Player Matchup

Pele
Pele
DeadPan00
Pele
Level 69
God Stats
5W - 4L
1,596 SR
Queue Stats
60W - 46L
1,474 Elo+
Party 3
Hercules
Hercules
Rarson
Hercules
Level 106
God Stats
14W - 5L
1,603 SR
Queue Stats
184W - 126L
1,613 Elo+
Party 3
Cerberus
Cerberus
Stuy126
Cerberus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
born2game7
Anubis
Level 127
God Stats
8W - 2L
1,636 SR
Queue Stats
147W - 133L
1,546 Elo+
Solo
Skadi
Skadi
stoigeboiii
Skadi
Level 68
God Stats
26W - 14L
1,670 SR
Queue Stats
70W - 49L
1,534 Elo+
Party 3
Team Averages
Level 98
1,601 SR
1,533 Elo+

VS

Team Averages
Level 77
1,643 SR
1,579 Elo+
Kuzenbo
Kuzenbo
Camachew
Kuzenbo
Level 69
God Stats
11W - 4L
1,761 SR
Queue Stats
40W - 30L
1,574 Elo+
Party 2
Kali
Kali
QuadLi
Kali
Level 59
God Stats
9W - 10L
1,557 SR
Queue Stats
30W - 19L
1,586 Elo+
Party 2
Danzaburou
Danzaburou
SunJahn
Danzaburou
Level 84
God Stats
8W - 5L
1,899 SR
Queue Stats
54W - 36L
1,648 Elo+
Party 2
Eset
Eset
TheDerpyTable
Eset
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
397W - 390L
1,532 Elo+
Party 1
Amaterasu
Amaterasu
WendigoCrypt
Amaterasu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 269L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
15
10 / 0 / 5
8,692
669
9,228
7,866
2,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Rarson
Hercules
11
3 / 2 / 5
6,486
499
5,154
8,706
4,475
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Cerberus
Stuy126
Cerberus
15
6 / 0 / 2
8,879
683
8,784
9,731
7,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
born2game7
Anubis
14
4 / 1 / 10
8,158
628
8,762
6,726
3,357
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
3 / 4 / 2
6,437
495
4,700
6,946
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Camachew
Kuzenbo
10
1 / 6 / 3
5,916
455
3,427
12,950
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

Kali
QuadLi
Kali
10
2 / 5 / 1
6,544
503
4,301
12,056
3,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
SunJahn
Danzaburou
11
3 / 4 / 0
6,668
513
4,502
9,433
2,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 6 / 1
6,165
474
5,760
8,117
2,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
WendigoCrypt
Amaterasu
11
0 / 5 / 0
5,904
454
2,750
10,985
6,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
26
Kills
7
7
Deaths
26
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Camachew
Kuzenbo
1
6
3
0.42
W
Pele
10
0
5
12.5
L
Kali
QuadLi
Kali
2
5
1
0.5
W
Hercules
Rarson
Hercules
3
2
5
2.75
W
Cerberus
Stuy126
Cerberus
6
0
2
7
L
Danzaburou
SunJahn
Danzaburou
3
4
0
0.75
L
1
6
1
0.25
L
Amaterasu
WendigoCrypt
Amaterasu
0
5
0
0
W
Anubis
born2game7
Anubis
4
1
10
9
W
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,628
Damage
20,740
39,975
Taken
53,541
20,277
Mitigated
22,809
16,185
Healing
11,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Camachew
Kuzenbo
3,427
1,557
0
1,550
12,950
8,276
0
3,078
9,872
15,897
0
W
Pele
9,228
2,463
0
3,536
7,866
2,439
478
2,410
5,286
0
49,303
L
Kali
QuadLi
Kali
4,301
2,571
0
1,948
12,056
3,279
0
5,192
6,864
0
32,671
W
Hercules
Rarson
Hercules
5,154
2,248
0
1,544
8,706
4,475
0
2,392
6,262
0
24,674
W
Cerberus
Stuy126
Cerberus
8,784
1,945
0
6,667
9,731
7,976
0
515
8,825
62,383
0
L
Danzaburou
SunJahn
Danzaburou
4,502
1,440
0
3,244
9,433
2,482
704
1,413
8,020
0
34,508
L
5,760
509
300
1,821
8,117
2,071
0
3,237
4,880
32,886
0
L
Amaterasu
WendigoCrypt
Amaterasu
2,750
1,063
0
3,006
10,985
6,701
0
4,626
6,359
0
28,624
W
Anubis
born2game7
Anubis
8,762
1,184
0
2,725
6,726
3,357
0
2,119
4,429
59,687
0
W
4,700
2,111
0
1,713
6,946
2,030
685
1,341
5,605
0
29,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,652
Gold Earned
31,197
481
Minions Killed
270
0
Camps Cleared
0
1,275,985
Distance Traveled
1,107,899
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,916
455
22
2
0
228,438
6
W
Pele
8,692
669
95
7
0
309,916
3
L
Kali
6,544
503
71
5
0
226,525
2
W
Hercules
6,486
499
34
3
0
256,810
1
W
Cerberus
8,879
683
180
14
0
258,407
3
L
Danzaburou
6,668
513
66
5
0
208,201
1
L
Eset
6,165
474
59
5
0
233,877
5
L
Amaterasu
5,904
454
52
4
0
210,858
0
W
Anubis
8,158
628
113
9
0
220,049
1
W
Skadi
6,437
495
59
5
0
230,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role