Player Matchup

Khepri
Khepri
ALEX98807
Khepri
Level 69
God Stats
28W - 18L
1,546 SR
Queue Stats
471W - 456L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
BBHazards
Zhong Kui
Level 96
God Stats
3W - 5L
1,385 SR
Queue Stats
179W - 176L
1,406 Elo+
Solo
Hercules
Hercules
DarkZeus1822
Hercules
Level 67
God Stats
12W - 13L
1,426 SR
Queue Stats
512W - 513L
1,479 Elo+
Party 1
Skadi
Skadi
Troleamesta
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
elcasadormido1
Ra
Level 84
God Stats
28W - 17L
1,588 SR
Queue Stats
606W - 628L
1,433 Elo+
Solo
Team Averages
Level 85
1,489 SR
1,456 Elo+

VS

Team Averages
Level 109
1,476 SR
1,432 Elo+
Athena
Athena
Gnoway
Athena
Level 160
God Stats
47W - 17L
1,620 SR
Queue Stats
666W - 648L
1,447 Elo+
Solo
Izanami
Izanami
Hellsfoundry
Izanami
Level 84
God Stats
27W - 11L
1,500 SR
Queue Stats
749W - 766L
1,455 Elo+
Solo
Raijin
Raijin
Oh No Not My KD
Raijin
Level 85
God Stats
4W - 0L
1,392 SR
Queue Stats
79W - 71L
1,480 Elo+
Solo
Osiris
Osiris
acrylicbullet
Osiris
Level 153
God Stats
5W - 11L
1,366 SR
Queue Stats
151W - 192L
1,368 Elo+
Solo
Nemesis
Nemesis
gon11f
Nemesis
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ALEX98807
Khepri
12
2 / 0 / 5
8,012
471
4,760
7,563
6,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
BBHazards
Zhong Kui
12
3 / 8 / 2
7,560
445
12,572
18,017
10,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
DarkZeus1822
Hercules
14
3 / 3 / 1
8,222
484
8,616
17,697
11,322
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

13
2 / 3 / 2
8,091
476
8,823
9,171
2,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 2 / 2
8,879
522
6,142
11,732
4,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gnoway
Athena
14
3 / 1 / 6
8,862
521
6,135
13,835
12,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Hellsfoundry
Izanami
15
5 / 3 / 2
9,079
534
12,731
13,605
5,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 3 / 5
9,818
578
10,364
10,702
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
3 / 4 / 0
9,200
541
12,315
12,705
8,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
gon11f
Nemesis
14
1 / 3 / 4
8,429
496
5,052
10,988
4,951
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
14
Kills
16
16
Deaths
14
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Khepri
ALEX98807
Khepri
2
0
5
4.5
L
Zhong Kui
BBHazards
Zhong Kui
3
8
2
0.5
L
Hercules
DarkZeus1822
Hercules
3
3
1
1.17
W
Athena
Gnoway
Athena
3
1
6
6
W
Izanami
Hellsfoundry
Izanami
5
3
2
2
W
4
3
5
2.17
L
2
3
2
1
W
3
4
0
0.75
L
4
2
2
2.5
W
Nemesis
gon11f
Nemesis
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,913
Damage
46,597
64,180
Taken
61,835
34,882
Mitigated
35,980
25,339
Healing
12,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
ALEX98807
Khepri
4,760
808
0
824
7,563
6,884
0
3,704
3,763
22,283
0
L
Zhong Kui
BBHazards
Zhong Kui
12,572
2,016
0
5,911
18,017
10,117
180
7,989
9,508
41,660
0
L
Hercules
DarkZeus1822
Hercules
8,616
3,768
0
8,107
17,697
11,322
159
328
17,369
0
42,497
W
Athena
Gnoway
Athena
6,135
978
0
1,437
13,835
12,901
0
7,351
6,484
25,060
0
W
Izanami
Hellsfoundry
Izanami
12,731
8,291
0
5,316
13,605
5,439
0
4,048
9,557
0
74,065
W
10,364
1,580
0
2,275
10,702
4,276
1,621
7,250
3,452
67,803
0
L
8,823
3,855
0
2,787
9,171
2,398
288
1,375
7,756
0
54,517
W
12,315
7,009
0
2,940
12,705
8,413
850
835
11,870
0
59,499
L
6,142
1,129
1,018
6,692
11,732
4,161
170
2,383
9,285
62,031
0
W
Nemesis
gon11f
Nemesis
5,052
2,523
0
187
10,988
4,951
894
3,990
6,998
0
55,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,764
Gold Earned
45,388
389
Minions Killed
502
0
Camps Cleared
0
1,531,275
Distance Traveled
1,570,355
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,012
471
34
2
0
347,655
2
L
Zhong Kui
7,560
445
64
4
0
283,333
2
L
Hercules
8,222
484
66
4
0
282,346
0
W
Athena
8,862
521
33
2
0
359,783
3
W
Izanami
9,079
534
134
8
0
276,563
2
W
Raijin
9,818
578
134
8
0
295,251
2
L
Skadi
8,091
476
97
6
0
296,169
6
W
Osiris
9,200
541
109
6
0
299,089
8
L
Ra
8,879
522
128
8
0
321,772
4
W
Nemesis
8,429
496
92
5
0
339,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role