Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
ChubbyOstrich
Merlin
Level 57
God Stats
9W - 12L
1,841 SR
Queue Stats
504W - 381L
1,675 Elo+
Party 1
Osiris
Osiris
Dizzleispapi
Osiris
Level 159
God Stats
1W - 2L
1,289 SR
Queue Stats
169W - 158L
1,644 Elo+
Party 1
Da Ji
Da Ji
Pwuntahs
Da Ji
Level 125
God Stats
2W - 3L
1,500 SR
Queue Stats
424W - 404L
1,636 Elo+
Party 1
Artio
Artio
iTANK4U__
Artio
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 19L
1,562 Elo+
Party 1
Team Averages
Level 121
1,526 SR
1,603 Elo+

VS

Team Averages
Level 137
1,695 SR
1,578 Elo+
Sobek
Sobek
 
Sobek
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
AoQ7
Tsukuyomi
Level 118
God Stats
5W - 2L
2,043 SR
Queue Stats
48W - 43L
1,615 Elo+
Solo
Sun Wukong
Sun Wukong
Godly Anime
Sun Wukong
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
266W - 266L
1,598 Elo+
Solo
Merlin
Merlin
Marty GUARTOG
Merlin
Level 160
God Stats
5W - 3L
1,701 SR
Queue Stats
209W - 198L
1,625 Elo+
Party 2
Neith
Neith
Squarsuar
Neith
Level 126
God Stats
10W - 14L
1,729 SR
Queue Stats
104W - 120L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 1 / 1
6,834
621
2,167
4,297
1,000
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 1 / 2
6,606
601
3,987
2,868
870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
10
0 / 3 / 1
5,816
529
4,254
10,819
5,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Pwuntahs
Da Ji
12
3 / 0 / 4
6,712
610
3,723
5,794
2,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
iTANK4U__
Artio
8
0 / 2 / 3
5,341
486
1,541
9,288
4,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
2 / 2 / 2
5,489
499
3,520
6,519
3,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
AoQ7
Tsukuyomi
10
2 / 2 / 3
6,022
547
3,771
6,296
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Sun Wukong
Godly Anime
Sun Wukong
10
2 / 1 / 1
5,862
533
4,240
7,591
3,744
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
1 / 1 / 0
6,063
551
3,406
4,417
1,457
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Squarsuar
Neith
5
0 / 2 / 0
4,136
376
2,602
2,343
409
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
8
Kills
7
7
Deaths
8
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
1
1.5
W
Sobek
 
Sobek
2
2
2
1.5
W
Tsukuyomi
AoQ7
Tsukuyomi
2
2
3
1.75
L
4
1
2
5
L
Osiris
0
3
1
0.17
W
Sun Wukong
Godly Anime
Sun Wukong
2
1
1
2.5
W
1
1
0
1
L
Da Ji
Pwuntahs
Da Ji
3
0
4
5
W
Neith
Squarsuar
Neith
0
2
0
0
L
Artio
iTANK4U__
Artio
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,672
Damage
17,539
33,066
Taken
27,166
14,532
Mitigated
10,748
12,888
Healing
9,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
2,167
983
0
770
4,297
1,000
1,152
632
3,665
0
42,686
W
Sobek
 
Sobek
3,520
374
0
3,056
6,519
3,198
15
2,221
4,298
8,931
0
W
Tsukuyomi
AoQ7
Tsukuyomi
3,771
991
0
2,185
6,296
1,940
0
541
5,755
0
32,337
L
3,987
152
0
729
2,868
870
62
1,250
1,618
41,722
0
L
Osiris
4,254
1,754
0
4,314
10,819
5,629
54
631
10,188
0
31,876
W
Sun Wukong
Godly Anime
Sun Wukong
4,240
1,059
0
1,986
7,591
3,744
0
950
6,641
0
34,467
W
3,406
481
0
1,888
4,417
1,457
0
1,592
2,825
46,432
0
L
Da Ji
Pwuntahs
Da Ji
3,723
619
0
3,521
5,794
2,094
0
500
5,294
0
36,512
W
Neith
Squarsuar
Neith
2,602
1,387
0
871
2,343
409
0
224
2,119
0
11,239
L
Artio
iTANK4U__
Artio
1,541
322
360
3,194
9,288
4,939
0
3,913
5,375
7,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,309
Gold Earned
27,572
325
Minions Killed
271
0
Camps Cleared
0
1,062,017
Distance Traveled
974,077
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,834
621
97
9
0
202,003
2
W
Sobek
5,489
499
11
1
0
232,799
1
W
Tsukuyomi
6,022
547
79
7
0
232,468
3
L
Merlin
6,606
601
70
6
0
203,752
5
L
Osiris
5,816
529
72
7
0
213,993
6
W
Sun Wukong
5,862
533
68
6
0
214,934
4
W
Merlin
6,063
551
94
9
0
198,923
0
L
Da Ji
6,712
610
81
7
0
235,914
1
W
Neith
4,136
376
19
2
0
94,953
1
L
Artio
5,341
486
5
0
0
206,355
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role