Player Matchup

Cthulhu
Cthulhu
Fri13Day
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,369 Elo+
Solo
Medusa
Medusa
SeamenDeemon
Medusa
Level 5
God Stats
12W - 13L
1,715 SR
Queue Stats
63W - 64L
1,097 Elo+
Party 1
Anubis
Anubis
StickyArab
Anubis
Level 6
God Stats
30W - 22L
1,248 SR
Queue Stats
34W - 31L
1,177 Elo+
Party 1
Team Averages
Level 12
1,488 SR
1,214 Elo+

VS

Team Averages
Level 26
1,461 SR
1,353 Elo+
Medusa
Medusa
ArchzCanadian
Medusa
Level 42
God Stats
21W - 15L
1,255 SR
Queue Stats
74W - 76L
1,332 Elo+
Party 2
Cthulhu
Cthulhu
EndyAdventure
Cthulhu
Level 25
God Stats
30W - 37L
1,630 SR
Queue Stats
109W - 127L
1,514 Elo+
Solo
Hun Batz
Hun Batz
screwgaymarriage
Hun Batz
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fri13Day
Cthulhu
11
0 / 6 / 7
9,142
571
4,271
16,518
14,532
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
12
4 / 6 / 4
9,952
622
10,008
11,304
4,207
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
StickyArab
Anubis
14
3 / 6 / 4
10,426
652
8,685
9,732
4,649
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 9
11,412
713
12,127
7,325
2,724
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
16
6 / 2 / 10
12,155
760
12,005
18,037
19,198
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
5 / 5 / 8
11,372
711
6,583
10,953
4,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
45
7
Kills
18
18
Deaths
8
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
7
1
9
11.5
W
Cthulhu
6
2
10
5.5
L
Cthulhu
Fri13Day
Cthulhu
0
6
7
0.58
L
Medusa
4
6
4
1
L
Anubis
StickyArab
Anubis
3
6
4
0.83
W
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,964
Damage
30,715
37,554
Taken
36,315
23,388
Mitigated
26,211
2,638
Healing
9,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,127
7,825
255
1,305
7,325
2,724
1,727
2,640
4,685
0
47,784
W
Cthulhu
12,005
878
1,230
5,070
18,037
19,198
531
8,533
9,504
39,745
0
L
Cthulhu
Fri13Day
Cthulhu
4,271
1,397
0
266
16,518
14,532
0
4,799
11,719
17,511
0
L
Medusa
10,008
4,662
0
1,543
11,304
4,207
746
3,353
7,951
0
38,453
L
Anubis
StickyArab
Anubis
8,685
546
0
829
9,732
4,649
138
3,977
5,755
44,925
0
W
6,583
2,422
0
1,473
10,953
4,289
741
2,444
8,509
0
54,062

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,520
Gold Earned
34,939
147
Minions Killed
178
0
Camps Cleared
0
751,260
Distance Traveled
807,008
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,412
713
73
5
0
265,786
1
W
Cthulhu
12,155
760
37
2
0
295,937
3
L
Cthulhu
9,142
571
27
2
0
225,828
0
L
Medusa
9,952
622
48
3
0
286,144
0
L
Anubis
10,426
652
72
5
0
239,288
0
W
Hun Batz
11,372
711
68
4
0
245,285
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role