Player Matchup

Fenrir
Fenrir
LordStr1der
Fenrir
Level 23
God Stats
19W - 9L
1,918 SR
Queue Stats
233W - 153L
1,669 Elo+
Party 2
Tyr
Tyr
PepePlz
Tyr
Level 112
God Stats
8W - 1L
1,837 SR
Queue Stats
372W - 271L
1,654 Elo+
Party 2
Poseidon
Poseidon
Sploogester
Poseidon
Level 94
God Stats
2W - 3L
1,296 SR
Queue Stats
203W - 154L
1,665 Elo+
Party 2
Athena
Athena
TacoMasterMDizl
Athena
Level 59
God Stats
2W - 3L
1,632 SR
Queue Stats
52W - 52L
1,496 Elo+
Party 3
Cupid
Cupid
WatchGTRS0
Cupid
Level 28
God Stats
3W - 3L
1,585 SR
Queue Stats
299W - 264L
1,669 Elo+
Party 3
Team Averages
Level 63
1,654 SR
1,631 Elo+

VS

Team Averages
Level 65
1,487 SR
1,437 Elo+
Medusa
Medusa
Brewz Clues
Medusa
Level 87
God Stats
8W - 14L
1,563 SR
Queue Stats
485W - 467L
1,501 Elo+
Solo
Ra
Ra
JustLucas24
Ra
Level 7
God Stats
1W - 3L
1,520 SR
Queue Stats
2W - 5L
1,456 Elo+
Party 1
Yemoja
Yemoja
MexicanJed29
Yemoja
Level 65
God Stats
1W - 6L
1,446 SR
Queue Stats
1W - 6L
1,380 Elo+
Party 1
Ares
Ares
Ninjaemin1234
Ares
Level 17
God Stats
2W - 6L
1,502 SR
Queue Stats
2W - 7L
1,407 Elo+
Party 1
Thanatos
Thanatos
XxFusionZ
Thanatos
Level 147
God Stats
1W - 2L
1,407 SR
Queue Stats
3W - 8L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
4 / 0 / 2
6,805
681
1,194
3,815
1,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tyr
12
0 / 0 / 2
6,564
656
1,333
4,558
2,357
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
Sploogester
Poseidon
12
4 / 2 / 6
7,199
720
6,366
5,332
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 6
5,574
557
2,674
7,419
3,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cupid
12
8 / 1 / 3
7,273
727
7,655
5,640
1,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 5 / 0
5,284
528
1,934
6,757
1,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 5 / 2
4,927
493
448
4,933
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
10
0 / 1 / 2
5,376
538
2,679
3,103
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 2
4,854
485
1,010
6,759
2,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
XxFusionZ
Thanatos
12
4 / 2 / 1
6,777
678
6,263
9,944
3,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
17
Kills
6
6
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Medusa
2
5
0
0.4
L
0
5
2
0.2
W
Fenrir
4
0
2
5
L
Yemoja
0
1
2
1
L
0
4
2
0.25
W
Tyr
0
0
2
1
W
Poseidon
Sploogester
Poseidon
4
2
6
3.5
W
1
3
6
1.33
W
Cupid
8
1
3
9.5
L
Thanatos
XxFusionZ
Thanatos
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,222
Damage
12,334
26,764
Taken
31,496
9,986
Mitigated
10,180
11,184
Healing
11,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
1,934
874
0
1,277
6,757
1,672
160
1,637
5,078
0
29,481
L
448
91
0
165
4,933
1,500
31
2,666
1,977
19,919
0
W
Fenrir
1,194
176
0
2,779
3,815
1,337
0
80
3,735
0
35,604
L
Yemoja
2,679
545
63
1,200
3,103
989
0
537
2,524
25,771
0
L
1,010
282
0
456
6,759
2,838
0
1,845
4,878
11,559
0
W
Tyr
1,333
79
0
2,438
4,558
2,357
0
1,827
2,461
0
36,323
W
Poseidon
Sploogester
Poseidon
6,366
1,208
0
1,971
5,332
1,275
0
536
4,726
43,670
0
W
2,674
1,007
0
618
7,419
3,389
134
792
6,545
8,168
0
W
Cupid
7,655
4,784
758
2,620
5,640
1,628
492
480
5,160
0
44,344
L
Thanatos
XxFusionZ
Thanatos
6,263
2,131
0
8,348
9,944
3,181
0
1,851
7,999
0
38,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,415
Gold Earned
27,218
335
Minions Killed
252
0
Camps Cleared
0
1,080,983
Distance Traveled
916,581
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,284
528
52
5
0
158,563
3
L
Ra
4,927
493
41
4
0
185,609
0
W
Fenrir
6,805
681
89
9
0
247,894
1
L
Yemoja
5,376
538
60
6
0
175,959
1
L
Ares
4,854
485
26
3
0
185,768
0
W
Tyr
6,564
656
75
8
0
204,058
4
W
Poseidon
7,199
720
82
8
0
230,276
5
W
Athena
5,574
557
14
1
0
218,919
1
W
Cupid
7,273
727
75
8
0
179,836
2
L
Thanatos
6,777
678
73
7
0
210,682
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role