaac
4,755
432
28
3
0
197,927
2
W
The Morrigan
6,280
571
51
5
0
183,604
0
L
Ares
4,922
447
4
0
0
223,131
2
W
Yemoja
6,058
551
30
3
0
171,619
1
L
Izanami
5,243
477
67
6
0
192,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role