Player Matchup

Cthulhu
Cthulhu
PMink4
Cthulhu
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
62W - 61L
1,244 Elo+
Party 1
Raijin
Raijin
Saiyan Trinity
Raijin
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 53L
1,316 Elo+
Party 1
Thor
Thor
ShadowBoy127
Thor
Level 155
God Stats
6W - 6L
1,500 SR
Queue Stats
455W - 490L
1,424 Elo+
Solo
Tsukuyomi
Tsukuyomi
Socks07
Tsukuyomi
Level 117
God Stats
1W - 1L
1,273 SR
Queue Stats
52W - 38L
1,511 Elo+
Solo
Chang'e
Chang'e
deeevo_
Chang'e
Level 128
God Stats
1W - 3L
1,246 SR
Queue Stats
268W - 269L
1,422 Elo+
Solo
Team Averages
Level 136
1,404 SR
1,384 Elo+

VS

Team Averages
Level 75
1,532 SR
1,435 Elo+
Yemoja
Yemoja
 
Yemoja
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Drew9266
Bellona
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
Scotsman1028
Agni
Level 44
God Stats
0W - 1L
1,455 SR
Queue Stats
31W - 46L
1,416 Elo+
Solo
Da Ji
Da Ji
felgato1401
Da Ji
Level 50
God Stats
0W - 1L
1,705 SR
Queue Stats
8W - 14L
1,366 Elo+
Solo
Susano
Susano
weebutton
Susano
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 143L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
PMink4
Cthulhu
14
2 / 6 / 15
10,284
735
6,548
17,307
14,701
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
12 / 0 / 20
12,561
897
12,870
15,523
6,674
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
9 / 3 / 14
11,986
856
13,175
12,384
9,168
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
Socks07
Tsukuyomi
19
10 / 5 / 20
12,652
904
18,055
14,976
7,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
deeevo_
Chang'e
18
5 / 1 / 22
11,318
808
9,237
16,459
6,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
2 / 6 / 9
9,617
687
7,639
15,324
16,547
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Drew9266
Bellona
16
5 / 11 / 4
9,867
705
13,977
21,393
16,557
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
4 / 8 / 5
10,332
738
12,907
13,898
5,281
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 3 / 1
6,549
468
239
2,775
890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Susano
weebutton
Susano
16
4 / 10 / 8
9,624
687
12,176
15,192
6,249
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
42
38
Kills
15
15
Deaths
38
91
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
6
9
1.08
L
Bellona
Drew9266
Bellona
5
11
4
0.64
W
Cthulhu
PMink4
Cthulhu
2
6
15
1.58
W
12
0
20
22
L
4
8
5
0.81
W
9
3
14
5.33
W
Tsukuyomi
Socks07
Tsukuyomi
10
5
20
4
W
Chang'e
deeevo_
Chang'e
5
1
22
16
L
0
3
1
0.17
L
Susano
weebutton
Susano
4
10
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,885
Damage
46,938
76,649
Taken
68,582
44,857
Mitigated
45,524
42,591
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,639
599
4,308
2,834
15,324
16,547
0
6,512
8,812
19,075
0
L
Bellona
Drew9266
Bellona
13,977
3,368
0
392
21,393
16,557
0
9,450
11,943
0
23,629
W
Cthulhu
PMink4
Cthulhu
6,548
507
1,728
1,001
17,307
14,701
124
3,067
14,240
15,200
0
W
12,870
1,142
2,275
4,855
15,523
6,674
1,308
4,961
10,562
33,330
0
L
12,907
1,729
0
1,587
13,898
5,281
0
5,128
8,770
35,356
0
W
13,175
1,809
2,470
2,224
12,384
9,168
1,406
3,112
9,272
0
26,264
W
Tsukuyomi
Socks07
Tsukuyomi
18,055
4,679
2,543
4,615
14,976
7,406
1,540
4,272
9,866
0
30,480
W
Chang'e
deeevo_
Chang'e
9,237
377
10,892
9,988
16,459
6,908
1,450
5,134
11,325
25,084
0
L
239
0
0
0
2,775
890
0
823
1,952
0
632
L
Susano
weebutton
Susano
12,176
3,140
763
737
15,192
6,249
0
6,742
8,450
0
27,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,801
Gold Earned
45,989
133
Minions Killed
101
0
Camps Cleared
0
1,293,663
Distance Traveled
759,323
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,617
687
18
1
0
202,362
0
L
Bellona
9,867
705
17
1
0
178,445
0
W
Cthulhu
10,284
735
17
1
0
220,113
2
W
Raijin
12,561
897
41
3
0
308,778
3
L
Agni
10,332
738
35
3
0
162,808
0
W
Thor
11,986
856
17
1
0
245,217
0
W
Tsukuyomi
12,652
904
23
2
0
247,578
0
W
Chang'e
11,318
808
35
3
0
271,977
0
L
Da Ji
6,549
468
1
0
0
34,013
0
L
Susano
9,624
687
30
2
0
181,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role