Player Matchup

Anubis
Anubis
AyanmeB
Anubis
Level 6
God Stats
34W - 39L
1,642 SR
Queue Stats
79W - 85L
1,532 Elo+
Party 2
Chang'e
Chang'e
DARPJR21
Chang'e
Level 17
God Stats
10W - 3L
1,500 SR
Queue Stats
96W - 78L
1,550 Elo+
Party 3
Cerberus
Cerberus
KillMour7
Cerberus
Level 143
God Stats
14W - 9L
1,500 SR
Queue Stats
121W - 90L
1,591 Elo+
Party 2
Chiron
Chiron
Mexe12
Chiron
Level 25
God Stats
1W - 1L
1,706 SR
Queue Stats
15W - 13L
1,570 Elo+
Solo
Odin
Odin
Sofylopezi
Odin
Level 26
God Stats
4W - 4L
1,550 SR
Queue Stats
9W - 9L
1,538 Elo+
Party 3
Team Averages
Level 43
1,580 SR
1,556 Elo+

VS

Team Averages
Level 24
1,526 SR
1,556 Elo+
Eset
Eset
FuzzAWuzzz
Eset
Level 28
God Stats
8W - 8L
1,492 SR
Queue Stats
258W - 275L
1,522 Elo+
Solo
Kuzenbo
Kuzenbo
Shimshammie
Kuzenbo
Level 8
God Stats
1W - 3L
1,306 SR
Queue Stats
15W - 18L
1,525 Elo+
Party 4
Artemis
Artemis
TheZelkantor
Artemis
Level 29
God Stats
49W - 36L
1,526 SR
Queue Stats
94W - 108L
1,458 Elo+
Party 4
Kukulkan
Kukulkan
WASHl
Kukulkan
Level 12
God Stats
3W - 2L
1,760 SR
Queue Stats
27W - 27L
1,636 Elo+
Party 1
Danzaburou
Danzaburou
Yotato
Danzaburou
Level 42
God Stats
9W - 3L
1,545 SR
Queue Stats
27W - 19L
1,637 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AyanmeB
Anubis
18
0 / 9 / 11
11,804
908
5,080
16,511
10,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chang'e
DARPJR21
Chang'e
20
12 / 11 / 8
15,518
1,194
28,713
32,326
12,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
KillMour7
Cerberus
19
4 / 5 / 6
13,663
1,051
12,583
26,841
26,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
Mexe12
Chiron
19
3 / 8 / 10
13,332
1,026
13,782
28,145
11,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
2 / 2 / 13
12,548
965
11,217
22,517
31,122
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 4 / 15
13,173
1,013
16,023
11,209
3,930
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Shimshammie
Kuzenbo
20
1 / 6 / 25
12,499
961
12,938
21,247
37,146
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
TheZelkantor
Artemis
20
13 / 4 / 16
15,389
1,184
37,333
14,541
5,630
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
WASHl
Kukulkan
18
1 / 4 / 19
11,943
919
19,970
11,285
3,844
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Yotato
Danzaburou
20
13 / 3 / 16
16,108
1,239
34,024
17,753
6,514
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
126
21
Kills
35
35
Deaths
21
48
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Anubis
AyanmeB
Anubis
0
9
11
0.61
L
Chang'e
DARPJR21
Chang'e
12
11
8
1.45
W
7
4
15
3.63
L
Cerberus
KillMour7
Cerberus
4
5
6
1.4
L
Chiron
Mexe12
Chiron
3
8
10
1
W
Kuzenbo
Shimshammie
Kuzenbo
1
6
25
2.25
L
2
2
13
4.25
W
Artemis
TheZelkantor
Artemis
13
4
16
5.25
W
Kukulkan
WASHl
Kukulkan
1
4
19
2.63
W
Danzaburou
Yotato
Danzaburou
13
3
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,375
Damage
120,288
126,340
Taken
76,035
91,664
Mitigated
57,064
21,737
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AyanmeB
Anubis
5,080
378
0
1,825
16,511
10,277
0
7,041
9,470
25,872
0
L
Chang'e
DARPJR21
Chang'e
28,713
1,516
2,854
6,049
32,326
12,176
0
10,955
21,371
55,624
0
W
16,023
869
401
401
11,209
3,930
0
7,923
3,286
30,504
0
L
Cerberus
KillMour7
Cerberus
12,583
830
0
4,513
26,841
26,579
0
10,714
16,127
29,571
0
L
Chiron
Mexe12
Chiron
13,782
5,906
1,090
4,407
28,145
11,510
0
9,998
18,141
0
49,866
W
Kuzenbo
Shimshammie
Kuzenbo
12,938
4,989
0
0
21,247
37,146
0
11,849
9,398
20,275
0
L
11,217
1,009
585
414
22,517
31,122
0
10,217
12,300
0
21,166
W
Artemis
TheZelkantor
Artemis
37,333
27,892
597
3,731
14,541
5,630
0
8,774
5,767
0
65,115
W
Kukulkan
WASHl
Kukulkan
19,970
2,537
0
0
11,285
3,844
0
7,234
4,051
35,661
0
W
Danzaburou
Yotato
Danzaburou
34,024
26,104
0
4,723
17,753
6,514
0
10,596
7,157
0
88,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,865
Gold Earned
69,112
273
Minions Killed
269
3
Camps Cleared
12
1,128,509
Distance Traveled
1,141,943
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,804
908
58
4
0
190,722
0
L
Chang'e
15,518
1,194
56
4
1
246,046
2
W
Eset
13,173
1,013
25
2
0
237,618
0
L
Cerberus
13,663
1,051
68
5
2
239,931
1
L
Chiron
13,332
1,026
73
6
0
229,148
0
W
Kuzenbo
12,499
961
14
1
0
255,498
2
L
Odin
12,548
965
18
1
0
222,662
0
W
Artemis
15,389
1,184
62
5
2
198,056
0
W
Kukulkan
11,943
919
36
3
0
208,693
0
W
Danzaburou
16,108
1,239
132
10
10
242,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role