Player Matchup

Ares
Ares
FrankSavioMc
Ares
Level 129
God Stats
11W - 15L
1,603 SR
Queue Stats
663W - 666L
1,524 Elo+
Party 1
Hou Yi
Hou Yi
Gansito-ML
Hou Yi
Level 160
God Stats
11W - 10L
1,285 SR
Queue Stats
479W - 527L
1,445 Elo+
Party 1
Tiamat
Tiamat
MrCrazyRobot
Tiamat
Level 157
God Stats
6W - 9L
1,592 SR
Queue Stats
195W - 219L
1,444 Elo+
Party 1
Sun Wukong
Sun Wukong
PirataTemplario1
Sun Wukong
Level 140
God Stats
8W - 1L
1,668 SR
Queue Stats
254W - 280L
1,482 Elo+
Party 1
Fenrir
Fenrir
QUENECITO_GC
Fenrir
Level 160
God Stats
3W - 2L
1,847 SR
Queue Stats
271W - 320L
1,516 Elo+
Party 1
Team Averages
Level 149
1,599 SR
1,482 Elo+

VS

Team Averages
Level 128
1,491 SR
1,529 Elo+
Nox
Nox
Fatty Doinker
Nox
Level 106
God Stats
1W - 0L
1,594 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Mallard Sunday
Hun Batz
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,514 Elo+
Party 2
Danzaburou
Danzaburou
Mr Chiddy Bang
Danzaburou
Level 128
God Stats
3W - 3L
1,381 SR
Queue Stats
100W - 97L
1,563 Elo+
Party 2
Chaac
Chaac
PuuNCaK3
Chaac
Level 136
God Stats
1W - 0L
1,371 SR
Queue Stats
88W - 96L
1,569 Elo+
Party 2
Khepri
Khepri
RandyLayhe69
Khepri
Level 140
God Stats
86W - 57L
1,609 SR
Queue Stats
367W - 334L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 10 / 0
8,321
416
4,048
21,779
15,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Gansito-ML
Hou Yi
14
0 / 7 / 2
8,980
449
5,078
13,840
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tiamat
14
0 / 7 / 3
8,339
417
7,693
12,660
7,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
PirataTemplario1
Sun Wukong
17
4 / 4 / 3
10,556
528
12,974
19,184
13,040
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
17
6 / 1 / 3
10,722
536
9,429
17,012
8,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
9,444
472
7,653
5,577
2,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
17
4 / 3 / 4
10,703
535
7,831
11,188
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Mr Chiddy Bang
Danzaburou
18
11 / 2 / 7
12,219
611
18,730
12,931
6,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
PuuNCaK3
Chaac
18
7 / 4 / 4
11,394
570
18,961
20,259
21,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
14
4 / 1 / 15
10,417
521
6,982
11,491
14,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
66
12
Kills
29
29
Deaths
12
11
Assists
37
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
L
2
10
0
0.2
L
Hou Yi
Gansito-ML
Hou Yi
0
7
2
0.14
W
Hun Batz
4
3
4
2
W
Danzaburou
Mr Chiddy Bang
Danzaburou
11
2
7
7.25
L
Tiamat
0
7
3
0.21
L
Sun Wukong
PirataTemplario1
Sun Wukong
4
4
3
1.38
W
Chaac
PuuNCaK3
Chaac
7
4
4
2.25
L
Fenrir
6
1
3
7.5
W
Khepri
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,222
Damage
60,157
84,475
Taken
61,446
48,797
Mitigated
48,613
24,036
Healing
22,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,653
521
0
937
5,577
2,488
778
2,127
3,320
43,801
0
L
4,048
247
0
3,133
21,779
15,693
0
4,267
17,267
27,687
0
L
Hou Yi
Gansito-ML
Hou Yi
5,078
2,365
0
3,044
13,840
4,386
1,048
1,438
12,352
0
51,477
W
Hun Batz
7,831
2,912
0
5,158
11,188
4,518
0
1,400
9,658
0
77,661
W
Danzaburou
Mr Chiddy Bang
Danzaburou
18,730
10,225
0
4,387
12,931
6,085
2,811
1,453
11,478
0
93,844
L
Tiamat
7,693
988
0
1,535
12,660
7,160
12
4,354
8,015
47,917
0
L
Sun Wukong
PirataTemplario1
Sun Wukong
12,974
2,763
0
8,386
19,184
13,040
720
1,145
17,524
0
70,232
W
Chaac
PuuNCaK3
Chaac
18,961
4,972
0
9,913
20,259
21,286
0
2,640
17,455
379
74,383
L
Fenrir
9,429
3,136
0
7,938
17,012
8,518
0
3,238
13,476
0
75,601
W
Khepri
6,982
1,616
0
1,672
11,491
14,236
484
3,573
7,794
28,728
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,918
Gold Earned
54,177
477
Minions Killed
519
0
Camps Cleared
0
1,684,388
Distance Traveled
1,835,268
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,444
472
98
5
0
349,560
0
L
Ares
8,321
416
38
2
0
313,675
3
L
Hou Yi
8,980
449
98
5
0
317,057
0
W
Hun Batz
10,703
535
129
6
0
381,166
0
W
Danzaburou
12,219
611
128
6
0
365,276
0
L
Tiamat
8,339
417
89
4
0
274,389
0
L
Sun Wukong
10,556
528
138
7
0
353,567
1
W
Chaac
11,394
570
128
6
0
352,157
0
L
Fenrir
10,722
536
114
6
0
425,700
4
W
Khepri
10,417
521
36
2
0
387,109
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role