Player Matchup

Apollo
Apollo
CargoWitDaDraco
Apollo
Level 13
God Stats
5W - 8L
1,396 SR
Queue Stats
9W - 12L
1,456 Elo+
Party 1
Sol
Sol
LegacyAscend
Sol
Level 29
God Stats
2W - 3L
1,422 SR
Queue Stats
152W - 153L
1,567 Elo+
Party 1
Cerberus
Cerberus
MacAndBees1
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 36L
1,631 Elo+
Party 1
Fenrir
Fenrir
glipps22
Fenrir
Level 22
God Stats
15W - 10L
1,600 SR
Queue Stats
84W - 74L
1,555 Elo+
Party 1
Amaterasu
Amaterasu
miiwaa
Amaterasu
Level 18
God Stats
18W - 13L
1,640 SR
Queue Stats
38W - 30L
1,623 Elo+
Party 1
Team Averages
Level 22
1,512 SR
1,566 Elo+

VS

Team Averages
Level 26
1,623 SR
1,552 Elo+
Hachiman
Hachiman
EtheralBorealis
Hachiman
Level 29
God Stats
6W - 8L
1,614 SR
Queue Stats
382W - 332L
1,598 Elo+
Party 2
Chaac
Chaac
TheMoosebutt
Chaac
Level 23
God Stats
17W - 14L
1,945 SR
Queue Stats
75W - 65L
1,534 Elo+
Party 2
Cthulhu
Cthulhu
Turtsama
Cthulhu
Level 29
God Stats
20W - 12L
1,696 SR
Queue Stats
205W - 168L
1,632 Elo+
Party 2
Thanatos
Thanatos
emikaske
Thanatos
Level 23
God Stats
3W - 8L
1,406 SR
Queue Stats
133W - 155L
1,476 Elo+
Solo
Ra
Ra
killerman515
Ra
Level 26
God Stats
6W - 7L
1,453 SR
Queue Stats
182W - 164L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 7
6,709
447
2,973
9,279
3,606
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 1 / 9
8,838
589
12,851
13,825
4,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
MacAndBees1
Cerberus
13
5 / 1 / 10
8,381
559
7,468
12,614
7,601
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
glipps22
Fenrir
17
13 / 1 / 5
9,956
664
13,752
13,195
6,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Amaterasu
miiwaa
Amaterasu
16
9 / 0 / 6
10,100
673
9,130
12,052
8,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
10
2 / 7 / 2
6,472
431
8,601
11,688
3,697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 8 / 0
6,842
456
6,102
14,166
7,070
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Turtsama
Cthulhu
11
3 / 4 / 3
6,784
452
10,155
14,719
6,269
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
emikaske
Thanatos
12
3 / 7 / 0
7,997
533
5,299
12,973
4,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 8 / 1
6,739
449
5,323
9,444
2,988
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
14
34
Kills
8
8
Deaths
34
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
0
5
7
0.7
L
Hachiman
2
7
2
0.43
W
7
1
9
11.5
W
Cerberus
MacAndBees1
Cerberus
5
1
10
10
L
0
8
0
0
L
Cthulhu
Turtsama
Cthulhu
3
4
3
1.13
L
Thanatos
emikaske
Thanatos
3
7
0
0.43
W
Fenrir
glipps22
Fenrir
13
1
5
15.5
L
0
8
1
0.06
W
Amaterasu
miiwaa
Amaterasu
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,174
Damage
35,480
60,965
Taken
62,990
30,785
Mitigated
24,467
30,208
Healing
16,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,973
2,311
0
1,733
9,279
3,606
1,468
3,334
5,945
0
36,795
L
Hachiman
8,601
5,363
0
2,468
11,688
3,697
0
7,284
4,404
0
28,842
W
12,851
4,512
0
8,456
13,825
4,665
3,224
5,204
8,621
59,221
0
W
Cerberus
MacAndBees1
Cerberus
7,468
574
1,281
6,864
12,614
7,601
287
4,672
7,942
23,473
0
L
6,102
942
0
2,150
14,166
7,070
892
587
13,579
0
37,580
L
Cthulhu
Turtsama
Cthulhu
10,155
408
737
2,691
14,719
6,269
0
6,981
7,738
34,956
0
L
Thanatos
emikaske
Thanatos
5,299
1,259
0
7,006
12,973
4,443
0
2,310
10,663
0
32,168
W
Fenrir
glipps22
Fenrir
13,752
4,221
0
6,159
13,195
6,001
132
1,536
11,659
0
63,789
L
5,323
937
97
921
9,444
2,988
1,259
3,157
6,287
33,554
0
W
Amaterasu
miiwaa
Amaterasu
9,130
3,572
0
5,715
12,052
8,912
703
732
11,320
0
55,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,984
Gold Earned
34,834
425
Minions Killed
265
0
Camps Cleared
0
1,502,102
Distance Traveled
1,298,219
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,709
447
69
5
0
286,044
0
L
Hachiman
6,472
431
50
3
0
246,655
1
W
Sol
8,838
589
93
6
0
263,336
0
W
Cerberus
8,381
559
39
3
0
320,508
3
L
Chaac
6,842
456
61
4
0
272,480
0
L
Cthulhu
6,784
452
50
3
0
305,570
4
L
Thanatos
7,997
533
63
4
0
259,151
10
W
Fenrir
9,956
664
111
7
0
338,808
4
L
Ra
6,739
449
41
3
0
214,363
1
W
Amaterasu
10,100
673
113
8
0
293,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role