Player Matchup

Cerberus
Cerberus
Q7205491
Cerberus
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 152L
1,310 Elo+
Party 1
Izanami
Izanami
Suigetsu106
Izanami
Level 16
God Stats
43W - 39L
1,375 SR
Queue Stats
82W - 103L
1,230 Elo+
Party 1
Nu Wa
Nu Wa
ayeebellona
Nu Wa
Level 22
God Stats
4W - 7L
1,381 SR
Queue Stats
33W - 36L
1,297 Elo+
Solo
Guan Yu
Guan Yu
rincls
Guan Yu
Level 25
God Stats
0W - 2L
1,271 SR
Queue Stats
63W - 68L
1,319 Elo+
Solo
Erlang Shen
Erlang Shen
xKillerBxda_Brox
Erlang Shen
Level 14
God Stats
0W - 5L
1,500 SR
Queue Stats
69W - 86L
1,633 Elo+
Solo
Team Averages
Level 20
1,405 SR
1,358 Elo+

VS

Team Averages
Level 18
1,541 SR
1,405 Elo+
King Arthur
King Arthur
PETROX2000
King Arthur
Level 19
God Stats
10W - 7L
1,434 SR
Queue Stats
23W - 19L
1,385 Elo+
Solo
Ganesha
Ganesha
Phrog_boi18
Ganesha
Level 16
God Stats
3W - 1L
1,779 SR
Queue Stats
30W - 51L
1,444 Elo+
Party 2
Raijin
Raijin
TempusMusa
Raijin
Level 12
God Stats
2W - 3L
1,318 SR
Queue Stats
18W - 32L
1,362 Elo+
Solo
Chiron
Chiron
UrokodakiiSan
Chiron
Level 42
God Stats
1W - 2L
1,675 SR
Queue Stats
9W - 16L
1,336 Elo+
Party 2
Skadi
Skadi
lilMissWain
Skadi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Q7205491
Cerberus
15
3 / 8 / 1
10,435
454
11,836
24,228
21,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Suigetsu106
Izanami
15
2 / 7 / 2
9,591
417
9,610
12,971
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
9 / 2 / 2
10,556
459
6,960
7,440
2,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Guan Yu
rincls
Guan Yu
15
6 / 3 / 0
9,645
419
12,868
19,364
19,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Erlang Shen
xKillerBxda_Brox
Erlang Shen
14
0 / 8 / 2
8,696
378
3,535
19,038
6,799
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
PETROX2000
King Arthur
20
7 / 0 / 0
13,405
583
14,117
21,097
16,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Phrog_boi18
Ganesha
17
0 / 3 / 12
11,835
515
11,828
18,826
11,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
TempusMusa
Raijin
15
2 / 7 / 1
10,076
438
5,051
14,144
4,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
16 / 4 / 0
12,516
544
22,252
18,691
6,414
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 10 / 1
7,800
339
1,223
10,150
2,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
39
20
Kills
25
28
Deaths
24
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
PETROX2000
King Arthur
7
0
0
7
W
Ganesha
Phrog_boi18
Ganesha
0
3
12
2
L
Cerberus
Q7205491
Cerberus
3
8
1
0.44
L
Izanami
Suigetsu106
Izanami
2
7
2
0.43
W
Raijin
TempusMusa
Raijin
2
7
1
0.36
W
16
4
0
4
L
9
2
2
5
W
0
10
1
0.05
L
Guan Yu
rincls
Guan Yu
6
3
0
2
L
Erlang Shen
xKillerBxda_Brox
Erlang Shen
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,809
Damage
54,471
83,041
Taken
82,908
56,831
Mitigated
41,856
19,176
Healing
25,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
PETROX2000
King Arthur
14,117
1,095
0
7,172
21,097
16,732
151
547
19,940
0
101,880
W
Ganesha
Phrog_boi18
Ganesha
11,828
2,560
0
2,616
18,826
11,646
1,123
5,517
13,229
67,286
0
L
Cerberus
Q7205491
Cerberus
11,836
1,513
0
6,551
24,228
21,906
33
5,497
18,731
63,751
0
L
Izanami
Suigetsu106
Izanami
9,610
6,403
0
1,141
12,971
5,880
789
3,216
9,755
0
64,844
W
Raijin
TempusMusa
Raijin
5,051
646
0
2,752
14,144
4,499
316
3,763
10,041
55,050
0
W
22,252
13,342
2,576
10,426
18,691
6,414
1,961
6,794
11,839
0
71,406
L
6,960
1,811
0
0
7,440
2,509
1,018
2,222
5,022
53,075
0
W
1,223
728
0
30
10,150
2,565
69
1,763
8,130
0
20,108
L
Guan Yu
rincls
Guan Yu
12,868
1,908
81
7,416
19,364
19,737
0
2,339
16,518
0
52,159
L
Erlang Shen
xKillerBxda_Brox
Erlang Shen
3,535
1,380
0
3,987
19,038
6,799
442
2,824
15,944
42
52,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,923
Gold Earned
55,632
544
Minions Killed
477
0
Camps Cleared
0
1,878,446
Distance Traveled
1,984,358
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,405
583
176
8
0
461,731
1
W
Ganesha
11,835
515
40
2
0
411,570
4
L
Cerberus
10,435
454
147
6
0
373,555
1
L
Izanami
9,591
417
132
6
0
391,644
0
W
Raijin
10,076
438
96
4
0
328,430
2
W
Chiron
12,516
544
132
6
0
396,910
5
L
Nu Wa
10,556
459
105
5
0
349,776
0
W
Skadi
7,800
339
33
1
0
385,717
0
L
Guan Yu
9,645
419
74
3
0
486,766
6
L
Erlang Shen
8,696
378
86
4
0
276,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role