Player Matchup

Ra
Ra
Carloz_214
Ra
Level 144
God Stats
1W - 4L
1,755 SR
Queue Stats
189W - 171L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
Gryphn-
Tsukuyomi
Level 97
God Stats
1W - 2L
1,548 SR
Queue Stats
231W - 220L
1,629 Elo+
Party 1
Cerberus
Cerberus
JennaTallz
Cerberus
Level 79
God Stats
8W - 1L
1,936 SR
Queue Stats
26W - 17L
1,627 Elo+
Party 1
Apollo
Apollo
Necrovalley_Hero
Apollo
Level 135
God Stats
40W - 25L
1,446 SR
Queue Stats
376W - 323L
1,570 Elo+
Solo
King Arthur
King Arthur
skullcandyyyy
King Arthur
Level 88
God Stats
0W - 8L
1,242 SR
Queue Stats
118W - 125L
1,542 Elo+
Solo
Team Averages
Level 109
1,585 SR
1,587 Elo+

VS

Team Averages
Level 129
1,576 SR
1,596 Elo+
Tiamat
Tiamat
Cptn_Diabetes_
Tiamat
Level 129
God Stats
18W - 14L
1,675 SR
Queue Stats
85W - 68L
1,655 Elo+
Party 2
Neith
Neith
ElzoniteGaming
Neith
Level 115
God Stats
6W - 8L
1,470 SR
Queue Stats
735W - 693L
1,608 Elo+
Solo
Artio
Artio
J-Pit-M-Viper-B
Artio
Level 129
God Stats
12W - 10L
1,566 SR
Queue Stats
98W - 84L
1,585 Elo+
Party 2
Chaac
Chaac
L4T1N0_4M3R1C4N0
Chaac
Level 128
God Stats
6W - 3L
1,517 SR
Queue Stats
126W - 115L
1,544 Elo+
Party 2
Medusa
Medusa
Original_Tanksta
Medusa
Level 143
God Stats
1W - 1L
1,652 SR
Queue Stats
193W - 160L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,812
528
1,508
4,245
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
Gryphn-
Tsukuyomi
11
2 / 3 / 1
6,128
557
4,073
8,237
2,463
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
JennaTallz
Cerberus
8
1 / 2 / 3
5,126
466
2,820
7,189
2,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
2 / 3 / 2
6,020
547
3,195
6,949
2,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
skullcandyyyy
King Arthur
10
1 / 2 / 0
6,015
547
6,893
10,651
4,889
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
6,064
551
4,924
4,641
2,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
3 / 1 / 4
6,379
580
6,297
4,089
919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
2 / 1 / 0
6,253
568
6,338
10,858
8,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 2 / 4
5,990
545
3,041
6,055
2,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 1 / 5
6,436
585
3,995
5,870
1,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
29
6
Kills
12
12
Deaths
6
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
1
1
4
3
W
3
1
4
5
L
Tsukuyomi
Gryphn-
Tsukuyomi
2
3
1
0.83
W
2
1
0
2
L
Cerberus
JennaTallz
Cerberus
1
2
3
1.25
W
2
2
4
2
L
2
3
2
1
W
4
1
5
6.5
L
King Arthur
skullcandyyyy
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,489
Damage
24,595
37,271
Taken
31,513
14,014
Mitigated
15,666
12,660
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,508
308
198
1,717
4,245
1,245
0
2,094
1,947
37,642
0
W
4,924
632
0
1,810
4,641
2,209
0
1,754
2,887
33,042
0
W
6,297
3,137
0
1,623
4,089
919
288
472
3,617
0
32,720
L
Tsukuyomi
Gryphn-
Tsukuyomi
4,073
747
0
3,014
8,237
2,463
0
933
7,145
0
33,571
W
6,338
650
21
6,385
10,858
8,298
0
0
10,858
34,827
0
L
Cerberus
JennaTallz
Cerberus
2,820
215
99
2,229
7,189
2,672
0
1,172
5,947
13,038
0
W
3,041
186
0
1,976
6,055
2,616
0
1,421
4,634
0
23,390
L
3,195
1,429
0
1,876
6,949
2,745
0
272
6,657
0
40,040
W
3,995
1,693
0
1,056
5,870
1,624
0
681
5,189
0
30,545
L
King Arthur
skullcandyyyy
King Arthur
6,893
1,291
0
3,527
10,651
4,889
0
6,338
4,313
0
36,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,101
Gold Earned
31,122
359
Minions Killed
301
0
Camps Cleared
0
1,004,314
Distance Traveled
1,054,950
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,812
528
95
9
0
209,340
4
W
Tiamat
6,064
551
81
7
0
184,443
0
W
Neith
6,379
580
60
5
0
202,541
2
L
Tsukuyomi
6,128
557
68
6
0
227,062
6
W
Artio
6,253
568
78
7
0
192,879
2
L
Cerberus
5,126
466
48
4
0
198,202
0
W
Chaac
5,990
545
33
3
0
242,998
1
L
Apollo
6,020
547
84
8
0
192,992
1
W
Medusa
6,436
585
49
4
0
232,089
3
L
King Arthur
6,015
547
64
6
0
176,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role