Player Matchup

Agni
Agni
Agueroox
Agni
Level 28
God Stats
2W - 2L
1,461 SR
Queue Stats
153W - 205L
1,406 Elo+
Party 3
Sun Wukong
Sun Wukong
Cirocsi18
Sun Wukong
Level 104
God Stats
1W - 1L
1,656 SR
Queue Stats
72W - 86L
1,423 Elo+
Party 3
Ares
Ares
Cuervofans11
Ares
Level 44
God Stats
40W - 33L
1,716 SR
Queue Stats
77W - 56L
1,562 Elo+
Party 2
Chiron
Chiron
MaTEoPonASSi6
Chiron
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 23L
1,551 Elo+
Party 2
Ra
Ra
Szumskij
Ra
Level 68
God Stats
5W - 4L
1,451 SR
Queue Stats
61W - 46L
1,551 Elo+
Party 2
Team Averages
Level 61
1,557 SR
1,498 Elo+

VS

Team Averages
Level 99
1,542 SR
1,435 Elo+
Cerberus
Cerberus
Bunequinha0420
Cerberus
Level 15
God Stats
3W - 2L
1,396 SR
Queue Stats
10W - 9L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
Negllo
Nu Wa
Level 126
God Stats
2W - 3L
1,741 SR
Queue Stats
162W - 173L
1,472 Elo+
Party 1
Amaterasu
Amaterasu
Tropikaus
Amaterasu
Level 158
God Stats
1W - 0L
1,617 SR
Queue Stats
128W - 91L
1,287 Elo+
Party 1
Nemesis
Nemesis
VampryBr
Nemesis
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
uriel0313
Apollo
Level 42
God Stats
17W - 14L
1,457 SR
Queue Stats
261W - 261L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
2 / 6 / 2
9,231
462
8,455
13,862
4,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Cirocsi18
Sun Wukong
15
2 / 5 / 3
9,815
491
14,161
21,229
13,663
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 7 / 4
8,361
418
5,552
15,318
12,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
4 / 3 / 5
10,024
501
8,240
12,001
4,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
5 / 6 / 3
10,970
549
8,737
16,365
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
0 / 4 / 9
7,820
391
3,361
8,532
5,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
Negllo
Nu Wa
19
8 / 0 / 10
12,081
604
20,131
9,034
4,153
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Tropikaus
Amaterasu
17
6 / 3 / 6
11,323
566
15,075
22,414
15,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
VampryBr
Nemesis
19
9 / 4 / 11
12,102
605
14,489
15,558
6,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
uriel0313
Apollo
17
4 / 4 / 6
10,543
527
6,653
14,388
6,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
69
15
Kills
27
27
Deaths
15
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Agni
2
6
2
0.5
W
Cerberus
0
4
9
1.13
L
Sun Wukong
Cirocsi18
Sun Wukong
2
5
3
0.7
L
2
7
4
0.57
L
4
3
5
2.17
W
Nu Wa
Negllo
Nu Wa
8
0
10
13
L
5
6
3
1.08
W
Amaterasu
Tropikaus
Amaterasu
6
3
6
3
W
Nemesis
VampryBr
Nemesis
9
4
11
3.63
W
Apollo
uriel0313
Apollo
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,145
Damage
59,709
78,775
Taken
69,926
41,034
Mitigated
38,524
20,178
Healing
30,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
8,455
559
0
2,465
13,862
4,564
0
7,609
6,253
62,020
0
W
Cerberus
3,361
164
0
869
8,532
5,473
396
3,975
4,557
16,212
0
L
Sun Wukong
Cirocsi18
Sun Wukong
14,161
2,904
0
4,772
21,229
13,663
107
2,980
18,249
7,868
57,385
L
5,552
0
0
1,226
15,318
12,072
91
5,248
10,070
22,525
0
L
8,240
2,924
857
3,883
12,001
4,029
1,527
5,221
6,737
0
57,640
W
Nu Wa
Negllo
Nu Wa
20,131
6,170
84
4,637
9,034
4,153
602
5,568
3,466
98,092
0
L
8,737
588
526
6,449
16,365
6,706
105
2,512
13,853
81,157
0
W
Amaterasu
Tropikaus
Amaterasu
15,075
6,934
0
12,188
22,414
15,964
2,672
6,618
15,796
137
65,023
W
Nemesis
VampryBr
Nemesis
14,489
6,925
0
6,555
15,558
6,899
0
4,618
10,940
0
83,555
W
Apollo
uriel0313
Apollo
6,653
4,256
0
6,247
14,388
6,035
2,456
4,285
10,103
0
78,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,401
Gold Earned
53,869
515
Minions Killed
535
0
Camps Cleared
0
1,761,062
Distance Traveled
1,998,191
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,231
462
115
6
0
338,770
7
W
Cerberus
7,820
391
41
2
0
413,931
0
L
Sun Wukong
9,815
491
100
5
0
365,960
2
L
Ares
8,361
418
18
1
0
350,918
4
L
Chiron
10,024
501
139
7
0
372,053
3
W
Nu Wa
12,081
604
144
7
0
410,507
6
L
Ra
10,970
549
143
7
0
333,361
0
W
Amaterasu
11,323
566
113
6
0
409,397
4
W
Nemesis
12,102
605
121
6
0
422,090
4
W
Apollo
10,543
527
116
6
0
342,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role