Player Matchup

Scylla
Scylla
Gold III
Arcangel94
Scylla
Gold III
Level 142
God Stats
2W - 2L
1,607 SR
Queue Stats
56W - 64L
1,395 MMR
Party 2
Neith
Neith
Bronze III
ShowStoppa32
Neith
Bronze III
Level 60
God Stats
1W - 1L
1,348 SR
Queue Stats
2W - 5L
1,342 MMR
Solo
Ne Zha
Ne Zha
Gold III
pein8a
Ne Zha
Gold III
Level 146
God Stats
3W - 2L
1,593 SR
Queue Stats
56W - 64L
1,395 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,516 SR
1,377 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 86
1,745 SR
1,365 MMR
Medusa
Medusa
Bronze III
POTHINATORX
Medusa
Bronze III
Level 121
God Stats
3W - 2L
1,619 SR
Queue Stats
75W - 83L
1,409 MMR
Party 1
Athena
Athena
Bronze III
PancakeMaster10
Athena
Bronze III
Level 88
God Stats
4W - 2L
1,851 SR
Queue Stats
54W - 74L
1,409 MMR
Party 1
Guan Yu
Guan Yu
Silver II
somnocle
Guan Yu
Silver II
Level 49
God Stats
1W - 1L
1,765 SR
Queue Stats
8W - 14L
1,277 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arcangel94
Scylla
19
5 / 0 / 7
14,917
678
28,373
7,974
2,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 5 / 5
14,127
642
14,084
12,348
4,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ne Zha
pein8a
Ne Zha
17
3 / 3 / 9
13,793
627
19,341
22,020
20,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
ThothDiscordiaPersephoneAphroditeDanzaburou

VS

Bans
AnhurArtemisCu ChulainnBaron SamediSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
3 / 4 / 4
13,119
596
11,866
18,627
12,811
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

15
1 / 5 / 5
11,943
543
7,505
25,285
28,942
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
somnocle
Guan Yu
16
4 / 3 / 4
12,809
582
15,472
29,916
27,785
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
21
12
Kills
8
8
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arcangel94
Scylla
5
0
7
8.5
L
Medusa
3
4
4
1.25
L
1
5
5
0.7
W
4
5
5
1.3
W
Ne Zha
pein8a
Ne Zha
3
3
9
2.5
L
Guan Yu
somnocle
Guan Yu
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,798
Damage
34,843
42,342
Taken
73,828
27,646
Mitigated
69,538
15,299
Healing
14,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arcangel94
Scylla
28,373
1,986
0
4,029
7,974
2,807
1,083
1,248
6,726
114,178
0
L
Medusa
11,866
5,229
0
5,650
18,627
12,811
825
6,898
11,335
0
104,889
L
7,505
2,063
0
500
25,285
28,942
109
8,539
16,172
27,452
0
W
14,084
6,929
0
2,436
12,348
4,274
722
2,809
9,539
0
76,520
W
Ne Zha
pein8a
Ne Zha
19,341
4,163
0
8,834
22,020
20,565
0
4,412
17,608
0
57,216
L
Guan Yu
somnocle
Guan Yu
15,472
1,784
3,449
5,070
29,916
27,785
268
11,516
17,878
0
39,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,837
Gold Earned
37,871
284
Minions Killed
226
0
Camps Cleared
0
1,184,131
Distance Traveled
1,142,888
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,917
678
147
7
0
417,097
2
L
Medusa
13,119
596
151
7
0
336,228
2
L
Athena
11,943
543
35
2
0
379,582
4
W
Neith
14,127
642
93
4
0
343,281
5
W
Ne Zha
13,793
627
44
2
0
423,753
6
L
Guan Yu
12,809
582
40
2
0
427,078
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role